Player Matchup

Scylla
Scylla
ClassicTKO
Scylla
Level 66
God Stats
0W - 1L
1,367 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 3
Hachiman
Hachiman
EpicSith
Hachiman
Level 83
God Stats
1W - 3L
1,721 SR
Queue Stats
77W - 79L
1,569 Elo+
Solo
Bakasura
Bakasura
Kilovon300
Bakasura
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,729 Elo+
Party 3
Achilles
Achilles
Storm2325
Achilles
Level 94
God Stats
31W - 36L
1,495 SR
Queue Stats
77W - 83L
1,464 Elo+
Solo
Raijin
Raijin
mariodelagarza23
Raijin
Level 52
God Stats
0W - 1L
1,409 SR
Queue Stats
1W - 5L
1,239 Elo+
Party 3
Team Averages
Level 84
1,498 SR
1,462 Elo+

VS

Team Averages
Level 89
1,408 SR
1,375 Elo+
Chang'e
Chang'e
MainNeutral
Chang'e
Level 120
God Stats
1W - 1L
1,442 SR
Queue Stats
216W - 205L
1,479 Elo+
Party 2
Xing Tian
Xing Tian
ToastyBerger
Xing Tian
Level 89
God Stats
2W - 3L
1,183 SR
Queue Stats
35W - 42L
1,379 Elo+
Party 2
Skadi
Skadi
VeryRedMan
Skadi
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 179L
1,484 Elo+
Party 2
Tiamat
Tiamat
eddyeddy202
Tiamat
Level 81
God Stats
6W - 5L
1,622 SR
Queue Stats
15W - 19L
1,406 Elo+
Party 1
Hercules
Hercules
j-wolf_7
Hercules
Level 18
God Stats
1W - 2L
1,293 SR
Queue Stats
1W - 2L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ClassicTKO
Scylla
16
2 / 6 / 8
9,719
694
9,937
10,328
3,037
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
EpicSith
Hachiman
17
4 / 4 / 7
11,207
801
10,441
12,255
3,759
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Kilovon300
Bakasura
17
4 / 6 / 5
10,764
769
6,852
18,135
8,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
Storm2325
Achilles
16
3 / 6 / 7
9,731
695
11,347
17,290
16,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 7 / 10
10,970
784
16,489
14,334
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MainNeutral
Chang'e
19
6 / 2 / 14
12,333
881
15,155
15,066
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
ToastyBerger
Xing Tian
17
2 / 5 / 23
12,236
874
5,024
22,566
31,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
20
12 / 5 / 14
13,988
999
20,565
13,857
6,312
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
19
7 / 4 / 16
12,546
896
14,299
11,326
9,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
j-wolf_7
Hercules
16
2 / 3 / 6
9,698
693
4,931
12,531
10,156
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
102
19
Kills
29
29
Deaths
19
37
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Scylla
ClassicTKO
Scylla
2
6
8
1
L
Hachiman
EpicSith
Hachiman
4
4
7
1.88
L
Bakasura
Kilovon300
Bakasura
4
6
5
1.08
W
Chang'e
MainNeutral
Chang'e
6
2
14
6.5
L
Achilles
Storm2325
Achilles
3
6
7
1.08
W
Xing Tian
ToastyBerger
Xing Tian
2
5
23
2.7
W
Skadi
12
5
14
3.8
W
Tiamat
7
4
16
3.75
W
Hercules
j-wolf_7
Hercules
2
3
6
1.67
L
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,066
Damage
59,974
72,342
Taken
75,346
35,538
Mitigated
63,758
8,832
Healing
24,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ClassicTKO
Scylla
9,937
1,285
0
0
10,328
3,037
205
5,902
4,233
28,256
0
L
Hachiman
EpicSith
Hachiman
10,441
5,225
0
2,540
12,255
3,759
544
5,255
6,856
0
33,457
L
Bakasura
Kilovon300
Bakasura
6,852
3,574
0
1,840
18,135
8,047
1,390
8,282
9,677
0
20,317
W
Chang'e
MainNeutral
Chang'e
15,155
519
6,254
6,683
15,066
6,758
1
5,071
9,732
51,621
0
L
Achilles
Storm2325
Achilles
11,347
2,197
180
2,159
17,290
16,049
0
8,186
8,893
0
28,376
W
Xing Tian
ToastyBerger
Xing Tian
5,024
348
0
1,233
22,566
31,240
400
8,900
13,376
13,245
0
W
Skadi
20,565
10,315
0
1,497
13,857
6,312
5,251
4,952
8,667
0
60,488
W
Tiamat
14,299
890
763
3,852
11,326
9,292
2,119
4,143
7,024
40,306
0
W
Hercules
j-wolf_7
Hercules
4,931
399
0
4,442
12,531
10,156
440
3,457
9,004
0
13,496
L
16,489
1,909
336
1,777
14,334
4,646
273
6,322
7,872
44,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,391
Gold Earned
60,801
288
Minions Killed
303
9
Camps Cleared
7
1,133,181
Distance Traveled
1,381,450
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,719
694
61
4
4
191,180
1
L
Hachiman
11,207
801
72
5
1
230,195
1
L
Bakasura
10,764
769
55
4
3
259,298
0
W
Chang'e
12,333
881
97
7
3
299,090
1
L
Achilles
9,731
695
40
3
0
255,263
2
W
Xing Tian
12,236
874
17
1
0
269,105
1
W
Skadi
13,988
999
96
7
3
243,866
3
W
Tiamat
12,546
896
64
5
1
278,094
0
W
Hercules
9,698
693
29
2
0
291,295
1
L
Raijin
10,970
784
60
4
1
197,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role