Player Matchup

Cabrakan
Cabrakan
BlackGhonly551
Cabrakan
Level 26
God Stats
31W - 19L
1,746 SR
Queue Stats
456W - 424L
1,555 Elo+
Party 1
Heimdallr
Heimdallr
Lord_Faisa_676
Heimdallr
Level 29
God Stats
18W - 18L
1,664 SR
Queue Stats
499W - 487L
1,551 Elo+
Party 1
Chang'e
Chang'e
mariano11
Chang'e
Level 15
God Stats
21W - 18L
1,557 SR
Queue Stats
40W - 48L
1,516 Elo+
Solo
Sol
Sol
noir-baindito
Sol
Level 25
God Stats
5W - 4L
1,728 SR
Queue Stats
100W - 108L
1,528 Elo+
Solo
Arachne
Arachne
wingamer80
Arachne
Level 27
God Stats
10W - 8L
1,661 SR
Queue Stats
497W - 477L
1,544 Elo+
Party 1
Team Averages
Level 24
1,671 SR
1,539 Elo+

VS

Team Averages
Level 13
1,538 SR
1,569 Elo+
Jing Wei
Jing Wei
MadNuwaUwU
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,485 Elo+
Party 2
Aphrodite
Aphrodite
SadAphroUwU
Aphrodite
Level 6
God Stats
4W - 4L
1,568 SR
Queue Stats
6W - 9L
1,485 Elo+
Party 2
Freya
Freya
dir finn
Freya
Level 2
God Stats
6W - 1L
1,768 SR
Queue Stats
7W - 3L
1,718 Elo+
Solo
Tsukuyomi
Tsukuyomi
elimbecil
Tsukuyomi
Level 24
God Stats
2W - 5L
1,356 SR
Queue Stats
89W - 86L
1,449 Elo+
Solo
Osiris
Osiris
poppinwhats
Osiris
Level 26
God Stats
7W - 4L
1,500 SR
Queue Stats
92W - 55L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
1 / 5 / 3
10,737
467
8,571
21,027
27,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Lord_Faisa_676
Heimdallr
15
1 / 6 / 2
9,608
418
12,791
16,766
7,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
mariano11
Chang'e
20
3 / 3 / 1
13,176
573
15,033
20,137
23,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 4 / 3
11,316
492
15,217
16,988
8,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
wingamer80
Arachne
15
7 / 8 / 1
10,780
469
7,828
16,702
6,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MadNuwaUwU
Jing Wei
17
5 / 0 / 9
11,040
480
12,547
11,335
3,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
SadAphroUwU
Aphrodite
17
3 / 2 / 12
10,527
458
10,692
19,444
23,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
dir finn
Freya
19
7 / 3 / 11
12,644
550
19,344
16,808
6,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
elimbecil
Tsukuyomi
18
7 / 5 / 9
11,842
515
12,431
15,283
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
20
4 / 3 / 4
12,029
523
13,451
22,240
18,658
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
13
Kills
26
26
Deaths
13
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
1
5
3
0.5
L
Heimdallr
Lord_Faisa_676
Heimdallr
1
6
2
0.33
W
Jing Wei
MadNuwaUwU
Jing Wei
5
0
9
9.5
W
Aphrodite
SadAphroUwU
Aphrodite
3
2
12
4.5
W
Freya
dir finn
Freya
7
3
11
4.17
W
Tsukuyomi
elimbecil
Tsukuyomi
7
5
9
2.3
L
Chang'e
mariano11
Chang'e
3
3
1
1.17
L
1
4
3
0.63
W
Osiris
4
3
4
2
L
Arachne
wingamer80
Arachne
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,440
Damage
68,465
91,620
Taken
85,110
73,718
Mitigated
58,433
29,211
Healing
47,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
8,571
1,130
563
3,455
21,027
27,619
68
5,328
15,699
25,683
0
L
Heimdallr
Lord_Faisa_676
Heimdallr
12,791
8,267
1,172
4,027
16,766
7,580
847
4,976
11,790
0
81,280
W
Jing Wei
MadNuwaUwU
Jing Wei
12,547
10,236
0
5,469
11,335
3,838
0
4,393
6,942
0
61,462
W
Aphrodite
SadAphroUwU
Aphrodite
10,692
1,497
3,567
13,497
19,444
23,843
288
8,114
11,330
51,733
0
W
Freya
dir finn
Freya
19,344
5,677
0
8,431
16,808
6,585
1,960
10,313
6,228
72,778
6,639
W
Tsukuyomi
elimbecil
Tsukuyomi
12,431
3,654
0
5,161
15,283
5,509
0
4,329
10,859
0
73,588
L
Chang'e
mariano11
Chang'e
15,033
1,292
255
10,406
20,137
23,185
845
4,830
15,307
104,080
0
L
15,217
2,545
0
7,966
16,988
8,849
2,099
7,633
9,355
90,376
0
W
Osiris
13,451
5,449
0
11,193
22,240
18,658
0
9,903
10,930
0
89,955
L
Arachne
wingamer80
Arachne
7,828
6,280
0
1,367
16,702
6,485
0
5,924
10,778
0
55,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,617
Gold Earned
58,082
585
Minions Killed
550
0
Camps Cleared
0
2,086,221
Distance Traveled
2,219,802
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,737
467
29
1
0
420,289
6
L
Heimdallr
9,608
418
122
5
0
375,888
2
W
Jing Wei
11,040
480
108
5
0
431,947
2
W
Aphrodite
10,527
458
73
3
0
431,787
2
W
Freya
12,644
550
128
6
0
425,961
1
W
Tsukuyomi
11,842
515
85
4
0
450,710
5
L
Chang'e
13,176
573
192
8
0
408,277
1
L
Sol
11,316
492
159
7
0
421,695
4
W
Osiris
12,029
523
156
7
0
479,397
5
L
Arachne
10,780
469
83
4
0
460,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role