Player Matchup

Osiris
Osiris
Akimbo Mac10
Osiris
Level 62
God Stats
1W - 1L
1,573 SR
Queue Stats
148W - 130L
1,593 Elo+
Party 1
Zhong Kui
Zhong Kui
i-Pxseidon
Zhong Kui
Level 111
God Stats
13W - 9L
1,735 SR
Queue Stats
512W - 487L
1,626 Elo+
Party 3
Izanami
Izanami
ibeatnick
Izanami
Level 88
God Stats
3W - 2L
1,687 SR
Queue Stats
177W - 143L
1,624 Elo+
Party 3
Gilgamesh
Gilgamesh
wyablood
Gilgamesh
Level 81
God Stats
2W - 1L
1,870 SR
Queue Stats
21W - 21L
1,595 Elo+
Party 1
Thanatos
Thanatos
yungserg08
Thanatos
Level 105
God Stats
6W - 7L
1,559 SR
Queue Stats
384W - 348L
1,596 Elo+
Party 3
Team Averages
Level 89
1,685 SR
1,607 Elo+

VS

Team Averages
Level 135
1,415 SR
1,536 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
OnoBogenDruide
Vulcan
Level 152
God Stats
1W - 0L
1,301 SR
Queue Stats
19W - 20L
1,608 Elo+
Party 2
Achilles
Achilles
Salty Spaghetto
Achilles
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 49L
1,527 Elo+
Party 2
Artio
Artio
ShadowSniper508
Artio
Level 135
God Stats
1W - 1L
1,272 SR
Queue Stats
28W - 29L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
1 / 5 / 1
5,031
503
4,246
8,343
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Zhong Kui
i-Pxseidon
Zhong Kui
9
1 / 3 / 1
5,051
505
3,856
7,062
4,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ibeatnick
Izanami
9
0 / 2 / 0
5,386
539
2,013
4,972
1,084
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
wyablood
Gilgamesh
8
0 / 3 / 1
4,625
463
2,449
5,909
2,166
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
yungserg08
Thanatos
9
1 / 2 / 0
5,166
517
3,273
6,553
2,506
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 1 / 5
6,174
617
5,573
5,402
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ullr
 
Ullr
11
2 / 0 / 0
6,140
614
3,879
4,369
1,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 1 / 3
6,056
606
5,682
2,861
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
10
3 / 1 / 0
6,072
607
5,039
5,934
4,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
2 / 0 / 5
5,708
571
2,457
8,492
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
15
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
5
5.5
W
Ullr
 
Ullr
2
0
0
2
L
Osiris
1
5
1
0.3
W
4
1
3
5.5
W
Achilles
3
1
0
3
W
2
0
5
4.5
L
Zhong Kui
i-Pxseidon
Zhong Kui
1
3
1
0.5
L
Izanami
ibeatnick
Izanami
0
2
0
0
L
Gilgamesh
wyablood
Gilgamesh
0
3
1
0.17
L
Thanatos
yungserg08
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,837
Damage
22,630
32,839
Taken
27,058
14,750
Mitigated
12,931
10,559
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,573
1,732
0
2,378
5,402
2,033
1,051
1,364
4,038
0
34,517
W
Ullr
 
Ullr
3,879
1,050
0
990
4,369
1,245
0
0
4,369
0
41,912
L
Osiris
4,246
1,682
0
750
8,343
4,344
0
2,534
5,686
0
26,133
W
5,682
1,754
0
750
2,861
874
336
1,473
1,388
28,050
0
W
Achilles
5,039
1,586
0
2,249
5,934
4,545
0
0
5,934
0
25,823
W
2,457
607
280
4,014
8,492
4,234
108
1,019
7,473
9,806
0
L
Zhong Kui
i-Pxseidon
Zhong Kui
3,856
318
0
2,893
7,062
4,650
0
2,785
4,029
27,858
0
L
Izanami
ibeatnick
Izanami
2,013
1,756
0
1,077
4,972
1,084
876
410
4,562
0
33,888
L
Gilgamesh
wyablood
Gilgamesh
2,449
784
0
1,508
5,909
2,166
0
180
5,729
0
15,680
L
Thanatos
yungserg08
Thanatos
3,273
430
120
4,211
6,553
2,506
0
1,813
4,694
0
18,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,259
Gold Earned
30,150
270
Minions Killed
302
0
Camps Cleared
0
884,925
Distance Traveled
975,954
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,174
617
66
7
0
197,714
2
W
Ullr
6,140
614
95
10
0
176,798
0
L
Osiris
5,031
503
47
5
0
174,830
3
W
Vulcan
6,056
606
74
7
0
215,142
3
W
Achilles
6,072
607
58
6
0
192,630
2
W
Artio
5,708
571
9
1
0
193,670
5
L
Zhong Kui
5,051
505
60
6
0
176,573
1
L
Izanami
5,386
539
80
8
0
186,006
4
L
Gilgamesh
4,625
463
41
4
0
150,614
0
L
Thanatos
5,166
517
42
4
0
196,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role