Player Matchup

Agni
Agni
Silver V
IAmEminentRL
Agni
Silver V
Level 41
God Stats
6W - 2L
1,619 SR
Queue Stats
21W - 28L
1,239 MMR
Party 2
Hel
Hel
Silver II
I_Am_Lynch_
Hel
Silver II
Level 81
God Stats
23W - 18L
1,590 SR
Queue Stats
67W - 72L
1,005 MMR
Party 2
Horus
Horus
Silver I
SmellyRlTwitchTv
Horus
Silver I
Level 94
God Stats
16W - 12L
1,718 SR
Queue Stats
55W - 61L
1,127 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 72
1,643 SR
1,124 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,452 SR
943 MMR
Thor
Thor
Silver IV
binhoneto321
Thor
Silver IV
Level 89
God Stats
2W - 2L
1,478 SR
Queue Stats
42W - 60L
833 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze IV
bruninnobru
Gilgamesh
Bronze IV
Level 66
God Stats
2W - 2L
1,322 SR
Queue Stats
10W - 21L
1,095 MMR
Party 1
Zhong Kui
Zhong Kui
Silver V
juninrc10
Zhong Kui
Silver V
Level 108
God Stats
7W - 8L
1,555 SR
Queue Stats
27W - 45L
901 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 9
13,689
684
14,856
15,739
6,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 1 / 15
13,521
676
17,785
17,859
9,475
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 4 / 4
14,825
741
17,471
19,970
12,074
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CerberusZeusBacchusRaijinCthulhu

VS

Bans
ChaacCupidDanzaburouSkadiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 6
11,423
571
5,966
16,138
10,316
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
bruninnobru
Gilgamesh
18
3 / 4 / 7
12,855
643
13,083
19,170
24,875
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
juninrc10
Zhong Kui
16
6 / 9 / 2
12,280
614
17,756
24,859
14,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
21
Kills
10
10
Deaths
21
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
5
9
2.1
W
2
1
15
9.5
W
13
4
4
3.75
L
1
8
6
0.5
L
Gilgamesh
bruninnobru
Gilgamesh
3
4
7
1.63
L
Zhong Kui
juninrc10
Zhong Kui
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,112
Damage
36,805
53,568
Taken
60,167
28,183
Mitigated
49,681
28,952
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,856
908
662
1,099
15,739
6,634
621
5,918
9,821
46,270
0
W
17,785
1,265
10,308
10,745
17,859
9,475
555
6,118
11,741
70,177
0
W
17,471
8,374
1,777
4,361
19,970
12,074
961
5,720
14,250
0
61,676
L
5,966
1,066
310
702
16,138
10,316
0
9,654
6,484
0
33,346
L
Gilgamesh
bruninnobru
Gilgamesh
13,083
2,188
18
954
19,170
24,875
0
9,429
9,741
0
31,367
L
Zhong Kui
juninrc10
Zhong Kui
17,756
264
43
8,120
24,859
14,490
0
13,558
11,301
50,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,035
Gold Earned
36,558
231
Minions Killed
141
0
Camps Cleared
0
976,897
Distance Traveled
952,870
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,689
684
59
3
0
297,773
5
W
Hel
13,521
676
114
6
0
365,185
3
W
Horus
14,825
741
58
3
0
313,939
3
L
Thor
11,423
571
36
2
0
326,395
3
L
Gilgamesh
12,855
643
29
1
0
356,705
1
L
Zhong Kui
12,280
614
76
4
0
269,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role