Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Derksonn
Discordia
Level 83
God Stats
0W - 1L
1,785 SR
Queue Stats
1W - 8L
1,293 Elo+
Party 1
Scylla
Scylla
friendlyplayerz
Scylla
Level 106
God Stats
1W - 2L
1,460 SR
Queue Stats
75W - 65L
1,494 Elo+
Solo
Sylvanus
Sylvanus
merlinspants
Sylvanus
Level 109
God Stats
3W - 3L
1,547 SR
Queue Stats
8W - 12L
1,374 Elo+
Solo
Team Averages
Level 96
1,558 SR
1,432 Elo+

VS

Team Averages
Level 86
1,521 SR
1,455 Elo+
Morgan Le Fay
Morgan Le Fay
Ishida Ken
Morgan Le Fay
Level 68
God Stats
40W - 42L
1,470 SR
Queue Stats
553W - 523L
1,421 Elo+
Solo
Athena
Athena
Thesius80
Athena
Level 109
God Stats
2W - 0L
1,688 SR
Queue Stats
16W - 17L
1,457 Elo+
Party 2
Apollo
Apollo
TurtleSageWS
Apollo
Level 65
God Stats
11W - 9L
1,562 SR
Queue Stats
179W - 187L
1,464 Elo+
Solo
Mercury
Mercury
elotekingzeus
Mercury
Level 105
God Stats
2W - 0L
1,426 SR
Queue Stats
12W - 9L
1,497 Elo+
Party 2
Bellona
Bellona
xXdante2003Xx
Bellona
Level 85
God Stats
4W - 4L
1,459 SR
Queue Stats
171W - 172L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 6 / 1
6,048
550
4,416
8,307
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 5 / 0
4,956
451
4,739
6,864
1,912
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
Derksonn
Discordia
7
0 / 3 / 0
4,669
424
392
2,167
398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
5 / 3 / 1
6,763
615
4,622
5,649
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
merlinspants
Sylvanus
8
0 / 1 / 4
5,661
515
4,240
8,110
3,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ishida Ken
Morgan Le Fay
11
3 / 1 / 1
6,859
624
4,837
6,092
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Thesius80
Athena
10
4 / 1 / 3
6,678
607
2,816
6,047
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
11
4 / 1 / 2
6,530
594
5,111
6,821
1,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
10
3 / 4 / 7
6,496
591
5,376
8,200
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
11
4 / 1 / 4
6,976
634
3,879
6,289
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
18
18
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
6
1
0.58
L
Ah Muzen Cab
 
Ah Muzen Cab
0
5
0
0
L
Discordia
Derksonn
Discordia
0
3
0
0
W
Morgan Le Fay
Ishida Ken
Morgan Le Fay
3
1
1
3.5
W
Athena
Thesius80
Athena
4
1
3
5.5
W
Apollo
4
1
2
5
W
Mercury
3
4
7
1.63
L
5
3
1
1.83
L
Sylvanus
merlinspants
Sylvanus
0
1
4
2
W
Bellona
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,409
Damage
22,019
31,097
Taken
33,449
10,093
Mitigated
12,777
4,214
Healing
11,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,416
1,182
0
90
8,307
2,538
0
1,397
6,910
0
30,796
L
Ah Muzen Cab
 
Ah Muzen Cab
4,739
1,719
0
828
6,864
1,912
0
1,395
5,469
0
21,857
L
Discordia
Derksonn
Discordia
392
148
0
0
2,167
398
0
35
2,132
13,447
0
W
Morgan Le Fay
Ishida Ken
Morgan Le Fay
4,837
290
0
1,761
6,092
1,631
34
3,109
2,815
34,077
0
W
Athena
Thesius80
Athena
2,816
1,125
497
2,228
6,047
2,902
124
2,091
3,852
13,692
0
W
Apollo
5,111
3,545
0
2,282
6,821
1,738
681
968
5,813
0
36,088
W
Mercury
5,376
3,315
0
2,422
8,200
2,600
725
1,969
6,147
0
34,709
L
4,622
0
0
500
5,649
1,472
0
3,122
2,527
28,833
0
L
Sylvanus
merlinspants
Sylvanus
4,240
1,079
618
2,178
8,110
3,773
0
1,704
6,406
18,647
0
W
Bellona
3,879
957
0
2,461
6,289
3,906
0
647
5,568
0
33,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,097
Gold Earned
33,539
234
Minions Killed
330
0
Camps Cleared
0
972,650
Distance Traveled
1,186,514
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,048
550
62
6
0
216,821
1
L
Ah Muzen Cab
4,956
451
47
4
0
197,674
3
L
Discordia
4,669
424
26
2
0
182,198
1
W
Morgan Le Fay
6,859
624
79
7
0
225,635
5
W
Athena
6,678
607
26
2
0
244,353
1
W
Apollo
6,530
594
87
8
0
217,019
2
W
Mercury
6,496
591
59
5
0
267,426
4
L
Scylla
6,763
615
73
7
0
192,994
1
L
Sylvanus
5,661
515
26
2
0
182,963
4
W
Bellona
6,976
634
79
7
0
232,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role