Player Matchup

Vamana
Vamana
I Had Time
Vamana
Level 149
God Stats
6W - 4L
1,597 SR
Queue Stats
242W - 156L
1,657 Elo+
Party 1
Medusa
Medusa
Mr Toe Bear
Medusa
Level 135
God Stats
23W - 5L
2,086 SR
Queue Stats
349W - 234L
1,650 Elo+
Party 1
He Bo
He Bo
TheWizardOfBoz1
He Bo
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 198L
1,613 Elo+
Party 1
Team Averages
Level 130
1,728 SR
1,640 Elo+

VS

Team Averages
Level 105
1,555 SR
1,554 Elo+
Discordia
Discordia
ERRORECO
Discordia
Level 114
God Stats
12W - 5L
1,540 SR
Queue Stats
44W - 35L
1,644 Elo+
Solo
Cthulhu
Cthulhu
ThatsXjustXsd
Cthulhu
Level 99
God Stats
19W - 21L
1,511 SR
Queue Stats
280W - 315L
1,493 Elo+
Solo
Izanami
Izanami
bmdrocks21
Izanami
Level 103
God Stats
46W - 41L
1,615 SR
Queue Stats
182W - 210L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
I Had Time
Vamana
15
4 / 1 / 6
10,656
666
13,670
23,358
29,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
15
4 / 4 / 5
10,879
680
10,062
13,891
5,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 4 / 5
10,906
682
13,325
10,980
4,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ERRORECO
Discordia
13
1 / 5 / 5
9,866
617
10,584
11,095
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
15
3 / 3 / 4
10,782
674
14,042
20,107
20,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
bmdrocks21
Izanami
16
5 / 4 / 2
11,728
733
7,436
12,480
4,385
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
12
Kills
9
9
Deaths
12
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
ERRORECO
Discordia
1
5
5
0.7
W
Vamana
I Had Time
Vamana
4
1
6
7
W
Medusa
4
4
5
1.63
L
Cthulhu
3
3
4
1.67
W
4
4
5
1.63
L
Izanami
bmdrocks21
Izanami
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,057
Damage
32,062
48,229
Taken
43,682
39,320
Mitigated
28,580
10,784
Healing
5,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ERRORECO
Discordia
10,584
105
106
1,780
11,095
3,795
144
4,091
6,626
36,649
0
W
Vamana
I Had Time
Vamana
13,670
4,778
0
8,152
23,358
29,699
98
7,063
16,019
55
35,166
W
Medusa
10,062
5,073
0
2,141
13,891
5,435
3,022
8,747
4,627
0
41,594
L
Cthulhu
14,042
278
897
538
20,107
20,400
379
6,703
12,680
40,875
0
W
13,325
376
0
491
10,980
4,186
268
7,493
2,957
49,652
0
L
Izanami
bmdrocks21
Izanami
7,436
5,221
0
2,295
12,480
4,385
989
2,586
9,261
0
51,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,441
Gold Earned
32,376
193
Minions Killed
203
0
Camps Cleared
0
906,552
Distance Traveled
896,128
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,866
617
47
3
0
278,270
6
W
Vamana
10,656
666
32
2
0
346,359
2
W
Medusa
10,879
680
84
5
0
282,932
0
L
Cthulhu
10,782
674
57
4
0
328,856
4
W
He Bo
10,906
682
77
5
0
277,261
0
L
Izanami
11,728
733
99
6
0
289,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role