Player Matchup

Neith
Neith
Grillo vpf01
Neith
Level 28
God Stats
9W - 3L
1,746 SR
Queue Stats
9W - 3L
1,660 Elo+
Solo
Thor
Thor
PeakHyperion202
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,615 Elo+
Solo
Zeus
Zeus
S I HORUS I
Zeus
Level 8
God Stats
7W - 7L
1,438 SR
Queue Stats
13W - 21L
1,194 Elo+
Party 1
Loki
Loki
S I Kirlo I
Loki
Level 8
God Stats
12W - 18L
1,278 SR
Queue Stats
13W - 21L
1,194 Elo+
Party 1
Scylla
Scylla
S I UMBRA I
Scylla
Level 7
God Stats
1W - 3L
1,270 SR
Queue Stats
10W - 19L
1,194 Elo+
Party 1
Team Averages
Level 15
1,447 SR
1,372 Elo+

VS

Team Averages
Level 15
1,455 SR
1,379 Elo+
Thor
Thor
BilboBaggins548
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Discordia
Discordia
RCKnROLLTHUG21
Discordia
Level 16
God Stats
26W - 27L
1,400 SR
Queue Stats
37W - 47L
1,257 Elo+
Party 3
Bellona
Bellona
dacc210
Bellona
Level 43
God Stats
0W - 1L
1,530 SR
Queue Stats
24W - 36L
1,269 Elo+
Party 3
Nemesis
Nemesis
its shizu
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
pindestroyerz
Guan Yu
Level 6
God Stats
2W - 2L
1,346 SR
Queue Stats
3W - 3L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 0 / 16
13,913
1,265
19,848
6,936
3,065
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 4 / 20
13,569
1,234
23,780
13,231
5,646
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
13 / 5 / 19
12,354
1,123
18,130
8,642
2,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 1 / 17
11,119
1,011
10,254
9,232
6,899
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
19
2 / 3 / 28
11,411
1,037
10,796
8,900
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 14 / 2
9,480
862
7,183
17,964
4,878
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
RCKnROLLTHUG21
Discordia
16
1 / 4 / 2
9,635
876
4,927
6,042
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
dacc210
Bellona
16
8 / 7 / 2
12,300
1,118
14,531
19,156
15,285
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
its shizu
Nemesis
17
2 / 16 / 5
10,622
966
8,446
26,183
7,965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
16
1 / 8 / 4
10,397
945
6,434
25,458
14,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
28
49
Kills
13
13
Deaths
49
100
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
14
2
0.14
W
16
0
16
24
W
13
4
20
5.75
L
Discordia
RCKnROLLTHUG21
Discordia
1
4
2
0.5
W
13
5
19
4.5
W
5
1
17
13.5
W
Scylla
2
3
28
5.33
L
Bellona
dacc210
Bellona
8
7
2
1.29
L
Nemesis
its shizu
Nemesis
2
16
5
0.28
L
Guan Yu
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,808
Damage
41,521
46,941
Taken
94,803
21,194
Mitigated
44,495
1,272
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,183
2,645
0
0
17,964
4,878
0
6,526
11,438
0
22,549
W
19,848
9,233
0
919
6,936
3,065
0
1,521
5,415
0
45,180
W
23,780
9,054
0
0
13,231
5,646
0
897
12,334
0
32,810
L
Discordia
RCKnROLLTHUG21
Discordia
4,927
41
0
107
6,042
1,691
0
383
5,659
16,222
0
W
18,130
4,538
0
353
8,642
2,672
0
953
7,689
30,942
0
W
10,254
3,918
0
0
9,232
6,899
0
606
8,626
0
17,784
W
Scylla
10,796
2,135
0
0
8,900
2,912
0
950
7,950
28,258
0
L
Bellona
dacc210
Bellona
14,531
5,212
0
330
19,156
15,285
0
5,100
14,056
0
32,816
L
Nemesis
its shizu
Nemesis
8,446
3,346
0
3,573
26,183
7,965
0
8,776
17,407
0
28,141
L
Guan Yu
6,434
2,190
90
1,225
25,458
14,676
0
8,141
17,217
0
18,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,366
Gold Earned
52,434
172
Minions Killed
148
5
Camps Cleared
6
918,424
Distance Traveled
887,496
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,480
862
27
2
0
128,404
0
W
Neith
13,913
1,265
53
5
2
188,977
1
W
Thor
13,569
1,234
14
1
0
183,827
0
L
Discordia
9,635
876
21
2
2
144,672
0
W
Zeus
12,354
1,123
36
3
1
160,340
2
W
Loki
11,119
1,011
14
1
2
200,963
0
W
Scylla
11,411
1,037
55
5
0
184,317
0
L
Bellona
12,300
1,118
43
4
1
203,471
0
L
Nemesis
10,622
966
32
3
3
185,456
5
L
Guan Yu
10,397
945
25
2
0
225,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role