Player Matchup

Ra
Ra
Plouffer
Ra
Level 37
God Stats
0W - 3L
1,341 SR
Queue Stats
29W - 51L
1,390 Elo+
Solo
Cthulhu
Cthulhu
SapoPetaOriyinal
Cthulhu
Level 103
God Stats
0W - 3L
1,773 SR
Queue Stats
9W - 17L
1,354 Elo+
Party 2
Neith
Neith
nuduul
Neith
Level 89
God Stats
2W - 5L
1,406 SR
Queue Stats
13W - 25L
1,388 Elo+
Party 2
Team Averages
Level 76
1,507 SR
1,377 Elo+

VS

Team Averages
Level 56
1,579 SR
1,657 Elo+
Mercury
Mercury
Darckexplot
Mercury
Level 79
God Stats
2W - 6L
1,467 SR
Queue Stats
89W - 156L
1,506 Elo+
Solo
Sobek
Sobek
fatality150
Sobek
Level 68
God Stats
1W - 0L
1,700 SR
Queue Stats
26W - 8L
1,708 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mastermarco02
Morgan Le Fay
Level 21
God Stats
3W - 0L
1,569 SR
Queue Stats
4W - 0L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
8,556
611
5,747
6,611
2,228
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 5 / 1
9,200
657
10,402
14,720
8,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
nuduul
Neith
13
0 / 2 / 3
8,680
620
9,001
8,804
3,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Darckexplot
Mercury
12
2 / 2 / 5
8,791
628
5,188
8,277
3,161
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 6
9,703
693
7,733
13,915
15,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
mastermarco02
Morgan Le Fay
14
4 / 2 / 3
9,082
649
11,295
8,685
3,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
8
8
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
Darckexplot
Mercury
2
2
5
2.25
L
1
1
3
2.5
L
4
5
1
0.9
W
2
1
6
5
W
Morgan Le Fay
mastermarco02
Morgan Le Fay
4
2
3
2.75
L
Neith
nuduul
Neith
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,150
Damage
24,216
30,135
Taken
30,877
13,679
Mitigated
22,528
11,261
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Darckexplot
Mercury
5,188
2,223
0
755
8,277
3,161
206
4,415
3,570
0
23,887
L
5,747
1,037
2,632
1,711
6,611
2,228
402
5,012
1,432
22,913
0
L
10,402
233
233
3,403
14,720
8,218
0
7,924
6,224
31,892
0
W
7,733
718
0
4,224
13,915
15,725
0
5,849
7,660
17,698
0
W
Morgan Le Fay
mastermarco02
Morgan Le Fay
11,295
1,664
0
1,049
8,685
3,642
0
4,817
3,498
42,149
0
L
Neith
nuduul
Neith
9,001
3,925
0
3,282
8,804
3,233
429
5,020
3,451
0
43,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,436
Gold Earned
27,576
153
Minions Killed
144
0
Camps Cleared
0
765,885
Distance Traveled
813,905
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,791
628
41
3
0
312,836
6
L
Ra
8,556
611
37
3
0
249,567
1
L
Cthulhu
9,200
657
41
3
0
267,103
3
W
Sobek
9,703
693
23
2
0
267,373
3
W
Morgan Le Fay
9,082
649
80
6
0
233,696
0
L
Neith
8,680
620
75
5
0
249,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role