Player Matchup

Neith
Neith
Hertes2
Neith
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Neptune9004
Kukulkan
Level 13
God Stats
1W - 1L
1,669 SR
Queue Stats
1W - 1L
1,639 Elo+
Solo
Izanami
Izanami
SCP Delsin
Izanami
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
SCP piupiu
Fenrir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
SCPchaneke90
Jormungandr
Level 4
God Stats
2W - 7L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Team Averages
Level 6
1,534 SR
1,528 Elo+

VS

Team Averages
Level 15
1,505 SR
1,432 Elo+
Athena
Athena
Barry_Is_Here
Athena
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,317 Elo+
Party 2
Chang'e
Chang'e
GoVanGuard
Chang'e
Level 18
God Stats
11W - 5L
1,612 SR
Queue Stats
18W - 9L
1,494 Elo+
Solo
Scylla
Scylla
W0RKMEAT
Scylla
Level 26
God Stats
15W - 8L
1,500 SR
Queue Stats
85W - 60L
1,352 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dafatgoblin
Morgan Le Fay
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,635 Elo+
Solo
Mulan
Mulan
joe_kiidd
Mulan
Level 7
God Stats
4W - 4L
1,413 SR
Queue Stats
9W - 10L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hertes2
Neith
19
9 / 7 / 12
14,223
1,094
24,534
15,642
6,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Neptune9004
Kukulkan
19
3 / 11 / 16
12,548
965
9,387
18,901
7,388
Izanami
SCP Delsin
Izanami
19
2 / 12 / 16
11,986
922
22,467
20,496
8,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
SCP piupiu
Fenrir
19
5 / 11 / 17
12,926
994
15,754
24,847
14,228
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SCPchaneke90
Jormungandr
19
5 / 6 / 17
13,036
1,003
15,093
26,860
30,027
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 24
13,853
1,066
6,955
22,410
31,703
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
GoVanGuard
Chang'e
20
6 / 5 / 24
13,782
1,060
15,849
16,548
6,621
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Scylla
W0RKMEAT
Scylla
20
15 / 6 / 18
15,714
1,209
31,648
14,615
4,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
dafatgoblin
Morgan Le Fay
20
2 / 7 / 24
12,351
950
13,396
18,832
12,544
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
joe_kiidd
Mulan
20
17 / 5 / 22
15,887
1,222
27,886
23,868
31,049
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
159
24
Kills
47
47
Deaths
24
78
Assists
112
Player
Kills
Deaths
Assists
KDA
W
7
1
24
19
W
Chang'e
GoVanGuard
Chang'e
6
5
24
3.6
L
Neith
Hertes2
Neith
9
7
12
2.14
L
Kukulkan
Neptune9004
Kukulkan
3
11
16
1
L
Izanami
SCP Delsin
Izanami
2
12
16
0.83
L
Fenrir
SCP piupiu
Fenrir
5
11
17
1.23
L
Jormungandr
SCPchaneke90
Jormungandr
5
6
17
2.25
W
Scylla
W0RKMEAT
Scylla
15
6
18
4
W
Morgan Le Fay
dafatgoblin
Morgan Le Fay
2
7
24
2
W
Mulan
joe_kiidd
Mulan
17
5
22
5.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,235
Damage
95,734
106,746
Taken
96,273
66,217
Mitigated
86,868
4,335
Healing
12,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,955
1,795
0
0
22,410
31,703
0
6,368
16,042
17,261
0
W
Chang'e
GoVanGuard
Chang'e
15,849
2,973
2,956
3,476
16,548
6,621
0
4,770
11,778
36,651
0
L
Neith
Hertes2
Neith
24,534
10,560
0
2,480
15,642
6,242
0
9,223
6,419
0
56,175
L
Kukulkan
Neptune9004
Kukulkan
9,387
2,284
0
68
18,901
7,388
0
12,553
6,348
39,308
0
L
Izanami
SCP Delsin
Izanami
22,467
12,941
0
1,323
20,496
8,332
0
11,390
9,106
0
33,230
L
Fenrir
SCP piupiu
Fenrir
15,754
5,069
0
464
24,847
14,228
0
14,918
9,929
0
28,928
L
Jormungandr
SCPchaneke90
Jormungandr
15,093
5,193
0
0
26,860
30,027
0
20,084
6,776
29,506
0
W
Scylla
W0RKMEAT
Scylla
31,648
3,442
0
0
14,615
4,951
0
4,308
10,307
59,808
0
W
Morgan Le Fay
dafatgoblin
Morgan Le Fay
13,396
2,590
1,114
2,909
18,832
12,544
0
4,015
14,817
30,884
0
W
Mulan
joe_kiidd
Mulan
27,886
5,093
0
1,931
23,868
31,049
0
5,019
18,849
1,144
41,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,719
Gold Earned
71,587
184
Minions Killed
204
2
Camps Cleared
3
1,123,727
Distance Traveled
1,109,363
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,853
1,066
28
2
0
272,215
1
W
Chang'e
13,782
1,060
47
4
0
216,779
1
L
Neith
14,223
1,094
64
5
0
231,039
0
L
Kukulkan
12,548
965
66
5
0
199,356
0
L
Izanami
11,986
922
16
1
0
215,196
0
L
Fenrir
12,926
994
17
1
2
242,427
1
L
Jormungandr
13,036
1,003
21
2
0
235,709
0
W
Scylla
15,714
1,209
63
5
3
217,232
0
W
Morgan Le Fay
12,351
950
32
2
0
189,256
0
W
Mulan
15,887
1,222
34
3
0
213,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role