Player Matchup

Hun Batz
Hun Batz
Apoc_machine
Hun Batz
Level 66
God Stats
5W - 4L
1,748 SR
Queue Stats
308W - 337L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
MightyBinRat
Sylvanus
Level 125
God Stats
19W - 9L
1,662 SR
Queue Stats
99W - 93L
1,534 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SHLONGUS-_-
Cu Chulainn
Level 125
God Stats
26W - 23L
1,524 SR
Queue Stats
339W - 363L
1,534 Elo+
Party 2
Janus
Janus
UltHunter
Janus
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,206 Elo+
Party 2
Anhur
Anhur
Z0mbie Kingz
Anhur
Level 129
God Stats
1W - 1L
1,870 SR
Queue Stats
10W - 11L
1,453 Elo+
Party 1
Team Averages
Level 109
1,661 SR
1,454 Elo+

VS

Team Averages
Level 72
1,467 SR
1,454 Elo+
Artemis
Artemis
Andrewfffff
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,514 Elo+
Party 3
Bacchus
Bacchus
Gavonkey
Bacchus
Level 86
God Stats
112W - 86L
1,545 SR
Queue Stats
128W - 101L
1,526 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ObedGuayaba
Morgan Le Fay
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 83L
1,399 Elo+
Solo
Zeus
Zeus
dampnuggits
Zeus
Level 64
God Stats
1W - 2L
1,382 SR
Queue Stats
111W - 122L
1,417 Elo+
Solo
Jormungandr
Jormungandr
xWetTent
Jormungandr
Level 80
God Stats
12W - 18L
1,406 SR
Queue Stats
110W - 120L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Apoc_machine
Hun Batz
16
5 / 3 / 5
10,037
528
8,737
13,261
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
MightyBinRat
Sylvanus
13
2 / 5 / 10
8,528
449
11,365
18,193
10,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
SHLONGUS-_-
Cu Chulainn
17
8 / 3 / 3
11,028
580
13,619
16,814
16,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
UltHunter
Janus
14
3 / 5 / 1
9,117
480
2,938
8,058
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 7 / 9
9,223
485
13,312
14,282
3,457
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andrewfffff
Artemis
15
5 / 4 / 9
9,516
501
14,681
15,017
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Gavonkey
Bacchus
13
8 / 6 / 3
9,580
504
11,665
17,692
13,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
ObedGuayaba
Morgan Le Fay
5
0 / 2 / 0
6,029
317
1,199
2,619
554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 6 / 4
10,418
548
8,234
14,258
6,658
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
xWetTent
Jormungandr
16
6 / 5 / 3
9,857
519
11,486
19,668
19,919
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
22
Kills
23
23
Deaths
23
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
Andrewfffff
Artemis
5
4
9
2.38
W
Hun Batz
Apoc_machine
Hun Batz
5
3
5
2.5
L
Bacchus
Gavonkey
Bacchus
8
6
3
1.58
W
Sylvanus
MightyBinRat
Sylvanus
2
5
10
1.4
L
Morgan Le Fay
ObedGuayaba
Morgan Le Fay
0
2
0
0
W
Cu Chulainn
SHLONGUS-_-
Cu Chulainn
8
3
3
3.17
W
Janus
UltHunter
Janus
3
5
1
0.7
W
4
7
9
1.21
L
4
6
4
1
L
Jormungandr
xWetTent
Jormungandr
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,971
Damage
47,265
70,608
Taken
69,254
36,795
Mitigated
45,046
22,303
Healing
16,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Andrewfffff
Artemis
14,681
9,402
205
4,428
15,017
4,067
750
4,015
11,002
0
44,533
W
Hun Batz
Apoc_machine
Hun Batz
8,737
2,332
0
4,988
13,261
4,386
362
5,379
7,882
0
67,774
L
Bacchus
Gavonkey
Bacchus
11,665
1,573
1,038
3,583
17,692
13,848
342
5,096
12,596
30,895
0
W
Sylvanus
MightyBinRat
Sylvanus
11,365
2,997
2,836
6,665
18,193
10,085
444
7,827
10,366
30,104
6,987
L
Morgan Le Fay
ObedGuayaba
Morgan Le Fay
1,199
76
0
0
2,619
554
180
104
2,515
11,456
0
W
Cu Chulainn
SHLONGUS-_-
Cu Chulainn
13,619
3,654
0
3,726
16,814
16,562
358
9,196
7,618
18,126
49,332
W
Janus
UltHunter
Janus
2,938
200
0
90
8,058
2,305
650
3,567
4,491
40,922
0
W
13,312
5,421
817
3,181
14,282
3,457
604
6,674
7,608
0
40,608
L
8,234
894
0
3,378
14,258
6,658
562
4,484
9,774
73,306
0
L
Jormungandr
xWetTent
Jormungandr
11,486
2,893
86
4,121
19,668
19,919
422
3,508
16,160
54,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,933
Gold Earned
45,400
392
Minions Killed
360
0
Camps Cleared
0
1,583,590
Distance Traveled
1,286,226
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,516
501
77
4
0
311,726
0
W
Hun Batz
10,037
528
103
5
0
360,448
1
L
Bacchus
9,580
504
27
1
0
308,636
0
W
Sylvanus
8,528
449
58
3
0
312,467
1
L
Morgan Le Fay
6,029
317
20
1
0
89,589
1
W
Cu Chulainn
11,028
580
107
6
0
346,733
3
W
Janus
9,117
480
73
4
0
265,078
0
W
Anhur
9,223
485
51
3
0
298,864
1
L
Zeus
10,418
548
130
7
0
279,574
1
L
Jormungandr
9,857
519
106
6
0
296,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role