Player Matchup

Ymir
Ymir
AWINTERLAND
Ymir
Level 8
God Stats
5W - 6L
1,456 SR
Queue Stats
6W - 7L
1,399 Elo+
Solo
Artemis
Artemis
EW202
Artemis
Level 27
God Stats
19W - 12L
1,701 SR
Queue Stats
171W - 145L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
ITSMECH4D
Baron Samedi
Level 6
God Stats
3W - 3L
1,676 SR
Queue Stats
4W - 4L
1,469 Elo+
Party 1
Hades
Hades
Rosty Frosty
Hades
Level 16
God Stats
8W - 3L
1,623 SR
Queue Stats
53W - 55L
1,263 Elo+
Party 1
Thanatos
Thanatos
SNUGGLE5TRUGGL3
Thanatos
Level 25
God Stats
7W - 8L
1,277 SR
Queue Stats
281W - 292L
1,417 Elo+
Party 1
Team Averages
Level 16
1,546 SR
1,395 Elo+

VS

Team Averages
Level 11
1,500 SR
1,196 Elo+
Set
Set
LucasThiago25
Set
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,105 Elo+
Party 2
Izanami
Izanami
Marcus Solis
Izanami
Level 29
God Stats
10W - 10L
1,500 SR
Queue Stats
191W - 222L
1,296 Elo+
Party 3
Cthulhu
Cthulhu
faze_Hernan007
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,105 Elo+
Party 2
Ymir
Ymir
faze_tobias324
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
973 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lts the Same
Morgan Le Fay
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 12
12,594
450
4,013
25,585
13,683
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
EW202
Artemis
20
45 / 1 / 20
16,787
600
52,358
19,538
8,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ITSMECH4D
Baron Samedi
18
7 / 6 / 48
13,440
480
14,564
12,079
6,554
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
18 / 1 / 40
15,240
544
33,183
19,715
10,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
20
29 / 1 / 20
16,954
606
29,952
22,908
11,889
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 18 / 2
10,224
365
4,880
26,159
13,826
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Marcus Solis
Izanami
16
4 / 15 / 2
11,416
408
16,627
24,902
7,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 21 / 6
10,933
390
6,521
34,116
29,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 25 / 1
10,299
368
5,756
40,302
35,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
lts the Same
Morgan Le Fay
13
0 / 23 / 5
9,219
329
11,725
29,438
14,176
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

241
Kill Participation
22
101
Kills
6
10
Deaths
102
140
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
W
Artemis
EW202
Artemis
45
1
20
55
W
Baron Samedi
ITSMECH4D
Baron Samedi
7
6
48
5.17
L
2
18
2
0.17
L
Izanami
Marcus Solis
Izanami
4
15
2
0.33
W
18
1
40
38
W
Thanatos
29
1
20
39
L
0
21
6
0.14
L
0
25
1
0.02
L
Morgan Le Fay
lts the Same
Morgan Le Fay
0
23
5
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,070
Damage
45,509
99,825
Taken
154,917
50,640
Mitigated
101,173
58,893
Healing
1,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,013
696
0
7,943
25,585
13,683
2,168
1,895
23,690
60,038
0
W
Artemis
EW202
Artemis
52,358
38,566
0
10,354
19,538
8,177
5,681
5,471
12,933
0
134,114
W
Baron Samedi
ITSMECH4D
Baron Samedi
14,564
2,877
1,143
2,171
12,079
6,554
391
4,498
7,581
39,444
0
L
4,880
2,606
0
415
26,159
13,826
1,094
9,946
16,213
0
34,842
L
Izanami
Marcus Solis
Izanami
16,627
13,891
0
0
24,902
7,814
0
5,784
19,118
0
85,687
W
33,183
4,003
375
11,517
19,715
10,337
1,980
9,121
8,440
65,725
0
W
Thanatos
29,952
13,533
0
25,390
22,908
11,889
0
6,071
16,837
0
166,754
L
6,521
977
266
0
34,116
29,514
0
10,240
23,059
32,054
0
L
5,756
2,603
0
0
40,302
35,843
96
16,044
23,928
14,840
0
L
Morgan Le Fay
lts the Same
Morgan Le Fay
11,725
2,549
0
756
29,438
14,176
0
9,898
19,294
44,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,015
Gold Earned
52,091
511
Minions Killed
298
0
Camps Cleared
0
2,493,984
Distance Traveled
1,991,820
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,594
450
70
3
0
433,203
9
W
Artemis
16,787
600
132
5
0
557,190
1
W
Baron Samedi
13,440
480
39
1
0
481,842
2
L
Set
10,224
365
70
3
0
464,653
1
L
Izanami
11,416
408
122
4
0
404,721
0
W
Hades
15,240
544
89
3
0
442,521
0
W
Thanatos
16,954
606
181
6
0
579,228
1
L
Cthulhu
10,933
390
50
2
0
404,139
0
L
Ymir
10,299
368
17
1
0
357,286
0
L
Morgan Le Fay
9,219
329
39
1
0
361,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role