Player Matchup

Eset
Eset
 
Eset
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ORFACEMAN
Chaac
Level 66
God Stats
0W - 1L
1,736 SR
Queue Stats
69W - 63L
1,490 Elo+
Party 4
Xing Tian
Xing Tian
THE_GreYz
Xing Tian
Level 105
God Stats
16W - 10L
1,709 SR
Queue Stats
342W - 374L
1,510 Elo+
Party 3
Thoth
Thoth
Z-XJ13
Thoth
Level 124
God Stats
0W - 3L
1,282 SR
Queue Stats
341W - 382L
1,523 Elo+
Party 3
Bakasura
Bakasura
iClownPrInce
Bakasura
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 117L
1,451 Elo+
Party 4
Team Averages
Level 95
1,545 SR
1,495 Elo+

VS

Team Averages
Level 110
1,505 SR
1,530 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Ahh_shut_up3
Nike
Level 148
God Stats
3W - 3L
1,525 SR
Queue Stats
144W - 139L
1,437 Elo+
Party 1
Neith
Neith
AtomicKunai
Neith
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,711 Elo+
Party 2
Ymir
Ymir
Bopped
Ymir
Level 111
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 16L
1,523 Elo+
Solo
Eset
Eset
Xisruption
Eset
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
3 / 6 / 12
9,540
795
7,779
10,586
3,904
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
ORFACEMAN
Chaac
16
7 / 4 / 10
9,424
785
21,060
16,789
24,167
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
THE_GreYz
Xing Tian
16
3 / 4 / 12
9,040
753
7,548
16,341
17,886
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Z-XJ13
Thoth
15
3 / 7 / 11
8,717
726
10,006
12,585
4,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
iClownPrInce
Bakasura
15
4 / 9 / 6
8,979
748
6,774
14,192
5,870
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
11 / 5 / 10
11,428
952
21,415
12,623
4,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 5 / 19
10,055
838
10,457
25,610
20,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 3 / 19
9,478
790
11,103
8,193
3,730
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
Bopped
Ymir
17
6 / 4 / 16
10,287
857
6,711
14,654
16,368
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 4 / 15
10,284
857
13,185
12,821
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
109
20
Kills
30
30
Deaths
21
51
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
6
12
1.5
W
Janus
 
Janus
11
5
10
3.2
W
4
5
19
2.7
W
2
3
19
3.83
W
Ymir
Bopped
Ymir
6
4
16
3.5
L
Chaac
ORFACEMAN
Chaac
7
4
10
3
L
Xing Tian
THE_GreYz
Xing Tian
3
4
12
2.25
W
7
4
15
3.63
L
Thoth
Z-XJ13
Thoth
3
7
11
1.21
L
Bakasura
iClownPrInce
Bakasura
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,167
Damage
62,871
70,493
Taken
73,901
56,252
Mitigated
51,673
22,174
Healing
24,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,779
393
3,295
1,556
10,586
3,904
425
6,717
3,869
21,534
0
W
Janus
 
Janus
21,415
262
1,084
3,514
12,623
4,888
731
4,779
7,844
40,170
0
W
10,457
1,307
1,349
7,851
25,610
20,600
468
8,346
16,857
2,030
14,489
W
11,103
2,988
60
1,024
8,193
3,730
4,263
4,132
4,061
0
25,300
W
Ymir
Bopped
Ymir
6,711
1,218
1,072
1,334
14,654
16,368
445
3,170
11,201
17,521
0
L
Chaac
ORFACEMAN
Chaac
21,060
1,886
785
5,318
16,789
24,167
0
8,608
8,181
0
36,365
L
Xing Tian
THE_GreYz
Xing Tian
7,548
451
1,750
4,507
16,341
17,886
81
8,923
7,418
13,523
0
W
13,185
2,225
2,485
4,651
12,821
6,087
290
4,906
7,915
27,060
0
L
Thoth
Z-XJ13
Thoth
10,006
1,160
1,002
1,897
12,585
4,425
234
8,335
4,250
19,122
0
L
Bakasura
iClownPrInce
Bakasura
6,774
4,030
1,010
1,054
14,192
5,870
0
9,454
4,738
0
8,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,700
Gold Earned
51,532
110
Minions Killed
126
0
Camps Cleared
0
1,001,822
Distance Traveled
1,109,767
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,540
795
38
3
0
175,696
0
W
Janus
11,428
952
39
3
0
239,309
1
W
Nike
10,055
838
15
1
0
224,781
0
W
Neith
9,478
790
34
3
0
209,467
0
W
Ymir
10,287
857
18
2
0
206,820
0
L
Chaac
9,424
785
28
2
0
216,812
0
L
Xing Tian
9,040
753
14
1
0
241,593
0
W
Eset
10,284
857
20
2
0
229,390
0
L
Thoth
8,717
726
16
1
0
189,724
0
L
Bakasura
8,979
748
14
1
0
177,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role