Player Matchup

Medusa
Medusa
Gold V
Anxiiety
Medusa
Gold V
Level 160
God Stats
2W - 0L
1,655 SR
Queue Stats
7W - 7L
1,644 MMR
Party 1
Thoth
Thoth
Bronze III
RummmmmHammmmm
Thoth
Bronze III
Level 67
God Stats
1W - 0L
1,337 SR
Queue Stats
2W - 2L
1,367 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
ejustice74
Cu Chulainn
Bronze III
Level 110
God Stats
1W - 1L
1,509 SR
Queue Stats
2W - 4L
1,313 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,501 SR
1,442 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,483 SR
1,467 MMR
Kuzenbo
Kuzenbo
Bronze III
Chiromaniac
Kuzenbo
Bronze III
Level 109
God Stats
0W - 1L
1,410 SR
Queue Stats
1W - 3L
1,400 MMR
Party 2
Izanami
Izanami
Bronze III
ExpectNoHonor
Izanami
Bronze III
Level 103
God Stats
1W - 1L
1,525 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Persephone
Persephone
Bronze III
omgkae
Persephone
Bronze III
Level 39
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anxiiety
Medusa
14
11 / 2 / 10
9,360
936
11,952
8,450
3,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
6 / 3 / 14
8,472
847
11,748
5,707
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
ejustice74
Cu Chulainn
12
5 / 1 / 15
8,503
850
5,450
9,418
7,798
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AresGilgameshMorgan Le FayTiamatSobek

VS

Bans
HerculesChaacKhepriAthenaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chiromaniac
Kuzenbo
10
1 / 7 / 3
6,794
679
4,302
13,088
11,766
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
11
2 / 9 / 4
8,042
804
3,915
10,557
2,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
omgkae
Persephone
10
2 / 5 / 2
7,737
774
6,280
7,846
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
22
Kills
5
6
Deaths
21
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
Anxiiety
Medusa
11
2
10
8
L
Kuzenbo
Chiromaniac
Kuzenbo
1
7
3
0.36
L
Izanami
2
9
4
0.44
W
6
3
14
4.33
W
Cu Chulainn
ejustice74
Cu Chulainn
5
1
15
12.5
L
Persephone
omgkae
Persephone
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,150
Damage
14,497
23,575
Taken
31,491
12,721
Mitigated
16,329
2,593
Healing
690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Anxiiety
Medusa
11,952
4,855
0
906
8,450
3,284
478
3,854
4,486
0
34,442
L
Kuzenbo
Chiromaniac
Kuzenbo
4,302
1,185
0
54
13,088
11,766
130
3,684
9,404
14,169
0
L
Izanami
3,915
2,701
0
470
10,557
2,539
627
5,569
4,988
0
21,886
W
11,748
194
0
911
5,707
1,639
362
2,097
3,530
34,917
0
W
Cu Chulainn
ejustice74
Cu Chulainn
5,450
1,050
0
776
9,418
7,798
270
4,317
4,977
0
14,044
L
Persephone
omgkae
Persephone
6,280
52
0
166
7,846
2,024
0
2,494
5,347
16,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,335
Gold Earned
22,573
132
Minions Killed
88
0
Camps Cleared
0
588,080
Distance Traveled
535,478
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,360
936
62
6
0
213,847
3
L
Kuzenbo
6,794
679
19
2
0
185,329
2
L
Izanami
8,042
804
46
5
0
164,912
3
W
Thoth
8,472
847
47
5
0
183,198
3
W
Cu Chulainn
8,503
850
23
2
0
191,035
2
L
Persephone
7,737
774
23
2
0
185,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role