Player Matchup

Ganesha
Ganesha
Agrullies
Ganesha
Level 20
God Stats
1W - 1L
1,630 SR
Queue Stats
6W - 9L
1,379 Elo+
Party 2
Tyr
Tyr
Akizuke
Tyr
Level 21
God Stats
0W - 1L
1,722 SR
Queue Stats
11W - 9L
1,511 Elo+
Party 2
Janus
Janus
Conches
Janus
Level 18
God Stats
5W - 6L
1,826 SR
Queue Stats
73W - 69L
1,586 Elo+
Solo
Thanatos
Thanatos
LinKamier
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,816 Elo+
Solo
Neith
Neith
raspberryking
Neith
Level 26
God Stats
4W - 8L
1,371 SR
Queue Stats
112W - 119L
1,538 Elo+
Solo
Team Averages
Level 18
1,610 SR
1,566 Elo+

VS

Team Averages
Level 19
1,483 SR
1,503 Elo+
Agni
Agni
 
Agni
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ItFreakAlot
Loki
Level 18
God Stats
4W - 0L
1,532 SR
Queue Stats
6W - 2L
1,689 Elo+
Solo
Izanami
Izanami
SvenMINIT
Izanami
Level 27
God Stats
33W - 30L
1,275 SR
Queue Stats
137W - 146L
1,395 Elo+
Party 1
Ymir
Ymir
Testosmen
Ymir
Level 18
God Stats
26W - 14L
1,606 SR
Queue Stats
71W - 66L
1,450 Elo+
Party 1
Bellona
Bellona
maau2724
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Agrullies
Ganesha
12
0 / 4 / 1
8,228
411
2,661
15,899
11,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyr
12
1 / 4 / 0
8,097
405
5,290
16,826
11,724
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
Conches
Janus
11
1 / 12 / 1
7,571
379
10,783
12,146
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LinKamier
Thanatos
8
0 / 9 / 0
6,614
331
1,459
11,219
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 9 / 1
8,137
407
4,761
14,058
3,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
23 / 2 / 4
13,789
689
28,999
13,695
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 4
11,297
565
5,174
13,194
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
SvenMINIT
Izanami
16
5 / 0 / 5
11,360
568
7,704
8,480
2,973
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
15
4 / 0 / 11
11,641
582
6,132
13,875
14,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
maau2724
Bellona
16
1 / 0 / 7
10,955
548
6,032
12,632
9,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
68
2
Kills
37
38
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
23
2
4
12.5
L
Ganesha
Agrullies
Ganesha
0
4
1
0.13
L
Tyr
1
4
0
0.25
L
Janus
Conches
Janus
1
12
1
0.13
W
4
0
4
6
L
Thanatos
LinKamier
Thanatos
0
9
0
0
W
Izanami
SvenMINIT
Izanami
5
0
5
7.5
W
Ymir
4
0
11
9.5
W
Bellona
maau2724
Bellona
1
0
7
4.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,954
Damage
54,041
70,148
Taken
61,876
32,644
Mitigated
36,690
12,734
Healing
26,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
28,999
2,506
248
8,724
13,695
5,417
5,064
3,665
9,630
116,047
0
L
Ganesha
Agrullies
Ganesha
2,661
552
0
1,590
15,899
11,256
0
7,130
8,769
9,575
0
L
Tyr
5,290
669
0
2,423
16,826
11,724
0
7,737
9,089
0
30,513
L
Janus
Conches
Janus
10,783
467
0
100
12,146
3,274
320
9,779
2,367
34,082
0
W
5,174
1,998
0
6,651
13,194
4,574
0
765
12,372
0
73,597
L
Thanatos
LinKamier
Thanatos
1,459
827
0
5,817
11,219
2,730
0
4,294
6,925
0
25,242
W
Izanami
SvenMINIT
Izanami
7,704
5,191
0
2,976
8,480
2,973
4,231
2,811
5,521
0
67,816
W
Ymir
6,132
1,121
0
3,679
13,875
14,011
718
2,413
11,298
42,935
0
W
Bellona
maau2724
Bellona
6,032
1,306
132
4,319
12,632
9,715
1,804
3,065
9,351
0
60,464
L
4,761
1,920
0
2,804
14,058
3,660
0
6,399
7,659
0
60,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,647
Gold Earned
59,042
285
Minions Killed
585
0
Camps Cleared
0
1,711,322
Distance Traveled
1,966,522
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,789
689
166
8
0
394,278
1
L
Ganesha
8,228
411
0
0
0
419,689
5
L
Tyr
8,097
405
51
3
0
381,284
1
L
Janus
7,571
379
75
4
0
344,877
0
W
Loki
11,297
565
128
6
0
419,980
0
L
Thanatos
6,614
331
51
3
0
244,110
1
W
Izanami
11,360
568
126
6
0
394,365
0
W
Ymir
11,641
582
54
3
0
383,008
5
W
Bellona
10,955
548
111
6
0
374,891
4
L
Neith
8,137
407
108
5
0
321,362
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role