Player Matchup

Bacchus
Bacchus
CobaltThunder
Bacchus
Level 146
God Stats
2W - 2L
1,723 SR
Queue Stats
51W - 46L
1,610 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GABOXONE
Morgan Le Fay
Level 138
God Stats
8W - 5L
1,358 SR
Queue Stats
61W - 80L
1,505 Elo+
Party 3
Bakasura
Bakasura
MRxxMOODY
Bakasura
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 15L
1,623 Elo+
Party 1
Jormungandr
Jormungandr
Nandillocar
Jormungandr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 86L
1,434 Elo+
Party 3
Izanami
Izanami
TheBlackInferno
Izanami
Level 24
God Stats
1W - 1L
1,328 SR
Queue Stats
13W - 12L
1,515 Elo+
Party 1
Team Averages
Level 84
1,482 SR
1,537 Elo+

VS

Team Averages
Level 68
1,584 SR
1,565 Elo+
Cu Chulainn
Cu Chulainn
Blades_of_Khaos
Cu Chulainn
Level 152
God Stats
13W - 7L
1,543 SR
Queue Stats
116W - 91L
1,597 Elo+
Party 2
Fenrir
Fenrir
Braddachu
Fenrir
Level 42
God Stats
4W - 0L
1,861 SR
Queue Stats
144W - 98L
1,689 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Cullenius
Kumbhakarna
Level 49
God Stats
4W - 8L
1,345 SR
Queue Stats
193W - 245L
1,468 Elo+
Solo
Chiron
Chiron
HAILfromPS
Chiron
Level 29
God Stats
17W - 14L
1,530 SR
Queue Stats
118W - 88L
1,603 Elo+
Party 2
Sol
Sol
ItsToddly
Sol
Level 67
God Stats
1W - 2L
1,642 SR
Queue Stats
126W - 130L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
1 / 4 / 1
9,604
418
11,885
18,542
18,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
GABOXONE
Morgan Le Fay
20
0 / 2 / 2
12,215
531
10,679
12,364
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
MRxxMOODY
Bakasura
18
2 / 7 / 2
11,001
478
12,306
24,122
8,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Nandillocar
Jormungandr
20
3 / 5 / 0
12,595
548
14,568
25,029
25,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 5 / 1
9,095
395
5,445
15,361
4,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blades_of_Khaos
Cu Chulainn
20
4 / 1 / 3
13,728
597
21,545
24,484
24,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Braddachu
Fenrir
20
4 / 3 / 6
13,305
578
11,451
20,012
9,132
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
Cullenius
Kumbhakarna
18
2 / 1 / 10
13,427
584
7,116
21,584
21,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
HAILfromPS
Chiron
20
9 / 1 / 5
13,704
596
24,895
17,671
7,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 0 / 5
14,319
623
5,828
10,382
5,388
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
22
23
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Blades_of_Khaos
Cu Chulainn
4
1
3
5.5
W
Fenrir
Braddachu
Fenrir
4
3
6
2.33
L
Bacchus
1
4
1
0.38
W
Kumbhakarna
Cullenius
Kumbhakarna
2
1
10
7
L
Morgan Le Fay
GABOXONE
Morgan Le Fay
0
2
2
0.5
W
Chiron
HAILfromPS
Chiron
9
1
5
11.5
W
3
0
5
5.5
L
Bakasura
MRxxMOODY
Bakasura
2
7
2
0.43
L
Jormungandr
Nandillocar
Jormungandr
3
5
0
0.6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,883
Damage
70,835
95,418
Taken
94,133
61,527
Mitigated
66,939
24,935
Healing
37,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Blades_of_Khaos
Cu Chulainn
21,545
3,893
0
7,625
24,484
24,047
446
11,819
11,467
15,168
82,106
W
Fenrir
Braddachu
Fenrir
11,451
2,417
0
9,829
20,012
9,132
2,069
6,285
13,197
0
108,744
L
Bacchus
11,885
1,054
0
5,260
18,542
18,641
0
5,978
12,470
51,395
0
W
Kumbhakarna
Cullenius
Kumbhakarna
7,116
925
0
3,141
21,584
21,357
347
6,929
14,545
38,368
0
L
Morgan Le Fay
GABOXONE
Morgan Le Fay
10,679
1,003
0
4,048
12,364
4,935
920
3,388
8,864
109,327
0
W
Chiron
HAILfromPS
Chiron
24,895
13,387
1,942
7,718
17,671
7,015
5,234
9,665
7,598
0
112,355
W
5,828
214
0
7,029
10,382
5,388
5,018
3,010
7,372
114,605
0
L
Bakasura
MRxxMOODY
Bakasura
12,306
8,620
0
4,377
24,122
8,521
0
3,307
20,541
0
97,700
L
Jormungandr
Nandillocar
Jormungandr
14,568
2,771
0
8,500
25,029
25,354
116
3,265
20,062
95,277
0
L
5,445
3,945
0
2,750
15,361
4,076
0
1,240
14,067
0
49,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,510
Gold Earned
68,483
711
Minions Killed
771
0
Camps Cleared
0
2,170,856
Distance Traveled
2,261,437
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,728
597
170
7
0
407,611
3
W
Fenrir
13,305
578
168
7
0
499,719
3
L
Bacchus
9,604
418
57
2
0
436,662
2
W
Kumbhakarna
13,427
584
57
2
0
454,334
0
L
Morgan Le Fay
12,215
531
188
8
0
444,561
4
W
Chiron
13,704
596
161
7
0
437,288
7
W
Sol
14,319
623
215
9
0
462,485
10
L
Bakasura
11,001
478
139
6
0
481,391
1
L
Jormungandr
12,595
548
215
9
0
398,972
3
L
Izanami
9,095
395
112
5
0
409,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role