Player Matchup

Nemesis
Nemesis
AJOM99
Nemesis
Level 30
God Stats
23W - 24L
1,484 SR
Queue Stats
39W - 48L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
GreenQc
Baron Samedi
Level 24
God Stats
18W - 6L
1,724 SR
Queue Stats
34W - 17L
1,658 Elo+
Party 1
Gilgamesh
Gilgamesh
RedHunter31
Gilgamesh
Level 17
God Stats
12W - 6L
1,732 SR
Queue Stats
35W - 18L
1,658 Elo+
Party 1
Jormungandr
Jormungandr
SHAMS1EL
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,387 Elo+
Solo
Tiamat
Tiamat
dingkick
Tiamat
Level 29
God Stats
1W - 0L
1,651 SR
Queue Stats
4W - 4L
1,497 Elo+
Solo
Team Averages
Level 21
1,618 SR
1,526 Elo+

VS

Team Averages
Level 25
1,574 SR
1,616 Elo+
Izanami
Izanami
Agguss
Izanami
Level 25
God Stats
8W - 6L
1,346 SR
Queue Stats
234W - 245L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
BSMiPood
Cthulhu
Level 8
God Stats
7W - 2L
1,806 SR
Queue Stats
44W - 51L
1,844 Elo+
Solo
Thanatos
Thanatos
SKIRYN
Thanatos
Level 33
God Stats
52W - 38L
1,589 SR
Queue Stats
228W - 238L
1,551 Elo+
Party 2
Merlin
Merlin
longdngsilver
Merlin
Level 28
God Stats
17W - 16L
1,592 SR
Queue Stats
216W - 236L
1,531 Elo+
Solo
Guan Yu
Guan Yu
masterofkick
Guan Yu
Level 29
God Stats
3W - 4L
1,539 SR
Queue Stats
63W - 68L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AJOM99
Nemesis
17
4 / 1 / 5
10,747
1,075
4,741
12,310
4,727
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
GreenQc
Baron Samedi
17
4 / 1 / 7
10,897
1,090
12,995
5,199
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
RedHunter31
Gilgamesh
16
3 / 3 / 8
10,158
1,016
6,592
10,864
5,289
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
SHAMS1EL
Jormungandr
14
0 / 1 / 0
8,087
809
55
1,006
339
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
dingkick
Tiamat
17
2 / 0 / 10
10,142
1,014
13,725
5,439
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

249

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Agguss
Izanami
16
1 / 2 / 5
9,797
980
3,942
7,829
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
BSMiPood
Cthulhu
16
1 / 2 / 4
9,466
947
3,517
7,301
5,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
SKIRYN
Thanatos
16
3 / 4 / 3
9,789
979
7,459
8,489
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 3 / 6
9,468
947
14,235
7,796
2,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
masterofkick
Guan Yu
16
1 / 2 / 3
9,245
925
3,292
10,710
8,596
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
13
Kills
6
6
Deaths
13
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AJOM99
Nemesis
4
1
5
6.5
L
Izanami
Agguss
Izanami
1
2
5
1.75
L
Cthulhu
BSMiPood
Cthulhu
1
2
4
1.5
W
Baron Samedi
GreenQc
Baron Samedi
4
1
7
7.5
W
Gilgamesh
RedHunter31
Gilgamesh
3
3
8
2.33
W
Jormungandr
SHAMS1EL
Jormungandr
0
1
0
0
L
Thanatos
SKIRYN
Thanatos
3
4
3
1.13
W
Tiamat
dingkick
Tiamat
2
0
10
7
L
0
3
6
1
L
Guan Yu
masterofkick
Guan Yu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,108
Damage
32,445
34,818
Taken
42,125
17,334
Mitigated
22,661
11,448
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AJOM99
Nemesis
4,741
2,092
0
4,425
12,310
4,727
0
6,707
5,603
0
26,606
L
Izanami
Agguss
Izanami
3,942
3,237
0
2,062
7,829
2,724
0
4,989
2,630
0
42,486
L
Cthulhu
BSMiPood
Cthulhu
3,517
263
0
250
7,301
5,276
0
5,296
1,846
16,680
0
W
Baron Samedi
GreenQc
Baron Samedi
12,995
424
2,896
2,078
5,199
3,110
0
2,516
2,683
35,809
0
W
Gilgamesh
RedHunter31
Gilgamesh
6,592
1,416
0
117
10,864
5,289
0
6,211
4,653
0
10,926
W
Jormungandr
SHAMS1EL
Jormungandr
55
55
0
0
1,006
339
0
294
712
2,080
0
L
Thanatos
SKIRYN
Thanatos
7,459
741
0
2,807
8,489
3,217
0
5,081
3,297
0
13,791
W
Tiamat
dingkick
Tiamat
13,725
657
192
1,740
5,439
3,869
0
2,024
3,415
40,375
0
L
14,235
580
118
537
7,796
2,848
0
4,794
2,952
38,918
0
L
Guan Yu
masterofkick
Guan Yu
3,292
381
1,187
1,938
10,710
8,596
0
5,793
4,625
0
10,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,031
Gold Earned
47,765
202
Minions Killed
220
6
Camps Cleared
8
934,647
Distance Traveled
1,052,560
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,747
1,075
41
4
3
235,051
1
L
Izanami
9,797
980
97
10
1
180,859
0
L
Cthulhu
9,466
947
41
4
0
202,520
0
W
Baron Samedi
10,897
1,090
63
6
1
223,587
0
W
Gilgamesh
10,158
1,016
17
2
0
206,870
0
W
Jormungandr
8,087
809
3
0
0
29,432
0
L
Thanatos
9,789
979
6
1
4
230,309
1
W
Tiamat
10,142
1,014
78
8
2
239,707
1
L
Merlin
9,468
947
51
5
3
201,179
1
L
Guan Yu
9,245
925
25
3
0
237,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role