Player Matchup

Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
gustavorf_103
Odin
Level 157
God Stats
3W - 2L
1,308 SR
Queue Stats
64W - 62L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
maloso384
Danzaburou
Level 158
God Stats
5W - 4L
1,554 SR
Queue Stats
355W - 304L
1,624 Elo+
Party 1
Team Averages
Level 152
1,472 SR
1,541 Elo+

VS

Team Averages
Level 123
1,602 SR
1,617 Elo+
Sol
Sol
AvatarBuddha
Sol
Level 145
God Stats
13W - 6L
1,613 SR
Queue Stats
184W - 166L
1,608 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GrizzIyAdamzz
Tsukuyomi
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 154L
1,614 Elo+
Party 3
Sylvanus
Sylvanus
MLbomber31
Sylvanus
Level 116
God Stats
81W - 58L
1,711 SR
Queue Stats
106W - 89L
1,634 Elo+
Party 3
Danzaburou
Danzaburou
i-Pxseidon
Danzaburou
Level 111
God Stats
11W - 12L
1,597 SR
Queue Stats
512W - 487L
1,615 Elo+
Party 2
Erlang Shen
Erlang Shen
ibeatnick
Erlang Shen
Level 88
God Stats
4W - 5L
1,589 SR
Queue Stats
177W - 143L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
4 / 0 / 1
5,841
649
2,330
4,425
1,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
 
Sol
10
2 / 0 / 1
5,583
620
3,752
4,109
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
 
Ymir
7
1 / 0 / 4
4,961
551
2,908
6,870
4,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 0 / 1
5,161
573
4,625
4,984
3,244
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
maloso384
Danzaburou
12
2 / 0 / 3
6,503
723
4,956
5,650
1,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,956
551
3,018
4,126
1,442
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
GrizzIyAdamzz
Tsukuyomi
10
0 / 0 / 0
5,106
567
2,614
6,080
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
MLbomber31
Sylvanus
6
0 / 3 / 0
4,031
448
1,587
5,505
2,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
i-Pxseidon
Danzaburou
5
0 / 4 / 0
3,900
433
2,446
4,624
1,145
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
ibeatnick
Erlang Shen
9
0 / 1 / 0
5,148
572
3,741
6,929
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
9
Kills
0
0
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
1
4.5
W
Sol
 
Sol
2
0
1
2.5
W
Ymir
 
Ymir
1
0
4
3
L
0
1
0
0
L
Tsukuyomi
GrizzIyAdamzz
Tsukuyomi
0
0
0
0
L
Sylvanus
MLbomber31
Sylvanus
0
3
0
0
W
0
0
1
0.5
L
Danzaburou
i-Pxseidon
Danzaburou
0
4
0
0
L
Erlang Shen
ibeatnick
Erlang Shen
0
1
0
0
W
Danzaburou
maloso384
Danzaburou
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,571
Damage
13,406
26,038
Taken
27,264
11,200
Mitigated
11,000
10,892
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,330
712
0
0
4,425
1,112
0
208
4,217
0
25,576
W
Sol
 
Sol
3,752
1,268
0
3,127
4,109
1,015
49
2,271
1,838
35,466
0
W
Ymir
 
Ymir
2,908
1,009
0
2,407
6,870
4,153
0
2,049
4,821
9,069
0
L
3,018
1,041
0
1,383
4,126
1,442
0
2,141
1,985
26,953
0
L
Tsukuyomi
GrizzIyAdamzz
Tsukuyomi
2,614
590
0
3,450
6,080
1,813
0
262
5,818
0
26,574
L
Sylvanus
MLbomber31
Sylvanus
1,587
518
759
1,474
5,505
2,999
0
3,272
2,191
12,048
0
W
4,625
1,105
0
2,131
4,984
3,244
0
136
4,848
0
23,215
L
Danzaburou
i-Pxseidon
Danzaburou
2,446
1,368
0
1,252
4,624
1,145
0
37
4,587
0
11,143
L
Erlang Shen
ibeatnick
Erlang Shen
3,741
1,959
0
3,235
6,929
3,601
0
948
5,488
0
20,957
W
Danzaburou
maloso384
Danzaburou
4,956
2,681
0
3,227
5,650
1,676
456
0
5,650
0
44,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
23,141
302
Minions Killed
212
0
Camps Cleared
0
931,241
Distance Traveled
807,275
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,841
649
56
6
0
233,312
0
W
Sol
5,583
620
72
8
0
161,115
4
W
Ymir
4,961
551
14
2
0
181,666
0
L
Sol
4,956
551
61
7
0
167,649
3
L
Tsukuyomi
5,106
567
62
7
0
205,722
3
L
Sylvanus
4,031
448
16
2
0
166,620
1
W
Odin
5,161
573
65
7
0
184,721
3
L
Danzaburou
3,900
433
23
3
0
100,151
1
L
Erlang Shen
5,148
572
50
6
0
167,133
1
W
Danzaburou
6,503
723
95
11
0
170,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role