Player Matchup

Cthulhu
Cthulhu
DocMafia FTW
Cthulhu
Level 123
God Stats
2W - 1L
1,709 SR
Queue Stats
52W - 39L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
Hlky
Danzaburou
Level 66
God Stats
6W - 2L
1,709 SR
Queue Stats
30W - 17L
1,616 Elo+
Party 1
Zeus
Zeus
SLR jordy
Zeus
Level 28
God Stats
3W - 3L
1,605 SR
Queue Stats
35W - 17L
1,661 Elo+
Party 1
Team Averages
Level 72
1,674 SR
1,610 Elo+

VS

Team Averages
Level 21
1,438 SR
1,577 Elo+
Aphrodite
Aphrodite
ReaperXAnarchist
Aphrodite
Level 17
God Stats
0W - 1L
1,591 SR
Queue Stats
10W - 17L
1,363 Elo+
Solo
Chang'e
Chang'e
SolarButcrack
Chang'e
Level 37
God Stats
14W - 12L
1,222 SR
Queue Stats
130W - 121L
1,369 Elo+
Party 2
Ratatoskr
Ratatoskr
Sugma Bools
Ratatoskr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,999 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DocMafia FTW
Cthulhu
14
4 / 3 / 4
10,379
649
7,747
19,140
13,264
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Hlky
Danzaburou
13
2 / 1 / 5
10,148
634
7,635
9,852
3,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
15
4 / 5 / 4
10,457
654
19,758
8,524
2,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
1 / 4 / 5
9,496
594
6,103
17,275
8,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
14
1 / 3 / 6
9,521
595
4,667
12,158
3,867
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Sugma Bools
Ratatoskr
16
7 / 3 / 2
11,257
704
8,327
15,189
6,474
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
10
Kills
9
9
Deaths
10
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DocMafia FTW
Cthulhu
4
3
4
2
W
Danzaburou
Hlky
Danzaburou
2
1
5
4.5
L
Aphrodite
1
4
5
0.88
W
Zeus
4
5
4
1.2
L
Chang'e
1
3
6
1.33
L
Ratatoskr
Sugma Bools
Ratatoskr
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,140
Damage
19,097
37,516
Taken
44,622
19,216
Mitigated
18,352
10,054
Healing
16,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DocMafia FTW
Cthulhu
7,747
160
929
5,965
19,140
13,264
221
3,747
15,175
39,568
0
W
Danzaburou
Hlky
Danzaburou
7,635
1,438
0
1,051
9,852
3,328
1,339
3,031
6,723
0
26,200
L
Aphrodite
6,103
809
2,841
7,033
17,275
8,011
618
11,722
5,553
34,275
0
W
Zeus
19,758
656
473
1,636
8,524
2,624
1,021
3,426
4,848
50,442
0
L
Chang'e
4,667
74
1,987
2,299
12,158
3,867
244
8,546
3,612
24,404
0
L
Ratatoskr
Sugma Bools
Ratatoskr
8,327
866
0
2,689
15,189
6,474
164
7,237
7,952
0
41,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,984
Gold Earned
30,274
169
Minions Killed
159
0
Camps Cleared
0
818,264
Distance Traveled
882,713
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,379
649
70
4
0
298,388
0
W
Danzaburou
10,148
634
42
3
0
269,046
2
L
Aphrodite
9,496
594
76
5
0
241,004
1
W
Zeus
10,457
654
57
4
0
250,830
3
L
Chang'e
9,521
595
37
2
0
309,884
3
L
Ratatoskr
11,257
704
46
3
0
331,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role