Player Matchup

Skadi
Skadi
Ix-Moncler-xI
Skadi
Level 19
God Stats
96W - 74L
1,393 SR
Queue Stats
282W - 339L
1,258 Elo+
Party 1
Fenrir
Fenrir
XXL-Hades-CR
Fenrir
Level 18
God Stats
11W - 7L
1,705 SR
Queue Stats
216W - 262L
1,202 Elo+
Party 1
Anubis
Anubis
aceitecloverCR
Anubis
Level 21
God Stats
11W - 14L
1,705 SR
Queue Stats
202W - 252L
1,202 Elo+
Party 1
Athena
Athena
vSheMissMe-_-
Athena
Level 9
God Stats
6W - 1L
1,705 SR
Queue Stats
12W - 12L
1,394 Elo+
Party 1
Odin
Odin
vSheWants4ss-_-
Odin
Level 18
God Stats
11W - 14L
1,474 SR
Queue Stats
251W - 296L
1,177 Elo+
Party 1
Team Averages
Level 17
1,597 SR
1,247 Elo+

VS

Team Averages
Level 14
1,511 SR
1,393 Elo+
Neith
Neith
MiAMiKuSH
Neith
Level 16
God Stats
2W - 4L
1,537 SR
Queue Stats
3W - 7L
1,484 Elo+
Solo
Yemoja
Yemoja
Moonshadepr
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Ram3nxNoodl3z420
Artemis
Level 6
God Stats
4W - 4L
1,515 SR
Queue Stats
9W - 15L
1,267 Elo+
Party 2
Fenrir
Fenrir
SDR_TheArrow683
Fenrir
Level 23
God Stats
7W - 6L
1,688 SR
Queue Stats
90W - 100L
1,408 Elo+
Party 2
Zeus
Zeus
SnaggySteak
Zeus
Level 14
God Stats
0W - 1L
1,313 SR
Queue Stats
5W - 5L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 4
10,723
564
5,211
8,936
3,298
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fenrir
16
12 / 3 / 4
10,409
548
9,693
13,806
7,977
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 0 / 9
10,019
527
9,490
9,565
3,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 11
8,263
435
2,717
12,260
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 1 / 8
9,102
479
5,348
10,458
4,642
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MiAMiKuSH
Neith
15
3 / 2 / 1
9,405
495
10,785
8,724
3,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
4
0 / 1 / 0
6,261
330
216
1,012
238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 8 / 2
6,732
354
5,783
10,687
3,382
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
1 / 10 / 1
7,075
372
4,823
14,565
4,218
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 10 / 0
8,208
432
7,406
11,854
2,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
31
Kills
6
7
Deaths
31
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Neith
MiAMiKuSH
Neith
3
2
1
1.75
L
Yemoja
0
1
0
0
L
0
8
2
0.13
L
1
10
1
0.15
L
2
10
0
0.2
W
Fenrir
12
3
4
4.67
W
6
0
9
10.5
W
1
2
11
3.25
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,459
Damage
29,013
55,025
Taken
46,842
24,859
Mitigated
13,669
9,469
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,211
3,100
0
750
8,936
3,298
2,870
1,439
7,497
0
65,098
L
Neith
MiAMiKuSH
Neith
10,785
4,237
0
1,382
8,724
3,007
976
3,385
5,339
0
55,914
L
Yemoja
216
140
39
0
1,012
238
47
0
1,012
1,127
0
L
5,783
2,550
0
815
10,687
3,382
736
1,564
9,123
0
27,046
L
4,823
1,377
0
2,931
14,565
4,218
702
3,661
10,904
0
29,806
L
7,406
1,062
0
411
11,854
2,824
0
3,597
8,257
33,244
0
W
Fenrir
9,693
1,773
0
2,576
13,806
7,977
762
2,322
11,484
0
61,945
W
9,490
429
0
5,433
9,565
3,960
1,987
2,150
7,415
51,970
0
W
2,717
1,389
0
560
12,260
4,982
645
1,429
10,831
26,657
0
W
5,348
1,307
0
150
10,458
4,642
471
520
9,938
0
26,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,516
Gold Earned
37,681
398
Minions Killed
256
0
Camps Cleared
0
1,823,972
Distance Traveled
1,230,974
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,723
564
129
7
0
291,924
2
L
Neith
9,405
495
101
5
0
326,959
1
L
Yemoja
6,261
330
2
0
0
45,592
1
L
Artemis
6,732
354
31
2
0
291,582
0
L
Fenrir
7,075
372
55
3
0
341,795
0
L
Zeus
8,208
432
67
4
0
225,046
0
W
Fenrir
10,409
548
80
4
0
384,560
0
W
Anubis
10,019
527
105
6
0
312,621
0
W
Athena
8,263
435
47
2
0
408,112
1
W
Odin
9,102
479
37
2
0
426,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role