Player Matchup

Sol
Sol
Platinum IV
Mmr Resets
Sol
Platinum IV
Level 51
God Stats
1W - 2L
1,639 SR
Queue Stats
10W - 7L
2,008 MMR
Party 2
Medusa
Medusa
Gold IV
Trigger Impact
Medusa
Gold IV
Level 89
God Stats
193W - 204L
1,716 SR
Queue Stats
300W - 348L
1,837 MMR
Solo
Achilles
Achilles
Gold II
sliverhawks
Achilles
Gold II
Level 125
God Stats
0W - 1L
1,800 SR
Queue Stats
15W - 8L
1,848 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 88
1,718 SR
1,898 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,535 SR
1,925 MMR
Chiron
Chiron
Diamond IV
SSPYER
Chiron
Diamond IV
Level 155
God Stats
7W - 6L
1,713 SR
Queue Stats
572W - 413L
1,764 MMR
Party 1
Bastet
Bastet
Platinum V
TheTrueKillerGod
Bastet
Platinum V
Level 157
God Stats
1W - 1L
1,425 SR
Queue Stats
221W - 244L
1,752 MMR
Solo
Merlin
Merlin
Diamond II
ih3artchipmunks
Merlin
Diamond II
Level 153
God Stats
10W - 13L
1,465 SR
Queue Stats
1,179W - 996L
2,258 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 6
13,474
674
19,309
23,172
6,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 8 / 5
11,369
568
9,387
18,972
4,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
sliverhawks
Achilles
18
8 / 10 / 2
14,781
739
16,513
26,757
28,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GilgameshPersephoneTiamatMorgan Le FayAthena

VS

Bans
AphroditeGaneshaCabrakanGuan YuFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
SSPYER
Chiron
20
10 / 3 / 12
14,797
740
19,607
19,979
7,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 6 / 14
13,874
694
16,415
18,447
5,973
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
9 / 2 / 11
14,652
733
22,257
18,031
7,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
11
Kills
27
27
Deaths
11
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
9
6
0.67
W
Chiron
SSPYER
Chiron
10
3
12
5.33
W
8
6
14
2.5
L
0
8
5
0.31
W
9
2
11
7.25
L
Achilles
sliverhawks
Achilles
8
10
2
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,209
Damage
58,279
68,901
Taken
56,457
40,046
Mitigated
21,031
15,761
Healing
19,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,309
6,832
0
8,924
23,172
6,750
2,163
7,124
16,048
57,778
5,058
W
Chiron
SSPYER
Chiron
19,607
6,442
866
8,645
19,979
7,193
1,797
8,371
11,354
0
80,313
W
16,415
4,265
0
1,634
18,447
5,973
29
4,475
13,371
0
32,497
L
9,387
3,049
199
3,951
18,972
4,815
0
5,761
13,211
0
45,877
W
22,257
686
0
8,390
18,031
7,865
958
4,799
12,731
95,226
0
L
Achilles
sliverhawks
Achilles
16,513
3,683
0
2,687
26,757
28,481
740
9,372
17,385
0
34,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,624
Gold Earned
43,323
224
Minions Killed
241
0
Camps Cleared
0
940,198
Distance Traveled
1,074,716
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,474
674
124
6
0
309,372
3
W
Chiron
14,797
740
86
4
0
364,925
2
W
Bastet
13,874
694
27
1
0
368,562
1
L
Medusa
11,369
568
73
4
0
295,896
9
W
Merlin
14,652
733
128
6
0
341,229
4
L
Achilles
14,781
739
27
1
0
334,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role