Player Matchup

Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Bvtterr
Kuzenbo
Level 43
God Stats
1W - 5L
1,136 SR
Queue Stats
230W - 243L
1,536 Elo+
Party 1
Tiamat
Tiamat
Ceznl
Tiamat
Level 66
God Stats
30W - 24L
1,513 SR
Queue Stats
168W - 181L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
NagisaSK
Danzaburou
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 52L
1,404 Elo+
Party 3
Erlang Shen
Erlang Shen
OctaviousTNC
Erlang Shen
Level 101
God Stats
18W - 17L
1,457 SR
Queue Stats
254W - 260L
1,506 Elo+
Party 1
Team Averages
Level 67
1,421 SR
1,487 Elo+

VS

Team Averages
Level 59
1,533 SR
1,462 Elo+
Nemesis
Nemesis
CalleFake123
Nemesis
Level 20
God Stats
0W - 1L
1,694 SR
Queue Stats
8W - 8L
1,522 Elo+
Party 4
Geb
Geb
NicxlasAx
Geb
Level 63
God Stats
6W - 3L
1,565 SR
Queue Stats
67W - 78L
1,421 Elo+
Party 4
Heimdallr
Heimdallr
acousticcherry
Heimdallr
Level 26
God Stats
21W - 13L
1,575 SR
Queue Stats
162W - 205L
1,409 Elo+
Party 2
Amaterasu
Amaterasu
acousticlime
Amaterasu
Level 86
God Stats
1W - 4L
1,517 SR
Queue Stats
536W - 614L
1,413 Elo+
Party 2
Agni
Agni
kesda
Agni
Level 101
God Stats
10W - 6L
1,314 SR
Queue Stats
398W - 380L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 0 / 3
10,812
636
11,214
11,284
6,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
Bvtterr
Kuzenbo
12
0 / 1 / 11
8,754
515
5,468
13,042
14,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Ceznl
Tiamat
17
4 / 2 / 7
10,137
596
10,677
12,615
9,760
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
NagisaSK
Danzaburou
17
4 / 2 / 1
10,991
647
10,430
12,402
4,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
OctaviousTNC
Erlang Shen
15
8 / 2 / 4
9,836
579
13,601
13,888
7,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CalleFake123
Nemesis
14
2 / 6 / 1
8,006
471
8,096
18,215
6,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 2
7,901
465
5,802
16,844
11,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
acousticcherry
Heimdallr
15
1 / 4 / 1
8,590
505
5,668
13,015
4,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
acousticlime
Amaterasu
15
2 / 4 / 0
8,646
509
3,802
13,285
9,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
kesda
Agni
13
0 / 6 / 3
7,758
456
11,639
11,445
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
22
Kills
6
7
Deaths
22
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
3
7.5
W
Kuzenbo
Bvtterr
Kuzenbo
0
1
11
5.5
L
Nemesis
CalleFake123
Nemesis
2
6
1
0.42
W
Tiamat
Ceznl
Tiamat
4
2
7
3.75
W
Danzaburou
NagisaSK
Danzaburou
4
2
1
2.25
L
1
2
2
1
W
Erlang Shen
OctaviousTNC
Erlang Shen
8
2
4
5
L
Heimdallr
acousticcherry
Heimdallr
1
4
1
0.38
L
Amaterasu
acousticlime
Amaterasu
2
4
0
0.5
L
Agni
kesda
Agni
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,390
Damage
35,007
63,231
Taken
72,804
43,577
Mitigated
35,479
25,964
Healing
15,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,214
740
0
8,584
11,284
6,937
1,682
1,786
9,498
84,580
0
W
Kuzenbo
Bvtterr
Kuzenbo
5,468
2,836
0
2,036
13,042
14,342
212
4,252
8,790
23,033
0
L
Nemesis
CalleFake123
Nemesis
8,096
4,833
0
3,962
18,215
6,515
0
6,910
11,305
0
56,401
W
Tiamat
Ceznl
Tiamat
10,677
973
0
4,587
12,615
9,760
902
4,986
7,629
74,923
0
W
Danzaburou
NagisaSK
Danzaburou
10,430
4,439
0
6,000
12,402
4,660
546
1,214
11,188
0
72,838
L
5,802
562
0
2,340
16,844
11,704
0
7,673
9,171
22,476
0
W
Erlang Shen
OctaviousTNC
Erlang Shen
13,601
6,418
0
4,757
13,888
7,878
548
5,203
8,685
0
55,474
L
Heimdallr
acousticcherry
Heimdallr
5,668
2,108
0
3,419
13,015
4,654
530
2,669
10,346
0
62,706
L
Amaterasu
acousticlime
Amaterasu
3,802
1,380
0
4,561
13,285
9,105
330
5,255
8,030
0
49,279
L
Agni
kesda
Agni
11,639
867
0
732
11,445
3,501
0
5,167
6,278
55,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,530
Gold Earned
40,901
531
Minions Killed
478
0
Camps Cleared
0
1,655,895
Distance Traveled
1,614,990
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,812
636
153
9
0
274,928
4
W
Kuzenbo
8,754
515
23
1
0
332,584
5
L
Nemesis
8,006
471
89
5
0
341,644
2
W
Tiamat
10,137
596
141
8
0
324,559
3
W
Danzaburou
10,991
647
142
8
0
368,810
4
L
Geb
7,901
465
27
2
0
325,608
3
W
Erlang Shen
9,836
579
72
4
0
355,014
3
L
Heimdallr
8,590
505
137
8
0
308,270
4
L
Amaterasu
8,646
509
105
6
0
322,826
2
L
Agni
7,758
456
120
7
0
316,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role