Player Matchup

Ratatoskr
Ratatoskr
BrokenBiome
Ratatoskr
Level 69
God Stats
2W - 1L
1,820 SR
Queue Stats
13W - 17L
1,545 Elo+
Party 2
Nox
Nox
KingAlexandee99
Nox
Level 65
God Stats
1W - 2L
1,693 SR
Queue Stats
10W - 14L
1,503 Elo+
Party 2
Ravana
Ravana
THEGODZILLA1
Ravana
Level 43
God Stats
1W - 2L
1,490 SR
Queue Stats
13W - 16L
1,593 Elo+
Party 2
Sylvanus
Sylvanus
TheRustedKnight
Sylvanus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,475 Elo+
Party 2
Tiamat
Tiamat
thatonegoonguy
Tiamat
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 22L
1,456 Elo+
Party 2
Team Averages
Level 61
1,601 SR
1,514 Elo+

VS

Team Averages
Level 97
1,642 SR
1,646 Elo+
Freya
Freya
 
Freya
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
GrandeQueso
Hou Yi
Level 49
God Stats
4W - 3L
1,650 SR
Queue Stats
399W - 157L
1,767 Elo+
Party 1
Horus
Horus
Nemithith
Horus
Level 140
God Stats
37W - 10L
1,897 SR
Queue Stats
189W - 46L
1,889 Elo+
Party 1
Terra
Terra
SuPeRiOr DiVa
Terra
Level 74
God Stats
20W - 10L
1,663 SR
Queue Stats
31W - 26L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BrokenBiome
Ratatoskr
15
1 / 15 / 6
8,873
986
12,249
24,387
12,116
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 7 / 7
8,968
996
6,903
11,633
4,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
15
2 / 11 / 5
9,562
1,062
14,141
21,512
12,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
14
2 / 3 / 5
9,035
1,004
6,370
8,156
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 9 / 3
9,855
1,095
12,318
15,890
8,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
12 / 3 / 19
11,711
1,301
18,184
10,326
3,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vulcan
 
Vulcan
17
4 / 4 / 21
10,188
1,132
10,200
7,319
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
19
22 / 3 / 18
13,979
1,553
30,377
13,727
6,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
Nemithith
Horus
18
6 / 1 / 31
11,187
1,243
14,056
14,924
13,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 0 / 22
9,571
1,063
4,349
12,250
15,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
156
11
Kills
45
45
Deaths
11
26
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
12
3
19
7.17
W
Vulcan
 
Vulcan
4
4
21
3.63
L
Ratatoskr
BrokenBiome
Ratatoskr
1
15
6
0.27
W
Hou Yi
22
3
18
10.33
L
1
7
7
0.64
W
Horus
Nemithith
Horus
6
1
31
21.5
W
1
0
22
12
L
Ravana
2
11
5
0.41
L
Sylvanus
2
3
5
1.5
L
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,981
Damage
77,166
81,578
Taken
58,546
44,197
Mitigated
41,907
8,179
Healing
19,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
18,184
6,060
0
1,681
10,326
3,548
0
4,658
5,322
30,063
0
W
Vulcan
 
Vulcan
10,200
3,129
0
0
7,319
2,893
0
3,141
3,845
29,539
0
L
Ratatoskr
BrokenBiome
Ratatoskr
12,249
2,157
0
1,264
24,387
12,116
0
10,168
14,109
0
21,643
W
Hou Yi
30,377
18,456
0
2,978
13,727
6,374
0
6,365
6,914
0
47,413
L
6,903
684
0
640
11,633
4,493
0
4,826
6,695
18,575
0
W
Horus
Nemithith
Horus
14,056
7,506
2,834
4,257
14,924
13,620
0
4,390
10,137
0
23,456
W
4,349
495
4,633
3,012
12,250
15,472
0
6,167
5,608
15,213
0
L
Ravana
14,141
3,366
0
1,361
21,512
12,496
0
7,006
14,353
0
22,235
L
Sylvanus
6,370
1,406
2,187
1,377
8,156
6,687
0
3,742
4,308
16,306
0
L
12,318
709
0
1,350
15,890
8,405
0
6,428
9,380
20,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,293
Gold Earned
56,636
105
Minions Killed
174
4
Camps Cleared
8
833,503
Distance Traveled
887,619
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,711
1,301
21
2
3
154,594
0
W
Vulcan
10,188
1,132
65
7
1
177,624
0
L
Ratatoskr
8,873
986
13
1
2
175,059
2
W
Hou Yi
13,979
1,553
32
4
1
156,730
0
L
Nox
8,968
996
27
3
0
163,044
0
W
Horus
11,187
1,243
18
2
3
198,592
0
W
Terra
9,571
1,063
38
4
0
200,079
0
L
Ravana
9,562
1,062
17
2
1
162,193
0
L
Sylvanus
9,035
1,004
20
2
1
162,736
0
L
Tiamat
9,855
1,095
28
3
0
170,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role