Player Matchup

Chaac
Chaac
BigFalconsFan11
Chaac
Level 81
God Stats
2W - 0L
1,722 SR
Queue Stats
24W - 32L
1,453 Elo+
Party 2
Bakasura
Bakasura
Gr8testFear
Bakasura
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 44L
1,404 Elo+
Party 2
Izanami
Izanami
MANG0S R0CK
Izanami
Level 85
God Stats
1W - 2L
1,193 SR
Queue Stats
22W - 39L
1,400 Elo+
Party 2
Cthulhu
Cthulhu
SexyLlama41
Cthulhu
Level 47
God Stats
7W - 8L
1,543 SR
Queue Stats
26W - 35L
1,465 Elo+
Party 2
Scylla
Scylla
Westy5242
Scylla
Level 85
God Stats
6W - 10L
1,447 SR
Queue Stats
32W - 48L
1,427 Elo+
Party 2
Team Averages
Level 81
1,481 SR
1,430 Elo+

VS

Team Averages
Level 78
1,506 SR
1,499 Elo+
Skadi
Skadi
 
Skadi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DrunkenBean
Janus
Level 38
God Stats
1W - 1L
1,490 SR
Queue Stats
52W - 35L
1,578 Elo+
Party 1
Loki
Loki
EVIL MONKEY 500
Loki
Level 54
God Stats
27W - 42L
1,462 SR
Queue Stats
75W - 142L
1,358 Elo+
Party 1
Sylvanus
Sylvanus
SgtDiabetus
Sylvanus
Level 69
God Stats
29W - 62L
1,532 SR
Queue Stats
262W - 341L
1,527 Elo+
Party 1
Chaac
Chaac
TrollLord2954
Chaac
Level 89
God Stats
75W - 97L
1,545 SR
Queue Stats
128W - 182L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 8
11,709
585
13,356
16,631
13,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Gr8testFear
Bakasura
17
8 / 3 / 10
11,211
561
12,219
19,138
9,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
MANG0S R0CK
Izanami
17
6 / 2 / 7
10,877
544
9,838
13,519
5,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
SexyLlama41
Cthulhu
16
1 / 0 / 8
10,972
549
7,570
15,317
21,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Westy5242
Scylla
17
9 / 0 / 6
11,347
567
16,989
8,218
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 5 / 1
8,345
417
11,589
12,249
3,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 7 / 1
10,267
513
13,494
13,202
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 1
8,426
421
5,666
14,935
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
SgtDiabetus
Sylvanus
13
1 / 5 / 1
7,862
393
5,040
15,597
5,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 4 / 2
8,881
444
9,459
22,967
22,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
27
Kills
6
6
Deaths
27
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
5
1
0.3
W
3
1
8
7
L
3
7
1
0.5
L
1
6
1
0.25
W
Bakasura
Gr8testFear
Bakasura
8
3
10
4.33
W
Izanami
MANG0S R0CK
Izanami
6
2
7
4.75
W
Cthulhu
SexyLlama41
Cthulhu
1
0
8
5
L
Sylvanus
SgtDiabetus
Sylvanus
1
5
1
0.3
L
0
4
2
0.25
W
Scylla
Westy5242
Scylla
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,972
Damage
45,248
72,823
Taken
78,950
52,890
Mitigated
40,762
26,285
Healing
23,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
11,589
5,685
0
2,211
12,249
3,808
977
3,149
9,014
0
65,251
W
13,356
2,819
0
8,581
16,631
13,359
3,082
3,339
12,167
0
77,263
L
13,494
780
88
2,300
13,202
4,113
0
5,422
7,153
84,616
0
L
5,666
551
0
3,213
14,935
4,872
0
1,485
13,189
0
56,816
W
Bakasura
Gr8testFear
Bakasura
12,219
9,703
79
6,125
19,138
9,692
2,520
5,817
13,271
0
57,573
W
Izanami
MANG0S R0CK
Izanami
9,838
5,303
402
4,333
13,519
5,168
2,709
2,579
10,940
0
72,151
W
Cthulhu
SexyLlama41
Cthulhu
7,570
123
2,115
1,773
15,317
21,710
522
2,392
12,825
39,060
0
L
Sylvanus
SgtDiabetus
Sylvanus
5,040
1,282
2,336
3,204
15,597
5,858
314
6,862
8,491
17,615
3,928
L
9,459
2,076
174
10,068
22,967
22,111
0
6,944
15,318
0
52,302
W
Scylla
Westy5242
Scylla
16,989
1,305
0
2,877
8,218
2,961
2,013
4,006
4,113
62,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,116
Gold Earned
43,781
580
Minions Killed
509
0
Camps Cleared
0
1,985,396
Distance Traveled
1,787,244
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,345
417
104
5
0
334,432
1
W
Chaac
11,709
585
162
8
0
388,483
2
L
Janus
10,267
513
143
7
0
346,257
3
L
Loki
8,426
421
90
5
0
393,044
0
W
Bakasura
11,211
561
110
6
0
440,652
4
W
Izanami
10,877
544
133
7
0
364,914
1
W
Cthulhu
10,972
549
65
3
0
411,800
2
L
Sylvanus
7,862
393
48
2
0
354,324
0
L
Chaac
8,881
444
124
6
0
359,187
0
W
Scylla
11,347
567
110
6
0
379,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role