Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
cesargod2341
Kumbhakarna
Level 116
God Stats
11W - 6L
1,650 SR
Queue Stats
139W - 138L
1,452 Elo+
Solo
Sol
Sol
deadxscene
Sol
Level 107
God Stats
8W - 16L
1,169 SR
Queue Stats
519W - 566L
1,466 Elo+
Solo
Rama
Rama
moldy58nugget
Rama
Level 102
God Stats
2W - 2L
1,768 SR
Queue Stats
102W - 85L
1,451 Elo+
Solo
Apollo
Apollo
thecriminal001
Apollo
Level 65
God Stats
0W - 2L
1,142 SR
Queue Stats
0W - 3L
1,271 Elo+
Solo
Team Averages
Level 100
1,446 SR
1,428 Elo+

VS

Team Averages
Level 83
1,539 SR
1,418 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MissAlexaGemini
Cthulhu
Level 64
God Stats
1W - 1L
1,303 SR
Queue Stats
63W - 85L
1,319 Elo+
Party 1
Kali
Kali
YokaiAddict
Kali
Level 60
God Stats
17W - 7L
1,708 SR
Queue Stats
587W - 560L
1,437 Elo+
Solo
Anubis
Anubis
birdsnbees5841
Anubis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 137L
1,406 Elo+
Party 1
Chaac
Chaac
mishjudge
Chaac
Level 90
God Stats
2W - 0L
1,686 SR
Queue Stats
141W - 144L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 1 / 0
5,845
531
2,139
2,985
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
cesargod2341
Kumbhakarna
8
1 / 0 / 1
4,802
437
1,859
5,260
2,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
2 / 1 / 1
5,398
491
7,568
6,382
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 4 / 0
6,007
546
6,273
7,177
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 4 / 0
4,249
386
552
3,641
827
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
2 / 2 / 0
5,264
479
3,815
6,067
1,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 1 / 3
5,233
476
4,163
8,039
4,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 0 / 1
6,301
573
2,168
6,505
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 0
6,284
571
2,161
4,600
2,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
mishjudge
Chaac
11
4 / 1 / 1
6,477
589
4,593
9,020
5,903
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
10
10
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
W
Heimdallr
 
Heimdallr
2
2
0
1
W
0
1
3
1.5
W
2
0
1
2.5
W
2
0
0
2
L
Kumbhakarna
cesargod2341
Kumbhakarna
1
0
1
1.5
L
2
1
1
2.5
W
Chaac
mishjudge
Chaac
4
1
1
4.5
L
1
4
0
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,391
Damage
16,900
25,445
Taken
34,231
8,888
Mitigated
16,442
7,823
Healing
14,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,139
460
0
655
2,985
729
0
1,967
1,018
34,997
0
W
Heimdallr
 
Heimdallr
3,815
1,418
475
2,085
6,067
1,874
0
3,739
2,328
0
26,727
W
4,163
307
240
1,033
8,039
4,535
0
5,163
2,876
18,753
0
W
2,168
1,396
0
1,796
6,505
1,966
288
525
5,980
0
44,889
W
2,161
504
0
2,864
4,600
2,164
33
2,139
2,461
38,997
0
L
Kumbhakarna
cesargod2341
Kumbhakarna
1,859
471
0
1,530
5,260
2,826
0
1,300
3,960
8,131
0
L
7,568
2,261
0
4,114
6,382
1,638
172
2,674
3,708
38,929
0
W
Chaac
mishjudge
Chaac
4,593
1,194
0
5,548
9,020
5,903
338
0
9,020
0
28,946
L
6,273
4,117
0
1,524
7,177
2,868
1,216
0
7,177
0
30,485
L
552
321
0
0
3,641
827
0
636
3,005
0
11,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,301
Gold Earned
29,559
223
Minions Killed
323
0
Camps Cleared
0
891,811
Distance Traveled
1,016,135
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,845
531
73
7
0
200,508
4
W
Heimdallr
5,264
479
46
4
0
187,397
0
W
Cthulhu
5,233
476
37
3
0
197,056
0
W
Kali
6,301
573
91
8
0
222,764
0
W
Anubis
6,284
571
83
8
0
185,194
3
L
Kumbhakarna
4,802
437
17
2
0
197,154
3
L
Sol
5,398
491
57
5
0
181,108
2
W
Chaac
6,477
589
66
6
0
223,724
1
L
Rama
6,007
546
55
5
0
166,929
1
L
Apollo
4,249
386
21
2
0
146,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role