Player Matchup

He Bo
He Bo
Flowlikescuba
He Bo
Level 86
God Stats
10W - 7L
1,663 SR
Queue Stats
368W - 346L
1,537 Elo+
Party 3
Nike
Nike
SquilliamK
Nike
Level 105
God Stats
1W - 1L
1,326 SR
Queue Stats
159W - 104L
1,669 Elo+
Party 1
Hun Batz
Hun Batz
WillyyBoyy
Hun Batz
Level 47
God Stats
11W - 7L
1,686 SR
Queue Stats
156W - 88L
1,693 Elo+
Party 1
Hachiman
Hachiman
coolkidsrus
Hachiman
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
210W - 133L
1,681 Elo+
Party 1
Ganesha
Ganesha
dudebecool1
Ganesha
Level 44
God Stats
1W - 0L
1,892 SR
Queue Stats
92W - 35L
1,753 Elo+
Party 3
Team Averages
Level 82
1,613 SR
1,667 Elo+

VS

Team Averages
Level 69
1,700 SR
1,729 Elo+
Osiris
Osiris
AnthonyMarquez
Osiris
Level 48
God Stats
14W - 15L
1,551 SR
Queue Stats
334W - 210L
1,783 Elo+
Party 2
Danzaburou
Danzaburou
NeverBuyMed
Danzaburou
Level 41
God Stats
4W - 5L
1,506 SR
Queue Stats
101W - 99L
1,618 Elo+
Solo
Ymir
Ymir
P3n1sDestroyer
Ymir
Level 39
God Stats
68W - 37L
1,752 SR
Queue Stats
79W - 44L
1,750 Elo+
Party 2
Serqet
Serqet
SebastianBonilla
Serqet
Level 136
God Stats
3W - 2L
1,866 SR
Queue Stats
349W - 261L
1,758 Elo+
Party 2
Kukulkan
Kukulkan
optimushaas19
Kukulkan
Level 82
God Stats
1W - 2L
1,823 SR
Queue Stats
396W - 295L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 4
12,566
628
10,588
10,513
4,502
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 2 / 6
11,866
593
10,529
18,240
14,726
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
WillyyBoyy
Hun Batz
16
2 / 7 / 6
10,250
513
11,157
15,071
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
coolkidsrus
Hachiman
20
7 / 2 / 3
12,825
641
12,609
11,541
4,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
dudebecool1
Ganesha
15
1 / 1 / 16
10,308
515
5,167
11,046
10,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 2
11,145
557
17,008
20,057
25,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
NeverBuyMed
Danzaburou
16
0 / 5 / 1
9,862
493
3,944
14,191
4,625
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 4 / 3
8,878
444
3,838
12,438
5,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 6 / 2
9,496
475
9,044
14,416
4,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
optimushaas19
Kukulkan
15
3 / 5 / 1
9,978
499
8,027
9,401
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
24
Kills
13
13
Deaths
24
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
W
9
1
4
11
L
Danzaburou
NeverBuyMed
Danzaburou
0
5
1
0.1
L
0
4
3
0.38
L
4
6
2
0.83
W
5
2
6
4
W
Hun Batz
WillyyBoyy
Hun Batz
2
7
6
0.71
W
Hachiman
coolkidsrus
Hachiman
7
2
3
4.25
W
Ganesha
dudebecool1
Ganesha
1
1
16
9
L
Kukulkan
optimushaas19
Kukulkan
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,050
Damage
41,861
66,411
Taken
70,503
39,889
Mitigated
42,848
19,477
Healing
15,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,008
3,227
0
5,728
20,057
25,241
0
6,056
13,536
10,423
67,903
W
10,588
468
234
4,105
10,513
4,502
0
3,756
6,128
84,932
0
L
Danzaburou
NeverBuyMed
Danzaburou
3,944
1,774
0
5,794
14,191
4,625
0
1,743
12,448
0
78,053
L
3,838
916
0
3,356
12,438
5,280
0
3,750
8,688
22,750
0
L
9,044
1,633
0
250
14,416
4,745
0
3,344
10,857
0
65,786
W
10,529
1,563
0
4,319
18,240
14,726
0
2,854
13,680
9,977
68,496
W
Hun Batz
WillyyBoyy
Hun Batz
11,157
3,202
0
3,478
15,071
5,919
0
2,025
12,283
0
74,202
W
Hachiman
coolkidsrus
Hachiman
12,609
6,176
0
4,803
11,541
4,485
2,190
2,685
8,810
0
124,429
W
Ganesha
dudebecool1
Ganesha
5,167
439
0
2,538
11,046
10,257
0
3,453
7,199
24,136
0
L
Kukulkan
optimushaas19
Kukulkan
8,027
643
0
668
9,401
2,957
0
2,851
6,395
51,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,815
Gold Earned
49,359
635
Minions Killed
509
0
Camps Cleared
0
2,031,840
Distance Traveled
1,976,956
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,145
557
151
8
0
389,252
4
W
He Bo
12,566
628
169
8
0
422,842
11
L
Danzaburou
9,862
493
124
6
0
383,324
7
L
Ymir
8,878
444
23
1
0
414,802
0
L
Serqet
9,496
475
99
5
0
418,188
4
W
Nike
11,866
593
146
7
0
441,677
3
W
Hun Batz
10,250
513
117
6
0
397,091
3
W
Hachiman
12,825
641
199
10
0
382,731
0
W
Ganesha
10,308
515
4
0
0
387,499
4
L
Kukulkan
9,978
499
112
6
0
371,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role