Player Matchup

Chiron
Chiron
Asaeloprime
Chiron
Level 46
God Stats
8W - 4L
1,668 SR
Queue Stats
270W - 324L
1,372 Elo+
Party 1
Cerberus
Cerberus
CURSE GHOST 14
Cerberus
Level 15
God Stats
85W - 98L
1,314 SR
Queue Stats
229W - 276L
1,385 Elo+
Party 1
Thanatos
Thanatos
FunkyPanda15278
Thanatos
Level 8
God Stats
8W - 5L
1,346 SR
Queue Stats
10W - 6L
1,155 Elo+
Solo
Merlin
Merlin
JuicyDarkHoles
Merlin
Level 19
God Stats
9W - 12L
1,294 SR
Queue Stats
73W - 72L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kryptic496
Tsukuyomi
Level 23
God Stats
1W - 2L
1,493 SR
Queue Stats
10W - 16L
1,440 Elo+
Solo
Team Averages
Level 22
1,423 SR
1,368 Elo+

VS

Team Averages
Level 20
1,486 SR
1,428 Elo+
Anubis
Anubis
DeViL_Clutch1
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,371 Elo+
Party 2
Sobek
Sobek
KShaw17
Sobek
Level 24
God Stats
22W - 19L
1,486 SR
Queue Stats
23W - 23L
1,356 Elo+
Solo
Susano
Susano
MenaceRJ
Susano
Level 17
God Stats
2W - 3L
1,513 SR
Queue Stats
19W - 27L
1,347 Elo+
Party 2
Gilgamesh
Gilgamesh
Nutrileshe123
Gilgamesh
Level 29
God Stats
17W - 21L
1,432 SR
Queue Stats
50W - 54L
1,390 Elo+
Solo
Olorun
Olorun
STF_Merk
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
10 / 3 / 3
7,840
653
11,125
8,892
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
10
2 / 2 / 6
6,129
511
3,576
10,377
3,748
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
11
0 / 1 / 1
6,232
519
2,952
5,961
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 0 / 2
7,141
595
4,854
3,621
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Kryptic496
Tsukuyomi
10
3 / 0 / 2
6,121
510
2,910
5,352
1,552
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,942
412
1,261
5,571
1,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
KShaw17
Sobek
10
0 / 1 / 0
5,756
480
2,848
6,995
4,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
MenaceRJ
Susano
7
0 / 5 / 0
4,817
401
927
7,061
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Nutrileshe123
Gilgamesh
9
2 / 4 / 1
5,557
463
6,721
8,100
3,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
STF_Merk
Olorun
8
3 / 7 / 1
5,881
490
3,771
9,780
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
20
Kills
5
6
Deaths
21
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
10
3
3
3.83
W
Cerberus
2
2
6
2.5
L
0
4
0
0
W
Thanatos
0
1
1
0.5
W
5
0
2
6
L
Sobek
KShaw17
Sobek
0
1
0
0
W
Tsukuyomi
Kryptic496
Tsukuyomi
3
0
2
4
L
Susano
MenaceRJ
Susano
0
5
0
0
L
Gilgamesh
Nutrileshe123
Gilgamesh
2
4
1
0.63
L
Olorun
STF_Merk
Olorun
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,417
Damage
15,528
34,203
Taken
37,507
10,836
Mitigated
12,470
11,256
Healing
8,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
11,125
3,914
1,100
3,854
8,892
2,788
2,060
1,785
7,107
0
49,344
W
Cerberus
3,576
201
42
2,063
10,377
3,748
453
2,039
8,338
18,254
0
L
1,261
161
0
356
5,571
1,708
0
3,300
1,873
16,609
0
W
Thanatos
2,952
929
0
2,999
5,961
1,928
1,507
2,680
3,281
0
25,576
W
4,854
359
0
0
3,621
820
796
921
2,700
36,202
0
L
Sobek
KShaw17
Sobek
2,848
543
0
3,301
6,995
4,111
0
412
6,569
12,339
0
W
Tsukuyomi
Kryptic496
Tsukuyomi
2,910
762
0
1,198
5,352
1,552
180
455
4,897
0
29,769
L
Susano
MenaceRJ
Susano
927
353
0
2,084
7,061
1,720
0
290
6,765
0
21,327
L
Gilgamesh
Nutrileshe123
Gilgamesh
6,721
1,746
115
922
8,100
3,044
0
2,479
5,621
0
24,628
L
Olorun
STF_Merk
Olorun
3,771
1,846
105
2,005
9,780
1,887
594
1,519
8,249
16,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,463
Gold Earned
26,953
316
Minions Killed
156
0
Camps Cleared
0
1,136,326
Distance Traveled
1,018,176
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,840
653
81
7
0
210,809
3
W
Cerberus
6,129
511
32
3
0
213,839
0
L
Anubis
4,942
412
30
3
0
180,128
1
W
Thanatos
6,232
519
63
5
0
259,367
0
W
Merlin
7,141
595
88
7
0
215,874
1
L
Sobek
5,756
480
21
2
0
247,083
2
W
Tsukuyomi
6,121
510
52
4
0
236,437
0
L
Susano
4,817
401
48
4
0
208,531
0
L
Gilgamesh
5,557
463
33
3
0
204,424
0
L
Olorun
5,881
490
24
2
0
178,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role