Player Matchup

Merlin
Merlin
EW202
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 145L
1,435 Elo+
Party 2
Mercury
Mercury
ITSMECH4D
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,690 Elo+
Party 2
Cthulhu
Cthulhu
Rosty Frosty
Cthulhu
Level 16
God Stats
5W - 7L
1,403 SR
Queue Stats
53W - 55L
1,274 Elo+
Party 2
Thanatos
Thanatos
SNUGGLE5TRUGGL3
Thanatos
Level 25
God Stats
7W - 8L
1,500 SR
Queue Stats
281W - 292L
1,427 Elo+
Party 2
Osiris
Osiris
y5u6r7i8
Osiris
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 176L
1,356 Elo+
Solo
Team Averages
Level 20
1,481 SR
1,436 Elo+

VS

Team Averages
Level 44
1,502 SR
1,465 Elo+
Bellona
Bellona
Acleveli
Bellona
Level 8
God Stats
1W - 1L
1,310 SR
Queue Stats
13W - 12L
1,475 Elo+
Party 1
Artemis
Artemis
TheGunnyOnes
Artemis
Level 69
God Stats
7W - 9L
1,667 SR
Queue Stats
244W - 242L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
TheLiftedOnes
Kukulkan
Level 101
God Stats
6W - 3L
1,514 SR
Queue Stats
138W - 132L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
The_Outlawjosey
Sylvanus
Level 13
God Stats
24W - 15L
1,657 SR
Queue Stats
41W - 43L
1,497 Elo+
Party 1
Thanatos
Thanatos
philanselmo234
Thanatos
Level 29
God Stats
6W - 3L
1,363 SR
Queue Stats
113W - 121L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EW202
Merlin
10
1 / 2 / 0
5,476
548
1,840
5,245
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ITSMECH4D
Mercury
6
0 / 7 / 0
3,956
396
880
5,685
1,002
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Rosty Frosty
Cthulhu
6
0 / 5 / 0
4,099
410
2,989
9,824
3,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
8
0 / 4 / 1
5,141
514
3,609
7,064
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
y5u6r7i8
Osiris
9
0 / 0 / 0
4,902
490
2,657
2,752
1,792
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acleveli
Bellona
9
0 / 0 / 0
5,156
516
692
3,124
1,945
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Artemis
TheGunnyOnes
Artemis
11
11 / 0 / 2
7,034
703
9,906
4,971
1,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
TheLiftedOnes
Kukulkan
12
2 / 1 / 0
6,721
672
3,831
4,111
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
10
2 / 0 / 10
6,579
658
2,672
3,823
1,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
10
3 / 0 / 1
6,038
604
3,188
6,072
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
18
18
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Acleveli
Bellona
0
0
0
0
L
Merlin
EW202
Merlin
1
2
0
0.5
L
Mercury
ITSMECH4D
Mercury
0
7
0
0
L
Cthulhu
Rosty Frosty
Cthulhu
0
5
0
0
L
Thanatos
0
4
1
0.13
W
Artemis
TheGunnyOnes
Artemis
11
0
2
12
W
Kukulkan
TheLiftedOnes
Kukulkan
2
1
0
2
W
Sylvanus
2
0
10
7
W
Thanatos
3
0
1
3.5
L
Osiris
y5u6r7i8
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,975
Damage
20,289
30,570
Taken
22,101
10,433
Mitigated
8,070
6,038
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Acleveli
Bellona
692
187
0
908
3,124
1,945
443
0
3,124
0
14,119
L
Merlin
EW202
Merlin
1,840
0
0
750
5,245
1,448
189
2,384
2,703
25,618
0
L
Mercury
ITSMECH4D
Mercury
880
337
0
0
5,685
1,002
0
846
4,839
0
4,283
L
Cthulhu
Rosty Frosty
Cthulhu
2,989
292
0
1,005
9,824
3,645
0
1,782
8,042
14,937
0
L
Thanatos
3,609
1,166
0
3,926
7,064
2,546
0
1,219
5,731
0
30,696
W
Artemis
TheGunnyOnes
Artemis
9,906
6,907
0
1,938
4,971
1,647
2,246
1,591
3,380
0
36,985
W
Kukulkan
TheLiftedOnes
Kukulkan
3,831
182
0
1,178
4,111
1,071
534
833
3,068
39,783
0
W
Sylvanus
2,672
1,346
771
1,471
3,823
1,306
1,051
1,459
2,364
13,425
0
W
Thanatos
3,188
768
0
3,778
6,072
2,101
0
757
5,275
0
24,035
L
Osiris
y5u6r7i8
Osiris
2,657
520
0
357
2,752
1,792
0
0
2,752
0
16,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,574
Gold Earned
31,528
199
Minions Killed
241
0
Camps Cleared
0
888,993
Distance Traveled
787,387
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,156
516
37
4
0
117,690
0
L
Merlin
5,476
548
55
6
0
179,211
0
L
Mercury
3,956
396
12
1
0
167,914
1
L
Cthulhu
4,099
410
35
4
0
167,909
0
L
Thanatos
5,141
514
58
6
0
195,216
0
W
Artemis
7,034
703
44
4
0
153,655
2
W
Kukulkan
6,721
672
87
9
0
190,423
3
W
Sylvanus
6,579
658
30
3
0
159,194
0
W
Thanatos
6,038
604
43
4
0
166,425
1
L
Osiris
4,902
490
39
4
0
178,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role