Player Matchup

Hercules
Hercules
DjSaulTNuts
Hercules
Level 85
God Stats
0W - 1L
1,439 SR
Queue Stats
11W - 16L
1,420 Elo+
Party 1
Thoth
Thoth
GetDannyDeleted
Thoth
Level 29
God Stats
20W - 11L
1,752 SR
Queue Stats
177W - 113L
1,660 Elo+
Solo
Chang'e
Chang'e
Iratimaitea
Chang'e
Level 7
God Stats
14W - 7L
1,912 SR
Queue Stats
36W - 50L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
pootla
Nu Wa
Level 17
God Stats
9W - 6L
1,613 SR
Queue Stats
63W - 65L
1,469 Elo+
Party 1
Vamana
Vamana
xxkillerbbmxx
Vamana
Level 46
God Stats
2W - 1L
1,802 SR
Queue Stats
12W - 10L
1,476 Elo+
Party 1
Team Averages
Level 37
1,704 SR
1,512 Elo+

VS

Team Averages
Level 24
1,572 SR
1,559 Elo+
Olorun
Olorun
MobBasher7
Olorun
Level 30
God Stats
2W - 1L
1,361 SR
Queue Stats
172W - 186L
1,492 Elo+
Solo
Ra
Ra
ShrekDS
Ra
Level 28
God Stats
8W - 20L
1,249 SR
Queue Stats
390W - 373L
1,549 Elo+
Solo
Ares
Ares
StrengthST
Ares
Level 24
God Stats
57W - 43L
1,606 SR
Queue Stats
96W - 83L
1,545 Elo+
Solo
Hercules
Hercules
TuMamaTienePitto
Hercules
Level 9
God Stats
5W - 0L
1,965 SR
Queue Stats
15W - 6L
1,623 Elo+
Solo
Nike
Nike
masterofkick
Nike
Level 29
God Stats
3W - 1L
1,677 SR
Queue Stats
63W - 68L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DjSaulTNuts
Hercules
16
3 / 7 / 5
10,083
917
11,717
22,347
13,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 1 / 6
10,595
963
17,399
6,431
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Iratimaitea
Chang'e
16
1 / 9 / 3
9,929
903
9,672
15,615
6,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
pootla
Nu Wa
16
2 / 9 / 3
9,421
856
11,881
17,305
6,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 7 / 6
10,359
942
16,990
32,272
20,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

112

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MobBasher7
Olorun
18
3 / 8 / 21
10,867
988
15,069
16,096
5,030
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 1 / 20
10,881
989
19,991
9,542
3,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 1 / 22
11,965
1,088
17,549
11,184
11,995
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
9 / 2 / 16
11,658
1,060
17,351
25,176
25,589
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
12 / 0 / 17
12,930
1,175
18,939
10,965
10,722
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
129
12
Kills
33
33
Deaths
12
23
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Hercules
DjSaulTNuts
Hercules
3
7
5
0.79
L
3
1
6
6
L
Chang'e
Iratimaitea
Chang'e
1
9
3
0.28
W
Olorun
MobBasher7
Olorun
3
8
21
1.69
W
2
1
20
12
W
7
1
22
18
W
9
2
16
8.5
W
12
0
17
20.5
L
Nu Wa
pootla
Nu Wa
2
9
3
0.39
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,659
Damage
88,899
93,970
Taken
72,963
48,295
Mitigated
56,503
14,452
Healing
26,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DjSaulTNuts
Hercules
11,717
2,487
0
2,834
22,347
13,346
0
14,387
7,390
0
14,622
L
17,399
380
0
373
6,431
2,406
0
1,904
4,441
37,947
0
L
Chang'e
Iratimaitea
Chang'e
9,672
1,301
2,980
2,330
15,615
6,042
0
9,288
6,135
30,525
0
W
Olorun
MobBasher7
Olorun
15,069
8,519
2,991
3,234
16,096
5,030
0
8,618
6,836
29,442
0
W
19,991
2,677
3,687
1,615
9,542
3,167
0
5,327
3,872
53,673
0
W
17,549
694
0
0
11,184
11,995
0
6,150
4,387
26,862
0
W
17,351
4,371
0
12,327
25,176
25,589
0
11,303
12,250
0
21,101
W
18,939
2,233
0
2,714
10,965
10,722
0
5,159
5,139
8,846
22,562
L
Nu Wa
pootla
Nu Wa
11,881
2,459
0
91
17,305
6,304
0
8,428
8,737
18,323
0
L
16,990
7,520
239
5,605
32,272
20,197
0
22,733
9,025
0
26,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,387
Gold Earned
58,301
142
Minions Killed
159
4
Camps Cleared
4
1,001,677
Distance Traveled
1,151,451
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,083
917
8
1
1
238,694
2
L
Thoth
10,595
963
55
5
1
186,867
0
L
Chang'e
9,929
903
57
5
2
177,801
1
W
Olorun
10,867
988
24
2
0
163,678
0
W
Ra
10,881
989
94
9
1
242,920
0
W
Ares
11,965
1,088
13
1
1
243,447
0
W
Hercules
11,658
1,060
5
0
1
250,972
1
W
Nike
12,930
1,175
23
2
1
250,434
0
L
Nu Wa
9,421
856
6
1
0
173,443
0
L
Vamana
10,359
942
16
1
0
224,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role