Player Matchup

Agni
Agni
DallaWote
Agni
Level 147
God Stats
13W - 4L
1,345 SR
Queue Stats
83W - 84L
1,452 Elo+
Solo
Artio
Artio
E Money 3K
Artio
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
EmP x EcHo
Apollo
Level 84
God Stats
1W - 1L
1,522 SR
Queue Stats
3W - 3L
1,386 Elo+
Party 1
Ullr
Ullr
SeaPopi
Ullr
Level 69
God Stats
1W - 0L
1,306 SR
Queue Stats
59W - 65L
1,469 Elo+
Party 1
Merlin
Merlin
TubbisaurusRex
Merlin
Level 106
God Stats
5W - 4L
1,601 SR
Queue Stats
128W - 107L
1,545 Elo+
Party 1
Team Averages
Level 90
1,455 SR
1,470 Elo+

VS

Team Averages
Level 56
1,560 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
Animosity707
Morgan Le Fay
Level 146
God Stats
4W - 4L
1,651 SR
Queue Stats
419W - 407L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
Babysluggo
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,480 Elo+
Party 3
Mulan
Mulan
DP-TheTrueGod
Mulan
Level 44
God Stats
28W - 27L
1,492 SR
Queue Stats
61W - 49L
1,465 Elo+
Party 3
Hercules
Hercules
Gator-_-Bait
Hercules
Level 69
God Stats
2W - 1L
1,750 SR
Queue Stats
105W - 96L
1,454 Elo+
Party 3
Cupid
Cupid
SunnyDaze24
Cupid
Level 18
God Stats
1W - 4L
1,407 SR
Queue Stats
149W - 150L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
8 / 0 / 14
11,643
1,164
18,062
10,990
3,814
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artio
18
2 / 1 / 16
10,455
1,046
4,569
13,605
12,111
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
EmP x EcHo
Apollo
18
1 / 5 / 19
10,541
1,054
16,801
14,816
6,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
SeaPopi
Ullr
18
2 / 3 / 16
10,110
1,011
10,801
10,413
4,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
15 / 2 / 7
13,787
1,379
24,538
12,266
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

209

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Animosity707
Morgan Le Fay
16
1 / 8 / 7
9,639
964
16,084
16,524
6,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Babysluggo
Kukulkan
16
1 / 4 / 7
10,248
1,025
10,232
9,917
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 6 / 5
10,504
1,050
12,716
16,571
11,524
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Gator-_-Bait
Hercules
16
2 / 3 / 7
9,736
974
11,617
18,932
19,245
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 7 / 3
10,310
1,031
7,284
18,881
6,908
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
40
28
Kills
11
11
Deaths
28
72
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Animosity707
Morgan Le Fay
1
8
7
0.56
L
Kukulkan
Babysluggo
Kukulkan
1
4
7
1.13
L
3
6
5
0.92
W
Agni
8
0
14
15
W
Artio
2
1
16
10
W
Apollo
EmP x EcHo
Apollo
1
5
19
2.1
L
Hercules
Gator-_-Bait
Hercules
2
3
7
1.83
W
Ullr
SeaPopi
Ullr
2
3
16
3.33
L
4
7
3
0.79
W
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,771
Damage
57,933
62,090
Taken
80,825
31,630
Mitigated
48,361
7,906
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Animosity707
Morgan Le Fay
16,084
932
73
1,737
16,524
6,644
0
10,143
6,231
33,875
0
L
Kukulkan
Babysluggo
Kukulkan
10,232
1,453
0
0
9,917
4,040
0
4,403
5,473
47,999
0
L
12,716
2,261
981
3,555
16,571
11,524
0
10,455
5,688
0
24,092
W
Agni
18,062
1,178
150
959
10,990
3,814
0
5,822
5,168
30,678
0
W
Artio
4,569
761
482
1,723
13,605
12,111
0
5,408
8,197
11,151
0
W
Apollo
EmP x EcHo
Apollo
16,801
7,465
536
3,301
14,816
6,455
0
5,785
9,031
0
38,925
L
Hercules
Gator-_-Bait
Hercules
11,617
3,358
0
4,155
18,932
19,245
0
9,594
9,068
164
14,454
W
Ullr
SeaPopi
Ullr
10,801
2,893
0
55
10,413
4,179
0
4,626
5,787
0
17,456
L
7,284
2,311
0
619
18,881
6,908
0
11,377
7,196
0
27,838
W
24,538
1,139
0
700
12,266
5,071
0
4,839
7,427
54,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,536
Gold Earned
50,437
191
Minions Killed
203
5
Camps Cleared
5
1,039,432
Distance Traveled
935,616
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,639
964
35
4
1
186,973
2
L
Kukulkan
10,248
1,025
94
9
2
183,899
0
L
Mulan
10,504
1,050
22
2
1
180,649
0
W
Agni
11,643
1,164
29
3
1
223,127
0
W
Artio
10,455
1,046
11
1
0
219,123
0
W
Apollo
10,541
1,054
52
5
1
189,534
0
L
Hercules
9,736
974
5
1
0
198,028
1
W
Ullr
10,110
1,011
16
2
1
200,319
0
L
Cupid
10,310
1,031
47
5
1
186,067
0
W
Merlin
13,787
1,379
83
8
2
207,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role