Player Matchup

Nemesis
Nemesis
ItSCAsuAlNoObs
Nemesis
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 65L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JamMakers
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
SenyataYukain
Skadi
Level 21
God Stats
0W - 1L
1,489 SR
Queue Stats
1W - 2L
1,172 Elo+
Solo
Cerberus
Cerberus
caretean
Cerberus
Level 29
God Stats
11W - 15L
1,405 SR
Queue Stats
74W - 80L
1,384 Elo+
Solo
Cthulhu
Cthulhu
shockwavd7
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 11
1,479 SR
1,411 Elo+

VS

Team Averages
Level 30
1,466 SR
1,317 Elo+
Sun Wukong
Sun Wukong
BeastSlayer102
Sun Wukong
Level 8
God Stats
13W - 8L
1,522 SR
Queue Stats
106W - 107L
1,335 Elo+
Party 1
Izanami
Izanami
EDP5714
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,498 Elo+
Party 1
Pele
Pele
RiceInari
Pele
Level 47
God Stats
3W - 5L
1,466 SR
Queue Stats
201W - 191L
1,389 Elo+
Party 1
Discordia
Discordia
SimonSax
Discordia
Level 68
God Stats
3W - 4L
1,341 SR
Queue Stats
98W - 115L
1,368 Elo+
Party 1
Kukulkan
Kukulkan
h09emepp
Kukulkan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 27L
996 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 3
11,191
622
13,063
16,245
6,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
JamMakers
Kukulkan
14
2 / 8 / 2
8,488
472
4,224
10,405
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 5 / 0
7,015
390
4,023
11,073
3,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
caretean
Cerberus
13
2 / 2 / 1
9,590
533
2,875
13,100
10,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
shockwavd7
Cthulhu
13
1 / 11 / 2
8,279
460
3,642
16,585
9,448
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeastSlayer102
Sun Wukong
16
8 / 3 / 6
10,216
568
11,584
13,048
10,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
EDP5714
Izanami
13
3 / 3 / 3
8,587
477
7,950
8,148
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
18
13 / 4 / 4
11,475
638
17,317
19,637
10,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
SimonSax
Discordia
15
6 / 2 / 1
9,618
534
7,289
9,456
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
h09emepp
Kukulkan
2
0 / 0 / 0
5,151
286
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
12
Kills
30
30
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BeastSlayer102
Sun Wukong
8
3
6
3.67
W
Izanami
EDP5714
Izanami
3
3
3
1.5
L
7
4
3
2.13
L
Kukulkan
JamMakers
Kukulkan
2
8
2
0.38
W
Pele
13
4
4
3.75
L
0
5
0
0
W
Discordia
SimonSax
Discordia
6
2
1
3.25
L
Cerberus
caretean
Cerberus
2
2
1
1.25
W
Kukulkan
h09emepp
Kukulkan
0
0
0
0
L
Cthulhu
shockwavd7
Cthulhu
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,827
Damage
44,140
67,408
Taken
50,289
33,216
Mitigated
28,312
13,977
Healing
16,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BeastSlayer102
Sun Wukong
11,584
3,795
0
4,316
13,048
10,632
1,641
2,237
10,811
0
64,207
W
Izanami
EDP5714
Izanami
7,950
6,617
0
878
8,148
3,061
309
2,794
5,354
0
46,033
L
13,063
8,150
0
5,494
16,245
6,282
664
426
15,815
311
77,356
L
Kukulkan
JamMakers
Kukulkan
4,224
1,182
0
756
10,405
3,587
616
3,148
6,891
32,706
0
W
Pele
17,317
4,523
0
9,828
19,637
10,957
368
3,806
15,831
0
78,697
L
4,023
2,403
77
2,599
11,073
3,699
316
2,011
8,760
0
33,832
W
Discordia
SimonSax
Discordia
7,289
850
0
1,606
9,456
3,662
546
2,175
7,281
61,420
0
L
Cerberus
caretean
Cerberus
2,875
530
127
2,924
13,100
10,200
274
1,359
11,617
42,103
0
W
Kukulkan
h09emepp
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
shockwavd7
Cthulhu
3,642
443
532
1,468
16,585
9,448
238
0
16,585
22,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,563
Gold Earned
45,047
358
Minions Killed
446
0
Camps Cleared
0
1,429,325
Distance Traveled
1,201,222
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,216
568
116
6
0
318,992
0
W
Izanami
8,587
477
83
5
0
249,582
0
L
Nemesis
11,191
622
129
7
0
333,923
1
L
Kukulkan
8,488
472
60
3
0
269,046
1
W
Pele
11,475
638
125
7
0
303,565
4
L
Skadi
7,015
390
46
3
0
280,773
0
W
Discordia
9,618
534
122
7
0
321,439
2
L
Cerberus
9,590
533
78
4
0
260,938
0
W
Kukulkan
5,151
286
0
0
0
7,644
0
L
Cthulhu
8,279
460
45
3
0
284,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role