Player Matchup

Poseidon
Poseidon
Silver IV
Amazing said24
Poseidon
Silver IV
Level 67
God Stats
8W - 8L
1,303 SR
Queue Stats
27W - 44L
689 MMR
Solo
Cupid
Cupid
Silver III
GroveTheGreat
Cupid
Silver III
Level 129
God Stats
1W - 3L
1,537 SR
Queue Stats
119W - 123L
804 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
GuinnessRat
Tsukuyomi
Silver IV
Level 79
God Stats
22W - 11L
1,576 SR
Queue Stats
90W - 108L
716 MMR
Solo
Sol
Sol
Silver IV
MHxCarnage
Sol
Silver IV
Level 109
God Stats
64W - 51L
1,529 SR
Queue Stats
408W - 431L
717 MMR
Solo
Aphrodite
Aphrodite
Silver V
j9macmillion
Aphrodite
Silver V
Level 128
God Stats
35W - 29L
1,563 SR
Queue Stats
244W - 288L
573 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,502 SR
700 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,477 SR
701 MMR
Medusa
Medusa
Bronze IV
DavidVs2598
Medusa
Bronze IV
Level 107
God Stats
13W - 9L
1,487 SR
Queue Stats
27W - 43L
712 MMR
Party 1
Zeus
Zeus
Silver V
HerefordBull17
Zeus
Silver V
Level 98
God Stats
12W - 20L
1,354 SR
Queue Stats
489W - 511L
540 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
Majesticwolf82
Ao Kuang
Silver III
Level 116
God Stats
3W - 2L
1,484 SR
Queue Stats
388W - 380L
855 MMR
Solo
Bacchus
Bacchus
Bronze IV
Monet-LeRoux
Bacchus
Bronze IV
Level 90
God Stats
20W - 30L
1,441 SR
Queue Stats
27W - 48L
543 MMR
Party 1
Sylvanus
Sylvanus
Silver III
ReaperSReflex
Sylvanus
Silver III
Level 88
God Stats
9W - 8L
1,620 SR
Queue Stats
110W - 122L
856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
3 / 6 / 3
9,829
447
8,815
14,782
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 5 / 2
10,733
488
11,269
15,426
5,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
GuinnessRat
Tsukuyomi
16
3 / 8 / 7
10,615
483
13,464
18,097
6,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 10 / 2
11,355
516
16,897
20,998
6,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
j9macmillion
Aphrodite
14
2 / 6 / 3
8,705
396
6,200
18,558
13,796
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
Morgan Le FaySetGilgameshDanzaburouAthena

VS

Bans
CthulhuCu ChulainnBellonaOsirisApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
8 / 6 / 10
13,385
608
18,455
18,315
7,605
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 5 / 5
12,728
579
10,318
14,836
5,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
20
11 / 1 / 8
13,902
632
12,893
20,523
9,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Monet-LeRoux
Bacchus
17
4 / 1 / 14
11,499
523
9,938
17,015
26,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
ReaperSReflex
Sylvanus
20
8 / 1 / 9
14,040
638
16,782
20,349
17,076
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
14
Kills
35
35
Deaths
14
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Poseidon
3
6
3
0.75
W
Medusa
8
6
10
2.17
L
5
5
2
1.2
L
Tsukuyomi
GuinnessRat
Tsukuyomi
3
8
7
0.81
W
4
5
5
1.3
L
1
10
2
0.2
W
Ao Kuang
11
1
8
15
W
Bacchus
Monet-LeRoux
Bacchus
4
1
14
11
W
Sylvanus
ReaperSReflex
Sylvanus
8
1
9
12.5
L
Aphrodite
j9macmillion
Aphrodite
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,645
Damage
68,386
87,861
Taken
91,038
36,893
Mitigated
66,838
26,118
Healing
41,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
8,815
743
0
2,587
14,782
5,064
740
6,842
7,766
64,393
0
W
Medusa
18,455
8,317
0
7,037
18,315
7,605
2,195
4,241
14,074
0
94,226
L
11,269
6,949
96
4,104
15,426
5,105
63
7,148
8,224
0
58,779
L
Tsukuyomi
GuinnessRat
Tsukuyomi
13,464
4,314
0
2,495
18,097
6,202
0
10,576
7,281
0
70,955
W
10,318
1,602
0
4,327
14,836
5,674
2,011
3,464
11,372
92,601
0
L
16,897
6,939
0
6,301
20,998
6,726
1,210
13,081
7,889
86,579
0
W
Ao Kuang
12,893
3,669
0
8,431
20,523
9,624
3,354
7,338
13,185
103,204
15,616
W
Bacchus
Monet-LeRoux
Bacchus
9,938
419
2,058
5,213
17,015
26,859
474
6,013
11,002
24,211
0
W
Sylvanus
ReaperSReflex
Sylvanus
16,782
6,064
2,254
12,091
20,349
17,076
3,186
10,928
9,421
82,326
12,077
L
Aphrodite
j9macmillion
Aphrodite
6,200
1,166
2,974
7,561
18,558
13,796
401
9,536
8,932
32,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,237
Gold Earned
65,554
544
Minions Killed
633
0
Camps Cleared
0
1,870,914
Distance Traveled
1,966,624
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,829
447
98
4
0
368,013
0
W
Medusa
13,385
608
134
6
0
325,888
2
L
Cupid
10,733
488
107
5
0
377,929
3
L
Tsukuyomi
10,615
483
112
5
0
426,147
3
W
Zeus
12,728
579
153
7
0
361,252
1
L
Sol
11,355
516
176
8
0
300,242
1
W
Ao Kuang
13,902
632
128
6
0
476,189
5
W
Bacchus
11,499
523
42
2
0
443,938
1
W
Sylvanus
14,040
638
176
8
0
359,357
1
L
Aphrodite
8,705
396
51
2
0
398,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role