Player Matchup

Morgan Le Fay
Morgan Le Fay
GarioMcdonalds
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,073 Elo+
Solo
Neith
Neith
Goth_Pr1ncess
Neith
Level 29
God Stats
1W - 1L
1,130 SR
Queue Stats
47W - 48L
1,372 Elo+
Party 1
Izanami
Izanami
LordDraconicall
Izanami
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,507 Elo+
Party 1
Tyr
Tyr
Therealajdavis
Tyr
Level 25
God Stats
44W - 59L
1,351 SR
Queue Stats
110W - 114L
1,441 Elo+
Solo
Sol
Sol
ooosoohxrnyy
Sol
Level 16
God Stats
2W - 2L
1,296 SR
Queue Stats
25W - 29L
1,264 Elo+
Solo
Team Averages
Level 16
1,355 SR
1,331 Elo+

VS

Team Averages
Level 11
1,391 SR
1,364 Elo+
Merlin
Merlin
C0d3Br3ak3r
Merlin
Level 8
God Stats
5W - 4L
1,453 SR
Queue Stats
9W - 10L
1,382 Elo+
Party 2
Cabrakan
Cabrakan
Carbonfireaa
Cabrakan
Level 24
God Stats
1W - 1L
1,220 SR
Queue Stats
55W - 74L
1,265 Elo+
Solo
Jormungandr
Jormungandr
DARTH_TATER_003
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,544 Elo+
Solo
Hachiman
Hachiman
FakeClan_Drako
Hachiman
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,432 Elo+
Party 2
Thanatos
Thanatos
tragiccompanion
Thanatos
Level 7
God Stats
0W - 2L
1,280 SR
Queue Stats
2W - 4L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GarioMcdonalds
Morgan Le Fay
19
14 / 3 / 13
13,337
1,111
31,204
10,092
4,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 0 / 18
11,999
1,000
8,340
3,550
1,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
12 / 3 / 17
13,398
1,117
25,567
10,823
4,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 1 / 13
12,309
1,026
10,750
8,540
4,531
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 1 / 22
11,915
993
18,815
14,627
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 9 / 4
10,843
904
9,665
17,793
5,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Carbonfireaa
Cabrakan
17
3 / 5 / 3
11,156
930
5,688
23,956
26,513
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
DARTH_TATER_003
Jormungandr
17
2 / 6 / 5
11,155
930
11,721
22,900
17,412
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
17
1 / 7 / 6
10,892
908
5,503
15,782
5,595
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
17
1 / 14 / 4
10,314
860
9,067
22,630
7,698
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
30
41
Kills
8
8
Deaths
41
83
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
9
4
0.33
L
Cabrakan
Carbonfireaa
Cabrakan
3
5
3
0.9
L
Jormungandr
DARTH_TATER_003
Jormungandr
2
6
5
0.75
L
Hachiman
1
7
6
0.57
W
Morgan Le Fay
GarioMcdonalds
Morgan Le Fay
14
3
13
6.83
W
5
0
18
14
W
12
3
17
6.83
W
7
1
13
13.5
W
3
1
22
14
L
Thanatos
1
14
4
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,676
Damage
41,644
47,632
Taken
103,061
20,098
Mitigated
63,217
12,631
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,665
773
118
982
17,793
5,999
0
8,400
9,393
38,217
0
L
Cabrakan
Carbonfireaa
Cabrakan
5,688
760
0
0
23,956
26,513
0
9,464
14,492
17,890
0
L
Jormungandr
DARTH_TATER_003
Jormungandr
11,721
3,824
0
0
22,900
17,412
0
12,590
10,310
39,502
0
L
Hachiman
5,503
4,089
0
729
15,782
5,595
0
5,887
9,895
0
18,755
W
Morgan Le Fay
GarioMcdonalds
Morgan Le Fay
31,204
2,921
10
1,649
10,092
4,145
0
6,260
3,832
44,963
0
W
8,340
567
0
1,778
3,550
1,377
0
3,292
258
0
30,764
W
25,567
11,842
0
1,189
10,823
4,606
0
5,975
4,848
0
50,282
W
10,750
1,984
0
765
8,540
4,531
0
4,824
3,716
0
23,618
W
18,815
6,184
273
6,967
14,627
5,439
0
6,723
7,904
41,415
0
L
Thanatos
9,067
1,581
0
2,576
22,630
7,698
0
13,678
8,952
0
21,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,958
Gold Earned
54,360
242
Minions Killed
209
9
Camps Cleared
3
1,078,988
Distance Traveled
968,053
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,843
904
67
6
0
175,172
0
L
Cabrakan
11,156
930
28
2
2
209,074
0
L
Jormungandr
11,155
930
39
3
0
192,751
0
L
Hachiman
10,892
908
41
3
1
187,730
0
W
Morgan Le Fay
13,337
1,111
29
2
1
217,101
0
W
Neith
11,999
1,000
58
5
0
219,474
0
W
Izanami
13,398
1,117
70
6
2
185,897
0
W
Tyr
12,309
1,026
24
2
5
251,821
1
W
Sol
11,915
993
61
5
1
204,695
0
L
Thanatos
10,314
860
34
3
0
203,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role