Player Matchup

Neith
Neith
EmpressSappho
Neith
Level 32
God Stats
41W - 60L
1,414 SR
Queue Stats
104W - 119L
1,472 Elo+
Party 1
Geb
Geb
FeatherwtHeather
Geb
Level 15
God Stats
2W - 0L
1,782 SR
Queue Stats
5W - 3L
1,629 Elo+
Party 1
Fenrir
Fenrir
Incomiing
Fenrir
Level 24
God Stats
5W - 6L
1,446 SR
Queue Stats
42W - 65L
1,365 Elo+
Party 3
Sol
Sol
Ljosma
Sol
Level 37
God Stats
5W - 7L
1,559 SR
Queue Stats
104W - 128L
1,419 Elo+
Party 3
Anubis
Anubis
xRixo
Anubis
Level 29
God Stats
3W - 2L
1,496 SR
Queue Stats
14W - 11L
1,588 Elo+
Solo
Team Averages
Level 27
1,539 SR
1,495 Elo+

VS

Team Averages
Level 19
1,506 SR
1,401 Elo+
Baron Samedi
Baron Samedi
Aruzan
Baron Samedi
Level 15
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 3L
1,242 Elo+
Party 2
Thanatos
Thanatos
Dagdamorrigan
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,289 Elo+
Solo
Odin
Odin
Runyun
Odin
Level 28
God Stats
3W - 3L
1,645 SR
Queue Stats
15W - 14L
1,476 Elo+
Party 2
Chiron
Chiron
Starrk001
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,476 Elo+
Party 2
Ah Puch
Ah Puch
ohjimbo
Ah Puch
Level 18
God Stats
6W - 7L
1,580 SR
Queue Stats
14W - 11L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 5
9,998
588
14,555
13,243
5,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 3 / 9
8,735
514
3,347
11,204
9,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Incomiing
Fenrir
13
2 / 0 / 2
8,519
501
3,263
9,395
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Ljosma
Sol
16
2 / 2 / 2
9,497
559
5,211
7,056
2,327
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
xRixo
Anubis
18
11 / 1 / 2
11,328
666
19,224
10,615
7,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aruzan
Baron Samedi
10
0 / 6 / 5
7,326
431
5,728
13,248
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Dagdamorrigan
Thanatos
9
0 / 10 / 1
6,414
377
1,373
12,709
3,221
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
Runyun
Odin
14
3 / 2 / 0
8,306
489
5,570
11,311
8,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
Starrk001
Chiron
12
6 / 4 / 1
7,817
460
8,807
11,309
2,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
ohjimbo
Ah Puch
12
2 / 3 / 1
7,523
443
8,265
11,397
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
23
Kills
11
11
Deaths
25
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aruzan
Baron Samedi
0
6
5
0.42
L
Thanatos
Dagdamorrigan
Thanatos
0
10
1
0.05
W
8
5
5
2.1
W
0
3
9
1.5
W
Fenrir
Incomiing
Fenrir
2
0
2
3
W
Sol
Ljosma
Sol
2
2
2
1.5
L
Odin
Runyun
Odin
3
2
0
1.5
L
Chiron
Starrk001
Chiron
6
4
1
1.63
L
Ah Puch
ohjimbo
Ah Puch
2
3
1
0.83
W
Anubis
xRixo
Anubis
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,600
Damage
29,743
51,513
Taken
59,974
30,368
Mitigated
26,063
19,405
Healing
13,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aruzan
Baron Samedi
5,728
384
344
4,155
13,248
7,808
39
7,196
6,052
16,142
0
L
Thanatos
Dagdamorrigan
Thanatos
1,373
351
0
3,638
12,709
3,221
0
3,186
9,523
73
27,118
W
14,555
4,263
355
3,522
13,243
5,189
2,124
5,140
7,960
0
61,687
W
3,347
482
0
1,915
11,204
9,701
677
3,233
7,922
14,615
0
W
Fenrir
Incomiing
Fenrir
3,263
1,244
0
3,284
9,395
6,118
490
272
9,042
0
49,627
W
Sol
Ljosma
Sol
5,211
2,077
0
2,265
7,056
2,327
1,433
552
6,166
54,301
0
L
Odin
Runyun
Odin
5,570
1,440
0
1,139
11,311
8,357
0
5,565
5,746
0
41,672
L
Chiron
Starrk001
Chiron
8,807
2,287
872
2,195
11,309
2,804
100
5,723
5,586
0
45,046
L
Ah Puch
ohjimbo
Ah Puch
8,265
119
0
1,409
11,397
3,873
0
6,112
5,285
47,660
0
W
Anubis
xRixo
Anubis
19,224
748
0
8,064
10,615
7,033
853
4,845
5,672
92,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,077
Gold Earned
37,386
531
Minions Killed
345
0
Camps Cleared
0
1,505,985
Distance Traveled
1,463,919
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,326
431
28
2
0
308,793
8
L
Thanatos
6,414
377
58
3
0
248,217
1
W
Neith
9,998
588
138
8
0
291,029
0
W
Geb
8,735
514
22
1
0
322,673
0
W
Fenrir
8,519
501
86
5
0
279,143
5
W
Sol
9,497
559
118
7
0
293,582
0
L
Odin
8,306
489
103
6
0
304,671
2
L
Chiron
7,817
460
72
4
0
284,276
1
L
Ah Puch
7,523
443
84
5
0
317,962
3
W
Anubis
11,328
666
167
10
0
319,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role