Player Matchup

Fenrir
Fenrir
GirthQuake000
Fenrir
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
41W - 43L
1,378 Elo+
Solo
Xbalanque
Xbalanque
Gokuisdead
Xbalanque
Level 29
God Stats
60W - 61L
1,621 SR
Queue Stats
603W - 606L
1,454 Elo+
Party 1
Ares
Ares
HeadHunchoEli
Ares
Level 24
God Stats
23W - 13L
1,718 SR
Queue Stats
150W - 159L
1,488 Elo+
Party 1
Tyr
Tyr
ReaperX117
Tyr
Level 18
God Stats
4W - 3L
1,459 SR
Queue Stats
38W - 32L
1,441 Elo+
Solo
Agni
Agni
UnderZealous0
Agni
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
573W - 584L
1,437 Elo+
Party 1
Team Averages
Level 23
1,560 SR
1,440 Elo+

VS

Team Averages
Level 15
1,519 SR
1,397 Elo+
Thanatos
Thanatos
FatDiggaNick
Thanatos
Level 29
God Stats
82W - 73L
1,523 SR
Queue Stats
196W - 188L
1,488 Elo+
Solo
Bellona
Bellona
Melkor3031
Bellona
Level 12
God Stats
0W - 1L
1,621 SR
Queue Stats
3W - 7L
1,393 Elo+
Solo
Fenrir
Fenrir
MrSchnauzerDog
Fenrir
Level 15
God Stats
4W - 8L
1,397 SR
Queue Stats
69W - 42L
1,487 Elo+
Party 2
Izanami
Izanami
SodaDeCereza
Izanami
Level 4
God Stats
7W - 5L
1,500 SR
Queue Stats
76W - 84L
1,165 Elo+
Party 2
Da Ji
Da Ji
scvarii
Da Ji
Level 17
God Stats
3W - 4L
1,555 SR
Queue Stats
108W - 131L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 3
8,426
602
6,650
9,236
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Gokuisdead
Xbalanque
11
7 / 1 / 6
7,783
556
8,615
6,722
2,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 1 / 14
6,582
470
3,425
5,830
3,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 1 / 3
7,578
541
7,792
10,262
7,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 9
6,993
500
6,540
5,790
2,614
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FatDiggaNick
Thanatos
9
3 / 3 / 1
6,491
464
4,597
6,606
1,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Melkor3031
Bellona
11
0 / 3 / 3
6,898
493
5,621
12,891
6,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
2 / 3 / 1
7,239
517
4,022
9,644
5,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
SodaDeCereza
Izanami
8
0 / 7 / 0
5,647
403
735
6,355
1,337
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
scvarii
Da Ji
8
0 / 6 / 2
5,701
407
2,669
9,063
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
22
Kills
5
5
Deaths
22
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
FatDiggaNick
Thanatos
3
3
1
1.17
W
9
1
3
10.5
W
Xbalanque
Gokuisdead
Xbalanque
7
1
6
10
W
1
1
14
8
L
Bellona
Melkor3031
Bellona
0
3
3
0.5
L
2
3
1
0.83
W
3
1
3
4.5
L
Izanami
SodaDeCereza
Izanami
0
7
0
0
W
2
1
9
6.5
L
Da Ji
scvarii
Da Ji
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,022
Damage
17,644
37,840
Taken
44,559
19,553
Mitigated
18,054
12,345
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
FatDiggaNick
Thanatos
4,597
1,215
0
3,794
6,606
1,742
0
660
5,946
0
32,675
W
6,650
1,683
0
2,883
9,236
3,468
0
0
9,236
0
52,172
W
Xbalanque
Gokuisdead
Xbalanque
8,615
4,419
0
2,875
6,722
2,162
2,655
0
6,722
0
41,168
W
3,425
313
58
1,012
5,830
3,741
583
0
5,830
12,456
0
L
Bellona
Melkor3031
Bellona
5,621
725
0
5,498
12,891
6,931
0
1,749
11,142
0
29,854
L
4,022
1,169
0
869
9,644
5,615
0
2,998
6,646
0
13,785
W
7,792
1,692
0
2,806
10,262
7,568
535
0
10,262
0
38,803
L
Izanami
SodaDeCereza
Izanami
735
593
0
100
6,355
1,337
452
1,392
4,963
0
20,530
W
6,540
587
0
2,711
5,790
2,614
626
0
5,790
33,052
0
L
Da Ji
scvarii
Da Ji
2,669
261
0
334
9,063
2,429
0
3,166
5,897
0
16,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,362
Gold Earned
31,976
311
Minions Killed
213
0
Camps Cleared
0
1,372,618
Distance Traveled
1,323,122
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,491
464
56
4
0
292,321
1
W
Fenrir
8,426
602
92
7
0
309,967
0
W
Xbalanque
7,783
556
74
5
0
259,087
6
W
Ares
6,582
470
16
1
0
282,915
3
L
Bellona
6,898
493
62
4
0
263,564
4
L
Fenrir
7,239
517
9
1
0
299,100
4
W
Tyr
7,578
541
69
5
0
269,950
0
L
Izanami
5,647
403
48
3
0
219,515
2
W
Agni
6,993
500
60
4
0
250,699
4
L
Da Ji
5,701
407
38
3
0
248,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role