Player Matchup

Kuzenbo
Kuzenbo
ATechAddiction
Kuzenbo
Level 124
God Stats
12W - 8L
1,514 SR
Queue Stats
710W - 591L
1,593 Elo+
Party 1
Raijin
Raijin
CHUCKxxNORRISzz
Raijin
Level 160
God Stats
40W - 30L
1,479 SR
Queue Stats
3,268W - 2,159L
1,631 Elo+
Party 1
Hachiman
Hachiman
Lartize
Hachiman
Level 160
God Stats
74W - 47L
1,679 SR
Queue Stats
2,761W - 1,818L
1,624 Elo+
Party 1
Ah Puch
Ah Puch
Last Highlander
Ah Puch
Level 160
God Stats
8W - 3L
1,820 SR
Queue Stats
643W - 507L
1,545 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MadDogKiller517
Kumbhakarna
Level 141
God Stats
1W - 0L
1,907 SR
Queue Stats
13W - 11L
1,434 Elo+
Party 1
Team Averages
Level 149
1,680 SR
1,565 Elo+

VS

Team Averages
Level 138
1,493 SR
1,477 Elo+
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ExiledFenrir
Heimdallr
Level 155
God Stats
2W - 4L
1,464 SR
Queue Stats
255W - 276L
1,566 Elo+
Solo
Geb
Geb
FrakJef
Geb
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 53L
1,260 Elo+
Party 2
Freya
Freya
cicloope
Freya
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
435W - 409L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 16
10,988
687
6,995
21,986
37,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
6 / 6 / 13
12,261
766
12,230
14,256
7,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Lartize
Hachiman
20
12 / 3 / 11
13,249
828
32,235
14,651
8,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 2 / 19
12,090
756
24,142
13,054
7,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
MadDogKiller517
Kumbhakarna
17
2 / 4 / 14
10,592
662
5,490
21,585
29,310
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
7 / 3 / 9
12,540
784
25,584
21,185
25,269
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
 
King Arthur
17
4 / 6 / 10
11,166
698
12,983
20,939
22,308
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
ExiledFenrir
Heimdallr
17
3 / 8 / 9
11,304
707
14,208
15,638
6,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
18
2 / 4 / 11
11,004
688
8,133
21,366
25,398
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
cicloope
Freya
19
3 / 4 / 6
11,566
723
12,952
17,523
8,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
64
25
Kills
19
20
Deaths
25
73
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
3
9
3.83
L
King Arthur
 
King Arthur
4
6
10
1.5
W
2
5
16
2
W
6
6
13
2.08
L
Heimdallr
ExiledFenrir
Heimdallr
3
8
9
0.94
L
Geb
2
4
11
1.88
W
Hachiman
Lartize
Hachiman
12
3
11
5.83
W
3
2
19
6.25
W
Kumbhakarna
MadDogKiller517
Kumbhakarna
2
4
14
2.25
L
Freya
cicloope
Freya
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,092
Damage
73,860
85,532
Taken
96,651
90,290
Mitigated
87,638
23,174
Healing
35,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
25,584
1,848
325
8,365
21,185
25,269
946
10,322
10,863
3,173
48,687
L
King Arthur
 
King Arthur
12,983
735
3,802
4,082
20,939
22,308
132
10,415
10,524
3,634
19,106
W
6,995
2,061
4,801
3,146
21,986
37,180
753
6,941
15,045
10,481
0
W
12,230
1,490
1,092
1,695
14,256
7,735
1,051
2,202
12,054
26,813
0
L
Heimdallr
ExiledFenrir
Heimdallr
14,208
7,071
146
2,306
15,638
6,566
2,722
9,767
5,871
0
33,397
L
Geb
8,133
202
1,353
3,584
21,366
25,398
341
8,781
12,585
17,455
0
W
Hachiman
Lartize
Hachiman
32,235
18,522
0
3,621
14,651
8,989
2,102
3,083
11,568
0
59,988
W
24,142
1,118
1,648
3,524
13,054
7,076
1,520
2,210
10,844
59,611
0
W
Kumbhakarna
MadDogKiller517
Kumbhakarna
5,490
303
1,266
2,381
21,585
29,310
627
9,412
12,170
11,614
0
L
Freya
cicloope
Freya
12,952
3,640
2,860
8,339
17,523
8,097
1,474
9,572
7,951
28,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,180
Gold Earned
57,580
171
Minions Killed
203
0
Camps Cleared
0
1,413,441
Distance Traveled
1,405,618
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,540
784
50
3
0
310,586
0
L
King Arthur
11,166
698
18
1
0
320,406
1
W
Kuzenbo
10,988
687
3
0
0
291,864
2
W
Raijin
12,261
766
21
1
0
247,056
1
L
Heimdallr
11,304
707
52
3
0
228,079
0
L
Geb
11,004
688
20
1
0
277,654
0
W
Hachiman
13,249
828
43
3
0
248,005
0
W
Ah Puch
12,090
756
85
5
0
317,892
1
W
Kumbhakarna
10,592
662
19
1
0
308,624
0
L
Freya
11,566
723
63
4
0
268,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role