Player Matchup

Loki
Loki
Bugs_Baby
Loki
Level 26
God Stats
10W - 14L
1,452 SR
Queue Stats
33W - 40L
1,444 Elo+
Party 2
Yemoja
Yemoja
HouseOfEdenia
Yemoja
Level 18
God Stats
16W - 19L
1,593 SR
Queue Stats
65W - 46L
1,568 Elo+
Solo
Persephone
Persephone
Luili15
Persephone
Level 14
God Stats
0W - 1L
1,237 SR
Queue Stats
54W - 64L
1,573 Elo+
Solo
Bellona
Bellona
guido_2025
Bellona
Level 17
God Stats
1W - 2L
1,413 SR
Queue Stats
19W - 25L
1,434 Elo+
Party 2
Heimdallr
Heimdallr
zampiex
Heimdallr
Level 28
God Stats
5W - 4L
1,355 SR
Queue Stats
35W - 46L
1,401 Elo+
Party 2
Team Averages
Level 21
1,410 SR
1,484 Elo+

VS

Team Averages
Level 24
1,589 SR
1,512 Elo+
Xing Tian
Xing Tian
BlackGhonly551
Xing Tian
Level 26
God Stats
16W - 6L
1,831 SR
Queue Stats
456W - 424L
1,546 Elo+
Party 1
Sylvanus
Sylvanus
Lord_Faisa_676
Sylvanus
Level 29
God Stats
14W - 5L
1,705 SR
Queue Stats
499W - 487L
1,542 Elo+
Party 1
Hou Yi
Hou Yi
elimbecil
Hou Yi
Level 23
God Stats
3W - 7L
1,205 SR
Queue Stats
89W - 86L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
mariano11
Zhong Kui
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
40W - 48L
1,500 Elo+
Solo
Loki
Loki
wingamer80
Loki
Level 27
God Stats
9W - 7L
1,705 SR
Queue Stats
497W - 477L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 2 / 0
5,358
536
4,251
5,276
1,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 0 / 2
4,461
446
984
4,434
2,065
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Luili15
Persephone
9
0 / 4 / 0
5,001
500
1,625
4,867
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
guido_2025
Bellona
1
0 / 0 / 0
3,312
331
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heimdallr
zampiex
Heimdallr
8
2 / 3 / 0
4,925
493
6,726
8,198
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlackGhonly551
Xing Tian
7
0 / 1 / 2
4,973
497
1,756
6,804
2,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
10
2 / 1 / 0
5,981
598
3,682
6,135
3,010
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
elimbecil
Hou Yi
8
1 / 1 / 1
4,944
494
4,298
4,020
1,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
mariano11
Zhong Kui
13
5 / 0 / 0
7,323
732
4,688
4,573
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 1
4,735
474
1,386
3,195
716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
9
9
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BlackGhonly551
Xing Tian
0
1
2
1
L
Loki
1
2
0
0.5
L
0
0
2
1
W
Sylvanus
2
1
0
2
L
Persephone
Luili15
Persephone
0
4
0
0
W
Hou Yi
elimbecil
Hou Yi
1
1
1
1.5
L
Bellona
guido_2025
Bellona
0
0
0
0
W
Zhong Kui
mariano11
Zhong Kui
5
0
0
5
W
1
0
1
1.5
L
Heimdallr
zampiex
Heimdallr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,586
Damage
15,810
22,775
Taken
24,727
7,428
Mitigated
10,558
9,799
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BlackGhonly551
Xing Tian
1,756
273
122
1,031
6,804
2,726
0
830
5,974
9,298
0
L
Loki
4,251
1,367
0
1,645
5,276
1,531
0
3,410
1,866
0
25,511
L
984
482
3,557
2,893
4,434
2,065
0
1,229
3,147
7,209
0
W
Sylvanus
3,682
1,276
0
2,671
6,135
3,010
477
0
6,135
29,211
4,102
L
Persephone
Luili15
Persephone
1,625
207
0
1,104
4,867
1,282
0
2,734
1,903
21,658
0
W
Hou Yi
elimbecil
Hou Yi
4,298
2,400
0
1,289
4,020
1,094
0
154
3,866
0
17,916
L
Bellona
guido_2025
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
mariano11
Zhong Kui
4,688
358
95
3,082
4,573
3,012
284
1,544
3,029
44,873
0
W
1,386
462
0
1,222
3,195
716
0
81
3,114
0
13,275
L
Heimdallr
zampiex
Heimdallr
6,726
3,160
145
455
8,198
2,550
0
2,126
6,005
0
23,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,057
Gold Earned
27,956
151
Minions Killed
241
0
Camps Cleared
0
677,925
Distance Traveled
912,245
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,973
497
9
1
0
215,863
3
L
Loki
5,358
536
51
5
0
176,808
0
L
Yemoja
4,461
446
13
1
0
164,625
0
W
Sylvanus
5,981
598
69
7
0
150,437
1
L
Persephone
5,001
500
48
5
0
176,540
4
W
Hou Yi
4,944
494
35
4
0
150,598
1
L
Bellona
3,312
331
0
0
0
2,698
0
W
Zhong Kui
7,323
732
99
10
0
204,139
2
W
Loki
4,735
474
29
3
0
191,208
0
L
Heimdallr
4,925
493
39
4
0
157,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role