Player Matchup

Cabrakan
Cabrakan
Th3Gold3nTiger22
Cabrakan
Level 67
God Stats
11W - 8L
1,586 SR
Queue Stats
116W - 128L
1,409 Elo+
Party 1
Baron Samedi
Baron Samedi
Th3Silv3rTiger22
Baron Samedi
Level 29
God Stats
7W - 4L
1,591 SR
Queue Stats
131W - 161L
1,406 Elo+
Party 1
Thor
Thor
Zaid AyrahCaz
Thor
Level 23
God Stats
48W - 46L
1,550 SR
Queue Stats
77W - 82L
1,499 Elo+
Solo
Team Averages
Level 40
1,576 SR
1,438 Elo+

VS

Team Averages
Level 60
1,435 SR
1,449 Elo+
Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
ClownInDaCut
Hel
Level 29
God Stats
1W - 1L
1,723 SR
Queue Stats
81W - 43L
1,616 Elo+
Party 2
Bakasura
Bakasura
Lucidinferno574
Bakasura
Level 4
God Stats
1W - 3L
1,081 SR
Queue Stats
2W - 5L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 5
8,621
784
5,576
10,112
9,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Th3Silv3rTiger22
Baron Samedi
12
2 / 2 / 8
7,841
713
7,207
6,256
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
5 / 1 / 6
9,021
820
8,041
6,025
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
5 / 2 / 0
7,765
706
6,974
9,951
6,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 4
7,150
650
6,094
8,087
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
8
0 / 6 / 2
6,337
576
1,106
7,407
2,328
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
5
5
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
5
2
0
2.5
L
0
4
4
0.5
L
Bakasura
0
6
2
0.17
W
5
2
5
3.75
W
Baron Samedi
Th3Silv3rTiger22
Baron Samedi
2
2
8
3
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,824
Damage
14,174
22,393
Taken
25,445
15,019
Mitigated
11,321
8,358
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,974
3,230
0
2,507
9,951
6,308
0
5,433
4,229
0
19,494
L
6,094
231
1,734
3,272
8,087
2,685
152
2,801
5,134
33,138
0
L
Bakasura
1,106
432
0
375
7,407
2,328
96
3,910
3,299
0
2,220
W
5,576
1,028
88
2,233
10,112
9,174
81
2,568
7,544
10,221
0
W
Baron Samedi
Th3Silv3rTiger22
Baron Samedi
7,207
1,497
1,473
2,016
6,256
3,373
146
2,156
4,100
33,948
0
W
8,041
1,122
571
1,977
6,025
2,472
50
1,370
4,655
0
34,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
21,252
120
Minions Killed
93
0
Camps Cleared
0
624,020
Distance Traveled
543,812
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,765
706
30
3
0
190,615
0
L
Hel
7,150
650
57
5
0
191,518
1
L
Bakasura
6,337
576
6
1
0
161,679
0
W
Cabrakan
8,621
784
10
1
0
198,966
2
W
Baron Samedi
7,841
713
60
5
0
195,859
0
W
Thor
9,021
820
50
5
0
229,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role