Player Matchup

Fenrir
Fenrir
Copperratt
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 60L
1,412 Elo+
Solo
Chaac
Chaac
GDxEzekiel
Chaac
Level 14
God Stats
4W - 7L
1,257 SR
Queue Stats
45W - 34L
1,577 Elo+
Solo
Apollo
Apollo
JarrenWard
Apollo
Level 29
God Stats
23W - 22L
1,594 SR
Queue Stats
578W - 601L
1,392 Elo+
Solo
Ra
Ra
Tland40
Ra
Level 25
God Stats
2W - 1L
1,777 SR
Queue Stats
3W - 6L
1,481 Elo+
Solo
Thor
Thor
josiemendozie
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,544 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,481 Elo+

VS

Team Averages
Level 33
1,480 SR
1,504 Elo+
Ra
Ra
Boneless Yam
Ra
Level 8
God Stats
6W - 2L
1,484 SR
Queue Stats
13W - 14L
1,579 Elo+
Solo
Geb
Geb
Miracle Messiah
Geb
Level 8
God Stats
5W - 1L
1,687 SR
Queue Stats
9W - 14L
1,418 Elo+
Party 1
Bakasura
Bakasura
XI VIDAR IX
Bakasura
Level 104
God Stats
5W - 4L
1,247 SR
Queue Stats
7W - 9L
1,377 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
megaman1237
Morgan Le Fay
Level 27
God Stats
11W - 12L
1,482 SR
Queue Stats
12W - 16L
1,568 Elo+
Solo
Skadi
Skadi
xD4RKBANANAx
Skadi
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Copperratt
Fenrir
16
0 / 6 / 4
9,871
823
2,561
5,993
2,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
18
2 / 7 / 7
11,947
996
21,938
32,427
40,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
JarrenWard
Apollo
17
3 / 8 / 4
11,842
987
12,239
23,714
9,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 7 / 4
12,267
1,022
18,788
18,860
7,669
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 15 / 3
11,075
923
14,389
24,942
9,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 21
13,236
1,103
14,526
8,613
4,097
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
0 / 0 / 33
13,235
1,103
14,185
16,255
21,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
XI VIDAR IX
Bakasura
20
16 / 2 / 14
13,630
1,136
24,622
17,106
7,734
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
megaman1237
Morgan Le Fay
19
8 / 5 / 18
12,817
1,068
20,409
18,407
10,506
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 2 / 15
13,058
1,088
24,846
15,345
6,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
143
11
Kills
42
43
Deaths
11
22
Assists
101
Player
Kills
Deaths
Assists
KDA
W
7
2
21
8.75
L
Fenrir
Copperratt
Fenrir
0
6
4
0.33
L
Chaac
2
7
7
0.79
L
Apollo
JarrenWard
Apollo
3
8
4
0.63
W
0
0
33
16.5
L
4
7
4
0.86
W
Bakasura
XI VIDAR IX
Bakasura
16
2
14
11.5
L
2
15
3
0.23
W
Morgan Le Fay
megaman1237
Morgan Le Fay
8
5
18
3.4
W
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,915
Damage
98,588
105,936
Taken
75,726
68,944
Mitigated
50,696
16,192
Healing
18,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,526
455
2,900
983
8,613
4,097
0
2,165
6,071
30,079
0
L
Fenrir
Copperratt
Fenrir
2,561
223
0
0
5,993
2,039
0
1,871
3,772
0
4,297
L
Chaac
21,938
1,331
0
7,828
32,427
40,004
0
13,252
17,878
13,483
30,139
L
Apollo
JarrenWard
Apollo
12,239
8,805
0
3,423
23,714
9,513
0
11,835
11,088
0
27,680
W
14,185
1,740
944
1,518
16,255
21,508
0
4,856
11,105
23,314
0
L
18,788
2,992
1,470
3,471
18,860
7,669
0
8,981
9,529
52,060
0
W
Bakasura
XI VIDAR IX
Bakasura
24,622
19,797
0
4,753
17,106
7,734
0
4,967
11,957
0
28,824
L
14,389
3,600
0
0
24,942
9,719
0
13,181
10,786
0
30,666
W
Morgan Le Fay
megaman1237
Morgan Le Fay
20,409
3,183
867
5,561
18,407
10,506
0
7,259
10,288
44,497
0
W
24,846
14,687
0
1,355
15,345
6,851
0
5,451
9,572
0
55,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,002
Gold Earned
65,976
197
Minions Killed
225
5
Camps Cleared
6
863,730
Distance Traveled
1,175,435
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,236
1,103
47
4
0
265,115
0
L
Fenrir
9,871
823
7
1
0
60,358
0
L
Chaac
11,947
996
48
4
1
226,205
1
L
Apollo
11,842
987
23
2
2
202,661
0
W
Geb
13,235
1,103
14
1
0
249,895
0
L
Ra
12,267
1,022
90
8
1
180,627
0
W
Bakasura
13,630
1,136
28
2
4
230,145
0
L
Thor
11,075
923
29
2
1
193,879
0
W
Morgan Le Fay
12,817
1,068
57
5
0
218,245
3
W
Skadi
13,058
1,088
79
7
2
212,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role