Player Matchup

Scylla
Scylla
NoMeatAll4Skin
Scylla
Level 56
God Stats
1W - 1L
1,356 SR
Queue Stats
119W - 78L
1,616 Elo+
Party 3
Anubis
Anubis
Victor Vai4390
Anubis
Level 109
God Stats
1W - 1L
1,709 SR
Queue Stats
91W - 104L
1,497 Elo+
Solo
Discordia
Discordia
XxxBALLCUZZIxxX
Discordia
Level 85
God Stats
11W - 8L
1,589 SR
Queue Stats
93W - 64L
1,635 Elo+
Party 3
Amaterasu
Amaterasu
minotar685
Amaterasu
Level 114
God Stats
4W - 0L
1,335 SR
Queue Stats
49W - 35L
1,614 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rex DANGERVEST
Cu Chulainn
Level 143
God Stats
1W - 0L
1,714 SR
Queue Stats
33W - 30L
1,547 Elo+
Party 1
Team Averages
Level 101
1,541 SR
1,582 Elo+

VS

Team Averages
Level 95
1,536 SR
1,532 Elo+
King Arthur
King Arthur
BobTheSlob2219
King Arthur
Level 125
God Stats
4W - 5L
1,546 SR
Queue Stats
149W - 134L
1,553 Elo+
Party 2
Ra
Ra
LordranDontDie
Ra
Level 120
God Stats
36W - 40L
1,563 SR
Queue Stats
122W - 120L
1,496 Elo+
Party 2
Merlin
Merlin
MistaSparklez
Merlin
Level 65
God Stats
2W - 2L
1,739 SR
Queue Stats
4W - 4L
1,519 Elo+
Solo
Danzaburou
Danzaburou
ShallowSniper
Danzaburou
Level 103
God Stats
0W - 2L
1,704 SR
Queue Stats
32W - 30L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Yari501
The Morrigan
Level 62
God Stats
0W - 4L
1,131 SR
Queue Stats
189W - 186L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 23
13,701
1,142
17,793
13,753
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
14 / 4 / 21
14,833
1,236
18,086
14,591
7,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
XxxBALLCUZZIxxX
Discordia
20
10 / 1 / 24
14,580
1,215
29,957
8,335
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
minotar685
Amaterasu
20
5 / 5 / 26
12,864
1,072
11,840
19,985
16,992
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
rex DANGERVEST
Cu Chulainn
20
8 / 2 / 26
13,571
1,131
16,738
16,461
11,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BobTheSlob2219
King Arthur
19
1 / 15 / 10
12,006
1,001
17,773
33,224
30,487
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 11 / 6
13,147
1,096
15,326
20,391
11,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
1 / 5 / 5
11,394
950
8,251
14,054
5,014
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
ShallowSniper
Danzaburou
18
3 / 7 / 5
12,154
1,013
10,217
19,432
6,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Yari501
The Morrigan
19
5 / 9 / 5
12,950
1,079
17,659
17,608
5,136
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
45
47
Kills
14
14
Deaths
47
120
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BobTheSlob2219
King Arthur
1
15
10
0.4
L
4
11
6
0.64
L
1
5
5
0.7
W
10
2
23
10.75
L
Danzaburou
ShallowSniper
Danzaburou
3
7
5
0.79
W
14
4
21
6.13
W
Discordia
XxxBALLCUZZIxxX
Discordia
10
1
24
22
L
The Morrigan
Yari501
The Morrigan
5
9
5
0.83
W
Amaterasu
minotar685
Amaterasu
5
5
26
3.6
W
Cu Chulainn
rex DANGERVEST
Cu Chulainn
8
2
26
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,414
Damage
69,226
73,125
Taken
104,709
43,668
Mitigated
58,348
5,339
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BobTheSlob2219
King Arthur
17,773
875
0
0
33,224
30,487
0
22,336
10,463
122
33,676
L
15,326
667
3,667
3,216
20,391
11,207
0
11,783
8,220
42,063
0
L
8,251
517
0
100
14,054
5,014
0
6,142
7,678
42,439
0
W
17,793
1,850
0
383
13,753
4,534
0
9,962
3,607
40,477
0
L
Danzaburou
ShallowSniper
Danzaburou
10,217
4,436
0
1,066
19,432
6,504
0
13,454
5,609
0
28,244
W
18,086
546
0
2,233
14,591
7,281
0
6,248
8,183
54,047
0
W
Discordia
XxxBALLCUZZIxxX
Discordia
29,957
696
208
853
8,335
3,303
0
2,481
5,840
48,367
0
L
The Morrigan
Yari501
The Morrigan
17,659
1,804
0
339
17,608
5,136
0
13,001
4,377
31,075
0
W
Amaterasu
minotar685
Amaterasu
11,840
6,724
0
1,662
19,985
16,992
0
10,290
9,430
228
25,085
W
Cu Chulainn
rex DANGERVEST
Cu Chulainn
16,738
2,300
0
0
16,461
11,558
0
11,415
4,707
7,976
36,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,549
Gold Earned
61,651
267
Minions Killed
220
8
Camps Cleared
7
1,149,015
Distance Traveled
1,133,544
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,006
1,001
28
2
0
225,697
0
L
Ra
13,147
1,096
68
6
1
235,286
0
L
Merlin
11,394
950
57
5
0
230,299
1
W
Scylla
13,701
1,142
72
6
1
233,111
0
L
Danzaburou
12,154
1,013
40
3
2
224,309
0
W
Anubis
14,833
1,236
72
6
1
209,495
0
W
Discordia
14,580
1,215
47
4
2
241,811
1
L
The Morrigan
12,950
1,079
27
2
4
217,953
0
W
Amaterasu
12,864
1,072
20
2
1
213,841
0
W
Cu Chulainn
13,571
1,131
56
5
3
250,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role