Player Matchup

Medusa
Medusa
DKMGaming1
Medusa
Level 103
God Stats
16W - 19L
1,327 SR
Queue Stats
47W - 55L
1,412 Elo+
Party 3
Thor
Thor
GoHumpaDuck
Thor
Level 88
God Stats
15W - 14L
1,543 SR
Queue Stats
98W - 98L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
Nuclear__Walnut
Zhong Kui
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 98L
1,450 Elo+
Party 3
Zeus
Zeus
SoftadrianxD
Zeus
Level 65
God Stats
13W - 8L
1,695 SR
Queue Stats
211W - 220L
1,475 Elo+
Solo
Fafnir
Fafnir
That one Foxman
Fafnir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 225L
1,456 Elo+
Solo
Team Averages
Level 97
1,513 SR
1,447 Elo+

VS

Team Averages
Level 70
1,487 SR
1,396 Elo+
Pele
Pele
Alanbarney79
Pele
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 284L
1,434 Elo+
Party 2
Hercules
Hercules
Eric3383
Hercules
Level 76
God Stats
2W - 5L
1,522 SR
Queue Stats
110W - 170L
1,342 Elo+
Party 2
Cupid
Cupid
Ihatedeavon
Cupid
Level 63
God Stats
12W - 8L
1,472 SR
Queue Stats
112W - 146L
1,401 Elo+
Party 1
Scylla
Scylla
Mr_Fahrenheit186
Scylla
Level 85
God Stats
5W - 5L
1,334 SR
Queue Stats
151W - 158L
1,342 Elo+
Party 1
Fafnir
Fafnir
supersonicjay1
Fafnir
Level 69
God Stats
2W - 4L
1,608 SR
Queue Stats
89W - 86L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DKMGaming1
Medusa
14
2 / 5 / 3
9,198
511
6,597
8,942
2,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 2 / 8
9,758
542
9,299
14,788
6,852
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Nuclear__Walnut
Zhong Kui
17
9 / 0 / 2
11,040
613
17,058
11,417
9,504
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 1 / 4
11,183
621
20,029
6,709
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 1 / 9
10,058
559
4,499
10,691
11,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 0
8,449
469
6,934
19,705
7,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
Eric3383
Hercules
15
2 / 3 / 1
8,310
462
7,033
21,659
21,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 5 / 4
7,495
416
5,575
11,678
4,081
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 1
8,144
452
2,393
9,779
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 2 / 4
8,869
493
5,280
16,319
18,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
23
Kills
9
9
Deaths
23
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
Medusa
DKMGaming1
Medusa
2
5
3
0.7
L
Hercules
Eric3383
Hercules
2
3
1
0.83
W
4
2
8
4
L
1
5
4
0.6
L
1
6
1
0.25
W
Zhong Kui
Nuclear__Walnut
Zhong Kui
9
0
2
10
W
8
1
4
10
W
0
1
9
4.5
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,482
Damage
27,215
52,547
Taken
79,140
34,003
Mitigated
55,356
19,220
Healing
21,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,934
1,453
0
6,032
19,705
7,714
0
8,878
10,579
0
58,461
W
Medusa
DKMGaming1
Medusa
6,597
2,394
0
500
8,942
2,977
2,594
1,317
7,625
0
50,475
L
Hercules
Eric3383
Hercules
7,033
1,117
0
9,693
21,659
21,185
0
14,110
7,171
0
39,662
W
9,299
3,168
380
4,609
14,788
6,852
1,679
1,489
13,024
0
55,182
L
5,575
3,071
459
3,204
11,678
4,081
0
3,890
7,708
0
48,205
L
2,393
127
0
952
9,779
3,495
185
6,834
2,595
33,768
0
W
Zhong Kui
Nuclear__Walnut
Zhong Kui
17,058
2,817
0
9,447
11,417
9,504
3,525
1,137
9,553
68,290
0
W
20,029
1,169
0
1,797
6,709
2,951
694
2,336
4,325
75,223
0
W
4,499
1,527
0
2,487
10,691
11,719
91
2,003
8,540
22,317
0
L
5,280
1,865
0
1,293
16,319
18,881
0
6,624
9,501
16,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,237
Gold Earned
41,267
477
Minions Killed
355
0
Camps Cleared
0
1,615,092
Distance Traveled
1,519,930
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,449
469
113
6
0
321,585
0
W
Medusa
9,198
511
88
5
0
318,858
2
L
Hercules
8,310
462
70
4
0
311,218
2
W
Thor
9,758
542
89
5
0
327,611
2
L
Cupid
7,495
416
71
4
0
291,661
3
L
Scylla
8,144
452
80
4
0
273,512
2
W
Zhong Kui
11,040
613
121
7
0
311,112
2
W
Zeus
11,183
621
139
8
0
336,822
4
W
Fafnir
10,058
559
40
2
0
320,689
6
L
Fafnir
8,869
493
21
1
0
321,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role