Player Matchup

Izanami
Izanami
Bluntlow
Izanami
Level 21
God Stats
1W - 1L
1,643 SR
Queue Stats
2W - 6L
1,385 Elo+
Party 1
Gilgamesh
Gilgamesh
PacoMerlo7394
Gilgamesh
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
47W - 50L
1,547 Elo+
Solo
Chang'e
Chang'e
PatchWorkPuppet
Chang'e
Level 29
God Stats
7W - 1L
1,594 SR
Queue Stats
50W - 50L
1,610 Elo+
Solo
Tiamat
Tiamat
Sheisty4802
Tiamat
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
31W - 27L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Tskrilla3
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,619 Elo+
Party 1
Team Averages
Level 16
1,591 SR
1,532 Elo+

VS

Team Averages
Level 19
1,595 SR
1,550 Elo+
Camazotz
Camazotz
Facial_Donor69
Camazotz
Level 10
God Stats
3W - 1L
1,786 SR
Queue Stats
14W - 12L
1,478 Elo+
Solo
Nike
Nike
ForegoneBison70
Nike
Level 28
God Stats
18W - 17L
1,500 SR
Queue Stats
531W - 559L
1,479 Elo+
Party 2
Fafnir
Fafnir
JayTheeDon
Fafnir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,699 Elo+
Solo
Apollo
Apollo
Leds117
Apollo
Level 18
God Stats
30W - 32L
1,537 SR
Queue Stats
81W - 95L
1,429 Elo+
Party 2
Janus
Janus
urnotgood5266
Janus
Level 28
God Stats
23W - 36L
1,653 SR
Queue Stats
301W - 317L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bluntlow
Izanami
7
0 / 8 / 1
5,136
367
3,194
7,972
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PacoMerlo7394
Gilgamesh
9
3 / 8 / 1
6,110
436
4,454
12,211
8,257
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
5 / 1 / 1
8,111
579
4,569
8,402
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
13
1 / 0 / 3
7,255
518
6,100
5,198
4,059
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Tskrilla3
Guan Yu
11
0 / 2 / 0
5,691
407
1,500
7,349
5,387
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
2 / 0 / 0
8,647
618
4,730
6,331
3,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 2 / 3
7,754
554
3,457
8,676
5,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
JayTheeDon
Fafnir
10
1 / 1 / 15
7,742
553
3,510
11,019
11,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Leds117
Apollo
11
7 / 4 / 5
7,415
530
9,420
8,842
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 1
9,065
648
7,250
5,736
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
19
19
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bluntlow
Izanami
0
8
1
0.06
W
Camazotz
2
0
0
2
W
5
2
3
3.25
W
Fafnir
JayTheeDon
Fafnir
1
1
15
8.5
W
Apollo
Leds117
Apollo
7
4
5
2.38
L
Gilgamesh
PacoMerlo7394
Gilgamesh
3
8
1
0.44
L
5
1
1
5.5
L
Tiamat
1
0
3
2.5
L
Guan Yu
Tskrilla3
Guan Yu
0
2
0
0
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,817
Damage
28,367
41,132
Taken
40,604
22,266
Mitigated
25,082
11,064
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bluntlow
Izanami
3,194
2,433
0
644
7,972
1,818
0
3,087
4,819
0
15,094
W
Camazotz
4,730
1,310
0
4,852
6,331
3,437
125
72
6,259
0
53,460
W
3,457
120
0
500
8,676
5,809
61
1,583
7,093
0
31,518
W
Fafnir
JayTheeDon
Fafnir
3,510
192
0
1,500
11,019
11,317
0
2,791
8,228
6,797
0
W
Apollo
Leds117
Apollo
9,420
5,503
0
2,610
8,842
2,661
565
3,173
5,669
0
40,062
L
Gilgamesh
PacoMerlo7394
Gilgamesh
4,454
695
0
300
12,211
8,257
196
3,631
8,478
0
20,775
L
4,569
253
274
4,496
8,402
2,745
0
2,695
5,581
52,002
0
L
Tiamat
6,100
351
0
2,760
5,198
4,059
199
953
4,145
42,620
0
L
Guan Yu
Tskrilla3
Guan Yu
1,500
372
0
2,590
7,349
5,387
0
0
7,349
0
22,619
W
7,250
518
0
713
5,736
1,858
665
3,050
2,686
70,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,303
Gold Earned
40,623
312
Minions Killed
405
0
Camps Cleared
0
1,341,597
Distance Traveled
1,370,097
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,136
367
32
2
0
258,842
4
W
Camazotz
8,647
618
111
8
0
243,978
1
W
Nike
7,754
554
63
5
0
296,060
1
W
Fafnir
7,742
553
4
0
0
291,654
0
W
Apollo
7,415
530
68
5
0
249,807
2
L
Gilgamesh
6,110
436
28
2
0
255,634
0
L
Chang'e
8,111
579
122
9
0
302,417
0
L
Tiamat
7,255
518
90
6
0
271,185
4
L
Guan Yu
5,691
407
40
3
0
253,519
2
W
Janus
9,065
648
159
11
0
288,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role