Player Matchup

Yemoja
Yemoja
Cenaroth
Yemoja
Level 25
God Stats
3W - 3L
1,423 SR
Queue Stats
86W - 111L
1,313 Elo+
Solo
Thanatos
Thanatos
DOGOFOO1
Thanatos
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Doggo_420_69
Heimdallr
Level 4
God Stats
1W - 1L
1,265 SR
Queue Stats
10W - 9L
1,051 Elo+
Party 1
Hercules
Hercules
Gladosie
Hercules
Level 13
God Stats
1W - 0L
1,543 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ImGoingCoastal
Bakasura
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 8L
1,051 Elo+
Party 1
Team Averages
Level 15
1,446 SR
1,283 Elo+

VS

Team Averages
Level 8
1,545 SR
1,425 Elo+
Sol
Sol
BrandonY1019
Sol
Level 25
God Stats
2W - 2L
1,723 SR
Queue Stats
57W - 72L
1,377 Elo+
Solo
Artemis
Artemis
Jayson729
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ares
Ares
Kitsune0826
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Hercules
Hercules
L00seyG005ey
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,248 Elo+
Solo
Nemesis
Nemesis
nobbublacklist
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cenaroth
Yemoja
12
2 / 0 / 8
8,320
594
5,879
7,512
5,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
DOGOFOO1
Thanatos
13
14 / 1 / 1
8,726
623
10,500
9,674
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
Doggo_420_69
Heimdallr
12
0 / 5 / 2
7,149
511
2,110
6,968
2,144
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Gladosie
Hercules
11
3 / 5 / 2
7,341
524
3,876
11,542
4,490
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
11
2 / 0 / 2
6,947
496
3,274
8,227
2,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
7,804
557
7,296
9,586
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Jayson729
Artemis
9
0 / 5 / 0
5,969
426
4,446
8,654
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 1
6,420
459
2,589
11,746
6,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
L00seyG005ey
Hercules
13
6 / 3 / 1
7,964
569
10,153
9,504
4,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 3 / 1
6,757
483
590
9,112
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
21
Kills
11
11
Deaths
22
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Yemoja
Cenaroth
Yemoja
2
0
8
6
W
Thanatos
DOGOFOO1
Thanatos
14
1
1
14.5
W
Heimdallr
Doggo_420_69
Heimdallr
0
5
2
0.2
W
Hercules
Gladosie
Hercules
3
5
2
0.8
W
Bakasura
2
0
2
3
L
Artemis
Jayson729
Artemis
0
5
0
0
L
0
6
1
0.08
L
Hercules
L00seyG005ey
Hercules
6
3
1
2.17
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,639
Damage
25,074
43,923
Taken
48,602
16,831
Mitigated
18,793
13,487
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,296
1,732
0
2,956
9,586
2,271
944
0
9,521
45,369
0
W
Yemoja
Cenaroth
Yemoja
5,879
879
409
500
7,512
5,217
126
1,465
6,047
24,074
0
W
Thanatos
DOGOFOO1
Thanatos
10,500
3,578
0
7,631
9,674
2,789
330
4,908
4,766
0
26,689
W
Heimdallr
Doggo_420_69
Heimdallr
2,110
1,040
0
926
6,968
2,144
2,550
0
6,968
0
29,939
W
Hercules
Gladosie
Hercules
3,876
1,217
0
1,493
11,542
4,490
253
2,105
9,437
0
24,042
W
Bakasura
3,274
2,629
0
2,528
8,227
2,191
294
1,407
6,820
0
19,439
L
Artemis
Jayson729
Artemis
4,446
2,910
0
1,338
8,654
2,919
687
2,826
5,579
0
22,159
L
2,589
452
0
750
11,746
6,156
179
2,239
9,340
13,490
0
L
Hercules
L00seyG005ey
Hercules
10,153
3,463
0
2,706
9,504
4,241
0
633
8,461
0
37,873
L
590
243
0
3,308
9,112
3,206
0
0
9,112
0
41,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,483
Gold Earned
34,914
254
Minions Killed
292
0
Camps Cleared
0
1,311,742
Distance Traveled
1,311,350
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,804
557
85
6
0
249,356
0
W
Yemoja
8,320
594
44
3
0
259,945
0
W
Thanatos
8,726
623
47
3
0
296,618
2
W
Heimdallr
7,149
511
68
5
0
229,597
0
W
Hercules
7,341
524
42
3
0
253,402
0
W
Bakasura
6,947
496
53
4
0
272,180
2
L
Artemis
5,969
426
38
3
0
201,383
1
L
Ares
6,420
459
20
1
0
286,505
1
L
Hercules
7,964
569
82
6
0
288,416
0
L
Nemesis
6,757
483
67
5
0
285,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role