Player Matchup

Anubis
Anubis
CLOUCLOU24
Anubis
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 10L
1,457 Elo+
Party 2
Mercury
Mercury
VACHEACLOCHE
Mercury
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,400 Elo+
Party 2
Ullr
Ullr
running pizza
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,372 Elo+
Party 2
Danzaburou
Danzaburou
runningpanda21
Danzaburou
Level 23
God Stats
1W - 3L
1,315 SR
Queue Stats
4W - 11L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
yesbut2
Sun Wukong
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,251 Elo+
Party 2
Team Averages
Level 9
1,463 SR
1,388 Elo+

VS

Team Averages
Level 43
1,567 SR
1,650 Elo+
Neith
Neith
Alpha Spitfire
Neith
Level 22
God Stats
6W - 5L
1,773 SR
Queue Stats
70W - 71L
1,648 Elo+
Party 1
Nemesis
Nemesis
Greed-To-Go
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
Shager Master
Gilgamesh
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 90L
1,648 Elo+
Party 1
Merlin
Merlin
Tequila Warhead
Merlin
Level 18
God Stats
1W - 0L
1,461 SR
Queue Stats
70W - 68L
1,710 Elo+
Party 1
Cabrakan
Cabrakan
valsafly
Cabrakan
Level 123
God Stats
2W - 2L
1,604 SR
Queue Stats
92W - 89L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CLOUCLOU24
Anubis
13
4 / 9 / 1
8,698
512
9,784
13,288
5,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
VACHEACLOCHE
Mercury
7
1 / 19 / 0
5,530
325
2,706
15,954
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 17 / 2
6,085
358
5,454
15,991
3,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
runningpanda21
Danzaburou
12
3 / 8 / 4
9,082
534
6,157
11,451
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
yesbut2
Sun Wukong
8
0 / 16 / 1
5,626
331
3,315
18,714
8,433
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 8
9,222
542
5,755
9,999
2,913
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Greed-To-Go
Nemesis
17
21 / 0 / 16
11,449
673
13,105
8,193
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Shager Master
Gilgamesh
15
8 / 0 / 6
10,082
593
7,102
10,168
7,719
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
16 / 0 / 23
10,422
613
17,987
11,592
4,757
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
valsafly
Cabrakan
14
17 / 4 / 14
10,226
602
16,247
13,886
9,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
134
8
Kills
67
69
Deaths
8
8
Assists
67
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
L
Anubis
CLOUCLOU24
Anubis
4
9
1
0.5
W
Nemesis
Greed-To-Go
Nemesis
21
0
16
29
W
Gilgamesh
Shager Master
Gilgamesh
8
0
6
11
W
16
0
23
27.5
L
Mercury
VACHEACLOCHE
Mercury
1
19
0
0.05
L
0
17
2
0.06
L
Danzaburou
runningpanda21
Danzaburou
3
8
4
0.63
W
Cabrakan
valsafly
Cabrakan
17
4
14
6
L
Sun Wukong
yesbut2
Sun Wukong
0
16
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,416
Damage
60,196
75,398
Taken
53,838
26,443
Mitigated
28,288
6,095
Healing
17,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,755
3,203
0
1,788
9,999
2,913
1,317
3,788
6,211
0
39,714
L
Anubis
CLOUCLOU24
Anubis
9,784
2,093
0
4,626
13,288
5,101
678
1,371
11,735
34,616
0
W
Nemesis
Greed-To-Go
Nemesis
13,105
7,312
0
5,124
8,193
3,714
1,808
741
7,452
0
61,545
W
Gilgamesh
Shager Master
Gilgamesh
7,102
2,231
0
1,579
10,168
7,719
1,874
3,938
6,230
0
48,632
W
17,987
4,476
0
4,610
11,592
4,757
2,932
0
11,592
56,802
0
L
Mercury
VACHEACLOCHE
Mercury
2,706
1,468
0
0
15,954
3,783
128
8,273
7,607
0
8,124
L
5,454
3,660
0
0
15,991
3,821
347
9,479
6,352
0
20,409
L
Danzaburou
runningpanda21
Danzaburou
6,157
2,456
0
1,079
11,451
5,305
1,263
3,119
8,126
0
30,169
W
Cabrakan
valsafly
Cabrakan
16,247
2,013
0
4,694
13,886
9,185
1,364
1,317
12,569
47,402
0
L
Sun Wukong
yesbut2
Sun Wukong
3,315
1,210
0
390
18,714
8,433
221
11,154
7,344
0
15,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,021
Gold Earned
51,401
173
Minions Killed
384
0
Camps Cleared
0
1,334,874
Distance Traveled
1,514,702
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,222
542
67
4
0
271,887
2
L
Anubis
8,698
512
66
4
0
251,261
0
W
Nemesis
11,449
673
77
5
0
376,107
1
W
Gilgamesh
10,082
593
103
6
0
309,233
2
W
Merlin
10,422
613
71
4
0
284,211
0
L
Mercury
5,530
325
6
0
0
307,636
0
L
Ullr
6,085
358
30
2
0
244,613
0
L
Danzaburou
9,082
534
54
3
0
269,232
0
W
Cabrakan
10,226
602
66
4
0
273,264
1
L
Sun Wukong
5,626
331
17
1
0
262,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role