Player Matchup

Thor
Thor
Silver II
LokisTheName
Thor
Silver II
Level 132
God Stats
2W - 8L
1,435 SR
Queue Stats
388W - 382L
1,114 MMR
Solo
Geb
Geb
Silver II
ReakOfDeath
Geb
Silver II
Level 115
God Stats
20W - 24L
1,326 SR
Queue Stats
49W - 53L
1,096 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Relick
Morgan Le Fay
Silver II
Level 147
God Stats
1W - 2L
1,605 SR
Queue Stats
182W - 176L
1,033 MMR
Solo
Nike
Nike
Silver II
Whole Gut
Nike
Silver II
Level 114
God Stats
3W - 4L
1,583 SR
Queue Stats
97W - 121L
1,050 MMR
Solo
Apollo
Apollo
Silver II
odranockmo
Apollo
Silver II
Level 145
God Stats
9W - 9L
1,387 SR
Queue Stats
509W - 518L
1,045 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,467 SR
1,068 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,489 SR
1,067 MMR
Guan Yu
Guan Yu
Silver I
ChEeToCoRn69
Guan Yu
Silver I
Level 156
God Stats
62W - 51L
1,632 SR
Queue Stats
363W - 376L
1,109 MMR
Solo
Ymir
Ymir
Silver I
GloRawd
Ymir
Silver I
Level 106
God Stats
12W - 3L
1,520 SR
Queue Stats
144W - 137L
1,065 MMR
Solo
Cabrakan
Cabrakan
Silver II
Kingjefe24
Cabrakan
Silver II
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 59L
1,005 MMR
Solo
Chiron
Chiron
Gold IV
djentlemen3008
Chiron
Gold IV
Level 157
God Stats
3W - 7L
1,354 SR
Queue Stats
371W - 364L
1,042 MMR
Solo
Loki
Loki
Silver I
yMaicola_-
Loki
Silver I
Level 106
God Stats
4W - 7L
1,441 SR
Queue Stats
113W - 128L
1,115 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 6
11,483
425
14,840
23,622
12,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 8 / 5
10,347
383
11,355
29,003
34,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
Relick
Morgan Le Fay
19
5 / 7 / 2
12,500
463
19,903
22,105
9,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
20
5 / 5 / 2
13,714
508
17,377
25,682
25,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
odranockmo
Apollo
20
2 / 2 / 3
12,394
459
15,794
19,732
7,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Bans
GilgameshHadesCu ChulainnKing ArthurAthena

VS

Bans
KukulkanSolAphroditeAchillesScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChEeToCoRn69
Guan Yu
20
6 / 2 / 7
16,908
626
17,188
24,779
32,004
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
GloRawd
Ymir
20
3 / 2 / 19
15,326
568
16,561
35,752
59,617
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
Kingjefe24
Cabrakan
20
3 / 3 / 11
13,847
513
14,243
28,124
40,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 2 / 8
15,218
564
26,030
20,320
10,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 6 / 8
15,053
558
19,010
25,611
14,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
15
Kills
28
28
Deaths
15
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ChEeToCoRn69
Guan Yu
6
2
7
4.75
W
Ymir
GloRawd
Ymir
3
2
19
6.25
W
Cabrakan
Kingjefe24
Cabrakan
3
3
11
2.83
L
3
6
6
1
L
0
8
5
0.31
L
Morgan Le Fay
Relick
Morgan Le Fay
5
7
2
0.86
L
Nike
5
5
2
1.2
W
9
2
8
6.5
L
Apollo
odranockmo
Apollo
2
2
3
1.75
W
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,269
Damage
93,032
120,144
Taken
134,586
90,188
Mitigated
158,255
30,702
Healing
50,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ChEeToCoRn69
Guan Yu
17,188
2,041
7,133
10,876
24,779
32,004
3,176
2,188
22,591
85
129,390
W
Ymir
GloRawd
Ymir
16,561
3,257
0
5,699
35,752
59,617
1,136
8,306
27,446
49,712
0
W
Cabrakan
Kingjefe24
Cabrakan
14,243
2,243
177
9,402
28,124
40,974
30
5,182
22,942
85,121
0
L
14,840
2,345
0
6,966
23,622
12,598
0
6,144
17,478
0
77,216
L
11,355
1,699
0
1,700
29,003
34,960
0
8,515
20,488
40,694
0
L
Morgan Le Fay
Relick
Morgan Le Fay
19,903
1,413
137
5,406
22,105
9,655
392
6,759
15,346
85,499
0
L
Nike
17,377
3,998
0
4,366
25,682
25,244
847
4,319
21,363
0
110,250
W
26,030
13,255
4,117
8,005
20,320
10,680
7,531
3,577
16,743
0
148,522
L
Apollo
odranockmo
Apollo
15,794
12,132
0
12,127
19,732
7,731
1,348
5,147
14,585
0
116,080
W
19,010
3,418
0
4,684
25,611
14,980
1,934
12,255
13,356
0
107,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,438
Gold Earned
76,352
712
Minions Killed
724
0
Camps Cleared
0
2,339,395
Distance Traveled
2,502,448
39
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,908
626
234
9
0
530,206
4
W
Ymir
15,326
568
34
1
0
432,438
2
W
Cabrakan
13,847
513
100
4
0
512,194
4
L
Thor
11,483
425
116
4
0
493,718
9
L
Geb
10,347
383
57
2
0
429,208
10
L
Morgan Le Fay
12,500
463
148
5
0
445,482
8
L
Nike
13,714
508
210
8
0
499,941
9
W
Chiron
15,218
564
209
8
0
500,453
1
L
Apollo
12,394
459
181
7
0
471,046
3
W
Loki
15,053
558
147
5
0
527,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role