Player Matchup

Chronos
Chronos
EpicWorthless
Chronos
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
501W - 477L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
Geraghty
Gilgamesh
Level 148
God Stats
4W - 6L
1,652 SR
Queue Stats
40W - 44L
1,589 Elo+
Party 2
Kukulkan
Kukulkan
LlamaOfLag
Kukulkan
Level 63
God Stats
2W - 3L
1,595 SR
Queue Stats
23W - 30L
1,521 Elo+
Solo
Sobek
Sobek
SaucyXI
Sobek
Level 136
God Stats
0W - 1L
1,730 SR
Queue Stats
28W - 26L
1,580 Elo+
Party 2
Arachne
Arachne
TheGeneticGecko
Arachne
Level 130
God Stats
0W - 1L
1,676 SR
Queue Stats
78W - 71L
1,574 Elo+
Party 2
Team Averages
Level 119
1,631 SR
1,569 Elo+

VS

Team Averages
Level 154
1,792 SR
1,613 Elo+
Vamana
Vamana
ElloFlufferz
Vamana
Level 152
God Stats
1W - 0L
1,732 SR
Queue Stats
49W - 31L
1,660 Elo+
Party 1
Hades
Hades
Jadron
Hades
Level 144
God Stats
5W - 0L
2,030 SR
Queue Stats
136W - 109L
1,576 Elo+
Solo
Kali
Kali
Sandorable
Kali
Level 160
God Stats
4W - 2L
1,890 SR
Queue Stats
467W - 406L
1,608 Elo+
Party 1
Loki
Loki
SpreadThemToes
Loki
Level 160
God Stats
222W - 131L
1,751 SR
Queue Stats
516W - 454L
1,640 Elo+
Party 1
Artio
Artio
WelfareAcquirer
Artio
Level 153
God Stats
3W - 5L
1,559 SR
Queue Stats
323W - 302L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
2 / 3 / 4
7,511
751
7,925
10,750
4,353
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Geraghty
Gilgamesh
12
1 / 5 / 3
6,717
672
7,262
10,859
6,213
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
LlamaOfLag
Kukulkan
15
5 / 4 / 2
9,022
902
13,046
8,400
2,571
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
SaucyXI
Sobek
13
1 / 3 / 5
7,560
756
6,806
11,365
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
0 / 6 / 4
6,004
600
4,572
8,968
3,069
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
0 / 3 / 5
7,831
783
1,591
10,896
4,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
Jadron
Hades
17
7 / 0 / 7
10,094
1,009
12,855
8,265
5,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
8 / 3 / 8
10,812
1,081
11,938
13,293
5,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 0 / 3
9,096
910
7,594
7,035
2,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 3 / 10
8,749
875
8,920
14,267
11,471
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
9
Kills
21
21
Deaths
9
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Vamana
0
3
5
0.83
L
Chronos
2
3
4
1.33
L
Gilgamesh
Geraghty
Gilgamesh
1
5
3
0.5
W
Hades
Jadron
Hades
7
0
7
10.5
L
Kukulkan
LlamaOfLag
Kukulkan
5
4
2
1.5
W
8
3
8
4
L
Sobek
SaucyXI
Sobek
1
3
5
1.17
W
3
0
3
4.5
L
0
6
4
0.33
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,611
Damage
42,898
50,342
Taken
53,756
27,733
Mitigated
29,606
7,519
Healing
23,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
1,591
634
0
2,747
10,896
4,641
396
4,359
6,537
0
13,577
L
Chronos
7,925
2,218
0
641
10,750
4,353
0
2,049
8,701
30,828
0
L
Gilgamesh
Geraghty
Gilgamesh
7,262
2,719
0
2,002
10,859
6,213
0
4,753
6,106
0
21,745
W
Hades
Jadron
Hades
12,855
399
534
5,083
8,265
5,577
980
5,752
2,513
39,160
0
L
Kukulkan
LlamaOfLag
Kukulkan
13,046
1,602
0
462
8,400
2,571
0
5,587
2,813
40,647
0
W
11,938
5,471
0
6,960
13,293
5,220
0
7,546
5,747
0
24,676
L
Sobek
SaucyXI
Sobek
6,806
843
0
3,592
11,365
11,527
0
3,939
7,426
16,230
0
W
7,594
2,285
0
2,515
7,035
2,697
384
2,478
4,557
0
34,479
L
4,572
3,338
0
822
8,968
3,069
0
5,896
3,072
0
7,034
W
8,920
888
866
4,862
14,267
11,471
39
8,098
6,169
23,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,814
Gold Earned
46,582
213
Minions Killed
275
7
Camps Cleared
9
887,308
Distance Traveled
976,537
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,831
783
42
4
1
165,685
1
L
Chronos
7,511
751
64
6
0
178,373
3
L
Gilgamesh
6,717
672
42
4
4
182,694
1
W
Hades
10,094
1,009
84
8
4
213,510
3
L
Kukulkan
9,022
902
78
8
3
181,054
1
W
Kali
10,812
1,081
37
4
1
191,673
0
L
Sobek
7,560
756
20
2
0
185,506
2
W
Loki
9,096
910
77
8
2
215,417
2
L
Arachne
6,004
600
9
1
0
159,681
0
W
Artio
8,749
875
35
4
1
190,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role