Player Matchup

Mulan
Mulan
Ecillop
Mulan
Level 69
God Stats
3W - 4L
1,602 SR
Queue Stats
37W - 39L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
Lubed Up Ghandi
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 202L
1,561 Elo+
Party 1
Yemoja
Yemoja
mageotime
Yemoja
Level 114
God Stats
4W - 3L
1,440 SR
Queue Stats
184W - 193L
1,469 Elo+
Party 1
Team Averages
Level 89
1,514 SR
1,473 Elo+

VS

Team Averages
Level 83
1,401 SR
1,444 Elo+
Cthulhu
Cthulhu
Colton330000
Cthulhu
Level 6
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 2L
1,228 Elo+
Solo
Hades
Hades
IMJASONGAMINGXD
Hades
Level 127
God Stats
0W - 2L
1,242 SR
Queue Stats
261W - 230L
1,534 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xxSNIPERLEGEND1
Tsukuyomi
Level 117
God Stats
2W - 4L
1,690 SR
Queue Stats
269W - 247L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ecillop
Mulan
18
2 / 5 / 5
14,333
652
18,818
19,960
22,739
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
4 / 6 / 4
15,203
691
16,459
25,980
27,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
mageotime
Yemoja
19
2 / 8 / 3
14,269
649
10,292
19,752
9,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Colton330000
Cthulhu
8
0 / 0 / 2
10,696
486
0
2,040
336
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
11 / 4 / 8
15,441
702
24,283
30,429
20,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
xxSNIPERLEGEND1
Tsukuyomi
20
8 / 4 / 7
14,731
670
27,737
22,708
13,156
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
8
Kills
19
19
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Colton330000
Cthulhu
0
0
2
1
W
Mulan
Ecillop
Mulan
2
5
5
0.9
L
11
4
8
3.75
W
4
6
4
1
W
Yemoja
mageotime
Yemoja
2
8
3
0.44
L
Tsukuyomi
xxSNIPERLEGEND1
Tsukuyomi
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,569
Damage
52,020
65,692
Taken
55,177
59,751
Mitigated
34,038
14,186
Healing
15,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Colton330000
Cthulhu
0
0
0
0
2,040
336
0
497
1,543
0
0
W
Mulan
Ecillop
Mulan
18,818
2,665
2,203
2,209
19,960
22,739
676
7,435
12,370
332
60,053
L
24,283
2,743
1,674
13,313
30,429
20,546
34
14,155
16,274
61,080
0
W
16,459
597
1,207
256
25,980
27,365
0
8,709
17,271
57,898
0
W
Yemoja
mageotime
Yemoja
10,292
3,734
4,229
4,082
19,752
9,647
1,653
8,139
11,613
64,711
6,155
L
Tsukuyomi
xxSNIPERLEGEND1
Tsukuyomi
27,737
7,487
0
543
22,708
13,156
66
10,919
11,789
0
96,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,805
Gold Earned
40,868
263
Minions Killed
196
0
Camps Cleared
0
1,103,992
Distance Traveled
774,647
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,696
486
0
0
0
13,237
0
W
Mulan
14,333
652
64
3
0
386,160
4
L
Hades
15,441
702
70
3
0
354,468
3
W
Cthulhu
15,203
691
111
5
0
363,774
3
W
Yemoja
14,269
649
88
4
0
354,058
4
L
Tsukuyomi
14,731
670
126
6
0
406,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role