Player Matchup

Ares
Ares
BenG--420
Ares
Level 24
God Stats
0W - 1L
1,571 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
NobleBobcat4594
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PrimalSpark11
Morgan Le Fay
Level 22
God Stats
4W - 5L
1,675 SR
Queue Stats
100W - 103L
1,309 Elo+
Party 2
Odin
Odin
Sinister_Tempest
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,500 Elo+
Solo
Xbalanque
Xbalanque
labombachavez
Xbalanque
Level 27
God Stats
8W - 4L
1,666 SR
Queue Stats
46W - 40L
1,361 Elo+
Party 2
Team Averages
Level 21
1,582 SR
1,434 Elo+

VS

Team Averages
Level 40
1,429 SR
1,113 Elo+
Hades
Hades
DoYouPlayDefense
Hades
Level 29
God Stats
26W - 14L
1,530 SR
Queue Stats
207W - 198L
1,299 Elo+
Solo
Sol
Sol
TTVIMMRQUACK
Sol
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 43L
1,019 Elo+
Party 1
Arachne
Arachne
VLgordita
Arachne
Level 17
God Stats
3W - 13L
1,115 SR
Queue Stats
14W - 39L
1,046 Elo+
Party 1
Izanami
Izanami
VoidTwilight
Izanami
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 114L
1,304 Elo+
Solo
Hercules
Hercules
lX3DUARDOXl
Hercules
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 3 / 4
11,166
465
7,016
17,277
13,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
13
0 / 15 / 2
8,238
343
4,845
20,683
7,504
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
PrimalSpark11
Morgan Le Fay
17
4 / 5 / 7
11,042
460
13,177
16,646
6,147
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 10 / 2
8,110
338
2,187
19,000
11,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
labombachavez
Xbalanque
17
12 / 7 / 2
11,592
483
20,060
18,530
5,936
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 0 / 3
14,478
603
28,530
17,299
19,038
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 4 / 6
11,561
482
9,964
13,516
4,829
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
VLgordita
Arachne
15
4 / 3 / 11
11,287
470
8,280
13,771
5,679
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
VoidTwilight
Izanami
20
5 / 5 / 2
13,624
568
10,000
14,312
5,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
lX3DUARDOXl
Hercules
17
2 / 6 / 12
11,569
482
10,451
19,672
20,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
72
18
Kills
38
40
Deaths
18
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ares
2
3
4
1.33
W
22
0
3
23.5
L
Bakasura
0
15
2
0.07
L
Morgan Le Fay
PrimalSpark11
Morgan Le Fay
4
5
7
1.5
L
0
10
2
0.1
W
5
4
6
2
W
Arachne
VLgordita
Arachne
4
3
11
3.17
W
Izanami
VoidTwilight
Izanami
5
5
2
1.2
W
Hercules
lX3DUARDOXl
Hercules
2
6
12
1.33
L
Xbalanque
labombachavez
Xbalanque
12
7
2
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,285
Damage
67,225
92,136
Taken
78,570
45,049
Mitigated
55,541
9,911
Healing
29,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,016
679
0
0
17,277
13,706
155
2,333
14,850
29,892
0
W
28,530
4,896
207
8,170
17,299
19,038
1,991
1,454
15,242
92,761
0
L
Bakasura
4,845
2,794
0
2,389
20,683
7,504
603
8,246
12,388
0
32,340
L
Morgan Le Fay
PrimalSpark11
Morgan Le Fay
13,177
2,396
434
3,429
16,646
6,147
332
5,729
10,562
69,850
0
L
2,187
1,262
0
446
19,000
11,756
231
12,486
6,422
0
15,810
W
9,964
2,247
360
4,499
13,516
4,829
4,365
3,433
9,748
54,689
0
W
Arachne
VLgordita
Arachne
8,280
7,057
0
5,863
13,771
5,679
533
2,810
10,961
0
44,710
W
Izanami
VoidTwilight
Izanami
10,000
7,956
0
3,097
14,312
5,887
6,842
4,275
10,037
0
102,095
W
Hercules
lX3DUARDOXl
Hercules
10,451
2,224
457
7,203
19,672
20,108
1,362
8,221
11,326
0
51,037
L
Xbalanque
labombachavez
Xbalanque
20,060
11,851
1,137
2,076
18,530
5,936
1,518
9,700
8,396
0
65,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,148
Gold Earned
62,519
351
Minions Killed
538
0
Camps Cleared
0
1,877,979
Distance Traveled
1,921,194
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,166
465
41
2
0
352,720
0
W
Hades
14,478
603
140
6
0
364,413
2
L
Bakasura
8,238
343
63
3
0
368,504
2
L
Morgan Le Fay
11,042
460
98
4
0
384,532
2
L
Odin
8,110
338
28
1
0
405,728
0
W
Sol
11,561
482
79
3
0
380,961
2
W
Arachne
11,287
470
54
2
0
384,947
0
W
Izanami
13,624
568
177
7
0
376,039
0
W
Hercules
11,569
482
88
4
0
414,834
2
L
Xbalanque
11,592
483
121
5
0
366,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role