Player Matchup

Olorun
Olorun
Cerculates
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
EvanTheSimp
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 92L
1,396 Elo+
Solo
Sylvanus
Sylvanus
Exot1c Monkey
Sylvanus
Level 15
God Stats
2W - 2L
1,318 SR
Queue Stats
33W - 42L
1,256 Elo+
Solo
Artemis
Artemis
Vengeful_Rage_
Artemis
Level 24
God Stats
10W - 10L
1,456 SR
Queue Stats
33W - 36L
1,331 Elo+
Party 2
Horus
Horus
shwaa1
Horus
Level 37
God Stats
2W - 5L
1,027 SR
Queue Stats
33W - 39L
1,309 Elo+
Party 2
Team Averages
Level 22
1,360 SR
1,358 Elo+

VS

Team Averages
Level 16
1,519 SR
1,328 Elo+
Aphrodite
Aphrodite
BBoutique4786
Aphrodite
Level 5
God Stats
1W - 4L
1,487 SR
Queue Stats
34W - 44L
1,209 Elo+
Party 1
Chang'e
Chang'e
Lord_Iron_Maiden
Chang'e
Level 17
God Stats
2W - 2L
1,766 SR
Queue Stats
43W - 37L
1,342 Elo+
Party 1
Bellona
Bellona
TelegonicBee47
Bellona
Level 28
God Stats
1W - 5L
1,413 SR
Queue Stats
95W - 125L
1,335 Elo+
Solo
Bakasura
Bakasura
arquitectovita2
Bakasura
Level 18
God Stats
5W - 7L
1,428 SR
Queue Stats
49W - 66L
1,253 Elo+
Solo
Ganesha
Ganesha
mintwhip
Ganesha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cerculates
Olorun
10
0 / 7 / 4
7,626
347
3,237
8,395
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
EvanTheSimp
Bakasura
16
11 / 2 / 7
10,972
499
19,207
19,492
9,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Exot1c Monkey
Sylvanus
15
3 / 2 / 13
9,527
433
13,252
17,198
7,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
14 / 3 / 5
11,086
504
20,660
11,323
4,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
shwaa1
Horus
13
2 / 0 / 15
10,690
486
4,212
15,110
14,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BBoutique4786
Aphrodite
11
1 / 6 / 6
7,832
356
4,230
13,754
7,278
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 4 / 1
7,346
334
7,156
9,838
2,312
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 2 / 2
9,227
419
7,294
14,688
7,639
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
15
9 / 5 / 4
10,533
479
23,518
22,440
9,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
mintwhip
Ganesha
9
0 / 16 / 3
7,996
363
5,492
22,665
15,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
30
Kills
14
14
Deaths
33
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BBoutique4786
Aphrodite
1
6
6
0.67
W
Olorun
Cerculates
Olorun
0
7
4
0.29
W
Bakasura
EvanTheSimp
Bakasura
11
2
7
7.25
W
Sylvanus
Exot1c Monkey
Sylvanus
3
2
13
4.75
L
3
4
1
0.88
L
1
2
2
1
W
14
3
5
5.5
L
Bakasura
9
5
4
2.2
L
Ganesha
mintwhip
Ganesha
0
16
3
0.09
W
Horus
shwaa1
Horus
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,568
Damage
47,690
71,518
Taken
83,385
38,122
Mitigated
42,668
32,452
Healing
14,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BBoutique4786
Aphrodite
4,230
1,633
2,138
2,482
13,754
7,278
141
2,400
11,045
21,377
0
W
Olorun
Cerculates
Olorun
3,237
1,931
56
614
8,395
2,410
34
1,102
6,848
12,268
0
W
Bakasura
EvanTheSimp
Bakasura
19,207
11,875
33
9,873
19,492
9,713
2,148
4,878
14,124
0
51,395
W
Sylvanus
Exot1c Monkey
Sylvanus
13,252
4,512
3,613
7,819
17,198
7,128
2,940
5,417
11,447
53,281
13,921
L
7,156
1,610
1,841
2,217
9,838
2,312
284
1,256
8,382
29,703
0
L
7,294
2,624
0
748
14,688
7,639
906
2,804
11,572
0
39,969
W
20,660
13,401
831
874
11,323
4,104
2,752
2,805
7,898
30
60,415
L
Bakasura
23,518
13,040
0
4,196
22,440
9,931
0
4,782
17,322
0
63,070
L
Ganesha
mintwhip
Ganesha
5,492
1,102
0
592
22,665
15,508
0
3,644
18,385
14,267
0
W
Horus
shwaa1
Horus
4,212
2,133
3,688
5,051
15,110
14,767
844
2,676
11,292
0
15,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,901
Gold Earned
42,934
304
Minions Killed
271
0
Camps Cleared
0
1,799,361
Distance Traveled
1,816,861
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,832
356
36
2
0
373,180
0
W
Olorun
7,626
347
21
1
0
282,250
0
W
Bakasura
10,972
499
93
4
0
438,114
0
W
Sylvanus
9,527
433
102
5
0
345,983
3
L
Chang'e
7,346
334
50
2
0
211,380
1
L
Bellona
9,227
419
73
3
0
452,349
0
W
Artemis
11,086
504
80
4
0
361,196
1
L
Bakasura
10,533
479
109
5
0
438,380
0
L
Ganesha
7,996
363
3
0
0
341,572
1
W
Horus
10,690
486
8
0
0
371,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role