Player Matchup

Morgan Le Fay
Morgan Le Fay
DarkInferno93
Morgan Le Fay
Level 49
God Stats
2W - 7L
1,234 SR
Queue Stats
51W - 91L
1,250 Elo+
Party 1
Fenrir
Fenrir
Elder behemoth
Fenrir
Level 50
God Stats
2W - 5L
1,387 SR
Queue Stats
50W - 85L
1,251 Elo+
Party 1
He Bo
He Bo
IanMac0000
He Bo
Level 48
God Stats
3W - 6L
1,450 SR
Queue Stats
33W - 72L
1,223 Elo+
Party 1
Cerberus
Cerberus
Korn061003
Cerberus
Level 67
God Stats
0W - 3L
1,388 SR
Queue Stats
28W - 71L
1,210 Elo+
Party 1
Medusa
Medusa
hollowknight24
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,227 Elo+
Party 1
Team Averages
Level 44
1,392 SR
1,233 Elo+

VS

Team Averages
Level 61
1,561 SR
1,411 Elo+
Poseidon
Poseidon
CursingDuck
Poseidon
Level 73
God Stats
13W - 10L
1,531 SR
Queue Stats
357W - 367L
1,447 Elo+
Party 3
Arachne
Arachne
RedBull-_-1984
Arachne
Level 68
God Stats
24W - 16L
1,533 SR
Queue Stats
321W - 335L
1,500 Elo+
Party 3
Apollo
Apollo
Steel__hate227
Apollo
Level 33
God Stats
33W - 21L
1,545 SR
Queue Stats
169W - 217L
1,325 Elo+
Party 2
Ymir
Ymir
bcool_30
Ymir
Level 14
God Stats
11W - 6L
1,715 SR
Queue Stats
29W - 28L
1,391 Elo+
Party 3
Sun Wukong
Sun Wukong
oBanging-
Sun Wukong
Level 115
God Stats
13W - 10L
1,482 SR
Queue Stats
157W - 164L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkInferno93
Morgan Le Fay
10
0 / 6 / 0
6,118
471
4,855
7,905
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 4 / 1
6,622
509
4,348
9,199
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
10
2 / 7 / 1
6,606
508
4,620
8,044
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Korn061003
Cerberus
8
2 / 3 / 0
5,945
457
3,991
11,171
8,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 6 / 2
6,011
462
5,550
6,197
1,591
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CursingDuck
Poseidon
14
5 / 2 / 4
8,228
633
4,350
7,252
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
10 / 1 / 3
8,049
619
8,103
5,863
1,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 0 / 8
6,728
518
6,160
5,503
1,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
9
1 / 2 / 3
6,551
504
2,679
9,530
5,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
oBanging-
Sun Wukong
15
7 / 0 / 2
8,655
666
6,537
9,730
5,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
25
26
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CursingDuck
Poseidon
5
2
4
3.5
L
Morgan Le Fay
DarkInferno93
Morgan Le Fay
0
6
0
0
L
1
4
1
0.38
L
He Bo
2
7
1
0.36
L
Cerberus
Korn061003
Cerberus
2
3
0
0.67
W
10
1
3
11.5
W
2
0
8
6
W
Ymir
1
2
3
1.25
L
0
6
2
0.17
W
Sun Wukong
oBanging-
Sun Wukong
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,364
Damage
27,829
42,516
Taken
37,878
18,668
Mitigated
16,915
6,885
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CursingDuck
Poseidon
4,350
624
0
396
7,252
2,378
1,272
2,809
4,143
49,323
0
L
Morgan Le Fay
DarkInferno93
Morgan Le Fay
4,855
1,168
0
569
7,905
2,497
786
0
7,373
25,894
0
L
4,348
915
117
2,870
9,199
3,915
590
1,580
7,408
0
34,060
L
He Bo
4,620
270
0
976
8,044
2,161
530
2,235
5,664
25,842
0
L
Cerberus
Korn061003
Cerberus
3,991
646
172
2,181
11,171
8,504
0
2,325
8,798
22,077
0
W
8,103
7,019
0
807
5,863
1,871
0
1,268
4,512
0
39,264
W
6,160
4,084
0
1,400
5,503
1,568
1,494
1,388
3,956
0
25,186
W
Ymir
2,679
607
0
0
9,530
5,134
0
1,673
7,313
16,184
0
L
5,550
3,296
0
0
6,197
1,591
0
1,008
5,185
0
28,401
W
Sun Wukong
oBanging-
Sun Wukong
6,537
1,695
0
6,426
9,730
5,964
16
4,710
4,488
0
44,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,302
Gold Earned
38,211
282
Minions Killed
338
0
Camps Cleared
0
1,176,426
Distance Traveled
1,353,179
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,228
633
98
8
0
260,888
1
L
Morgan Le Fay
6,118
471
47
4
0
230,644
3
L
Fenrir
6,622
509
63
5
0
263,044
0
L
He Bo
6,606
508
57
4
0
218,451
2
L
Cerberus
5,945
457
60
5
0
228,014
4
W
Arachne
8,049
619
72
6
0
318,557
0
W
Apollo
6,728
518
47
4
0
240,210
1
W
Ymir
6,551
504
27
2
0
258,681
0
L
Medusa
6,011
462
55
4
0
236,273
0
W
Sun Wukong
8,655
666
94
7
0
274,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role