Player Matchup

Tiamat
Tiamat
DispelMe
Tiamat
Level 53
God Stats
0W - 2L
1,327 SR
Queue Stats
211W - 198L
1,470 Elo+
Party 1
Horus
Horus
DragonsWrath182
Horus
Level 25
God Stats
0W - 5L
1,369 SR
Queue Stats
76W - 67L
1,483 Elo+
Party 1
Fenrir
Fenrir
KTteokbokkiK
Fenrir
Level 5
God Stats
1W - 2L
1,822 SR
Queue Stats
10W - 7L
1,709 Elo+
Party 1
Danzaburou
Danzaburou
marvinator92
Danzaburou
Level 159
God Stats
0W - 3L
1,434 SR
Queue Stats
110W - 111L
1,528 Elo+
Party 1
Amaterasu
Amaterasu
shaoSimpsForLuna
Amaterasu
Level 7
God Stats
26W - 26L
1,283 SR
Queue Stats
74W - 72L
1,627 Elo+
Party 1
Team Averages
Level 50
1,447 SR
1,563 Elo+

VS

Team Averages
Level 20
1,757 SR
1,618 Elo+
Scylla
Scylla
ArmGrand-2020
Scylla
Level 29
God Stats
6W - 0L
1,942 SR
Queue Stats
107W - 89L
1,654 Elo+
Solo
Khepri
Khepri
Aro_Mato
Khepri
Level 28
God Stats
14W - 10L
1,754 SR
Queue Stats
283W - 304L
1,628 Elo+
Solo
Bellona
Bellona
HouseOfMystery
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 12L
1,614 Elo+
Solo
Apollo
Apollo
S2EWY
Apollo
Level 28
God Stats
9W - 3L
1,742 SR
Queue Stats
92W - 88L
1,586 Elo+
Solo
Arachne
Arachne
cFSirBeanz
Arachne
Level 14
God Stats
48W - 32L
1,846 SR
Queue Stats
92W - 76L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DispelMe
Tiamat
14
0 / 0 / 1
7,940
496
6,095
7,067
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 2
6,225
389
2,783
6,769
5,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
10
2 / 5 / 1
6,594
412
3,937
9,995
3,327
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
marvinator92
Danzaburou
13
1 / 2 / 2
8,122
508
6,962
6,544
1,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
11
1 / 5 / 0
6,421
401
1,471
7,759
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,505
469
1,176
3,470
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Aro_Mato
Khepri
12
1 / 1 / 2
7,400
463
1,204
4,838
3,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
9 / 1 / 2
10,727
670
9,736
9,492
7,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
S2EWY
Apollo
14
1 / 2 / 2
8,107
507
3,343
10,228
3,329
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
cFSirBeanz
Arachne
14
3 / 1 / 5
8,473
530
8,894
12,868
6,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
14
14
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Khepri
Aro_Mato
Khepri
1
1
2
2
L
Tiamat
DispelMe
Tiamat
0
0
1
0.5
L
1
2
2
1
W
9
1
2
10
L
Fenrir
2
5
1
0.5
W
Apollo
S2EWY
Apollo
1
2
2
1
W
Arachne
cFSirBeanz
Arachne
3
1
5
5.5
L
Danzaburou
marvinator92
Danzaburou
1
2
2
1
L
Amaterasu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,248
Damage
24,353
38,134
Taken
40,896
16,576
Mitigated
22,360
9,657
Healing
18,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,176
74
0
619
3,470
955
0
1,708
1,762
45,122
0
W
Khepri
Aro_Mato
Khepri
1,204
158
0
1,965
4,838
3,381
0
544
4,178
15,033
0
L
Tiamat
DispelMe
Tiamat
6,095
327
0
2,928
7,067
3,230
0
0
7,067
63,567
0
L
2,783
1,016
693
1,972
6,769
5,304
0
1,252
5,517
0
11,155
W
9,736
4,296
0
4,053
9,492
7,972
270
1,838
7,654
0
76,613
L
Fenrir
3,937
517
0
1,074
9,995
3,327
0
190
9,805
0
35,073
W
Apollo
S2EWY
Apollo
3,343
2,646
0
6,056
10,228
3,329
1,635
135
10,086
0
60,515
W
Arachne
cFSirBeanz
Arachne
8,894
5,032
0
6,157
12,868
6,723
0
2,070
10,798
0
65,439
L
Danzaburou
marvinator92
Danzaburou
6,962
3,451
0
1,268
6,544
1,918
0
416
6,128
0
58,797
L
Amaterasu
1,471
409
0
1,722
7,759
2,797
0
522
7,237
0
20,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,302
Gold Earned
42,212
387
Minions Killed
534
0
Camps Cleared
0
1,509,404
Distance Traveled
1,611,245
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,505
469
105
7
0
257,192
6
W
Khepri
7,400
463
35
2
0
333,507
8
L
Tiamat
7,940
496
135
8
0
318,523
6
L
Horus
6,225
389
23
1
0
296,787
7
W
Bellona
10,727
670
172
11
0
375,871
0
L
Fenrir
6,594
412
72
5
0
282,931
0
W
Apollo
8,107
507
119
7
0
266,404
0
W
Arachne
8,473
530
103
6
0
378,271
5
L
Danzaburou
8,122
508
116
7
0
285,920
9
L
Amaterasu
6,421
401
41
3
0
325,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role